예제 #1
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class AskConfirmation(discord.ui.View):
    def __init__(self):
        super().__init__(timeout=500)
        self.value = None

    # When the confirm button is pressed, set the inner value to `True` and
    # stop the View from listening to more input.
    # We also send the user an ephemeral message that we're confirming their choice.
    @discord.ui.button(label='Confirmer',
                       style=discord.ButtonStyle.green,
                       emoji=discord.PartialEmoji(name="emoji_yes",
                                                  id=867082117375459340))
    async def confirm(self, button: discord.ui.Button,
                      interaction: discord.Interaction):
        await interaction.response.pong()
        self.value = True
        self.stop()

    # This one is similar to the confirmation button except sets the inner value to `False`
    @discord.ui.button(label='Annuler',
                       style=discord.ButtonStyle.grey,
                       emoji=discord.PartialEmoji(name="emoji_no",
                                                  id=867082117782568980))
    async def cancel(self, button: discord.ui.Button,
                     interaction: discord.Interaction):
        await interaction.response.pong()
        self.value = False
        self.stop()
예제 #2
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    def __init__(self,
                 label,
                 value,
                 description=None,
                 emoji=None,
                 default=False):
        if not isinstance(label, str) or description and not isinstance(
                description, str):
            raise TypeError('label and description have to be str')
        if emoji and not isinstance(
                emoji, (discord.PartialEmoji, str, discord.Emoji)):
            raise TypeError('emoji has to be the type of PartialEmoji')
        elif emoji:
            if isinstance(emoji, str):
                emoji = discord.PartialEmoji(name=emoji)
            elif isinstance(emoji, discord.Emoji):
                emoji = discord.PartialEmoji(name=emoji.name,
                                             animated=emoji.animated,
                                             id=emoji.id)
        if not isinstance(default, bool):
            raise TypeError('default has to be boolean')

        self.label = label
        self.value = str(value)
        self.description = description
        self.emoji = emoji
        self.default = default
예제 #3
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def convert_emoji(s) -> discord.PartialEmoji:
    match = re.search(r'<?(a?):([A-Za-z0-9_]+):([0-9]{17,})>?', s)
    if match:
        return discord.PartialEmoji(animated=match[1],
                                    name=match[2],
                                    id=int(match[3]))
    return discord.PartialEmoji(animated=None, name=s, id=None)
예제 #4
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    async def tally(self, ctx, poll_id: commands.MessageConverter):
        """Get polls results"""
        error_message = ErrorEmbed(
            description=f"**{poll_id.id}** is not a poll!")
        if len(poll_id.embeds) <= 0:
            await ctx.send(embed=error_message)
            return
        embed = poll_id.embeds[0]
        if poll_id.author == ctx.message.author:
            await ctx.send(embed=error_message)
            return

        if isinstance(embed.footer.text, discord.embeds._EmptyEmbed):
            await ctx.send(embed=error_message)
            return
        if not embed.footer.text.startswith('Poll'):
            await ctx.send(embed=error_message)
            return

        if len(poll_id.reactions) < 2:
            await ctx.send(embed=error_message)
            return
        valid_reactions = list(
            filter(
                lambda x: x in list(
                    map(lambda x: str(discord.PartialEmoji(name=x.emoji)),
                        poll_id.reactions)),
                list(
                    map(lambda x: str(discord.PartialEmoji(name=x.emoji)),
                        poll_id.reactions))))
        if len(list(valid_reactions)) < 2:
            await ctx.send(embed=error_message)
            return
        valid_reactions_list = list(
            map(
                lambda x: (x,
                           discord.utils.find(lambda z: str(z.emoji) == str(
                               x), poll_id.reactions).count), valid_reactions))
        valid_reactions_list.sort(reverse=True)
        valid_reactions_list = [('Option', 'Reacted Counts')
                                ] + valid_reactions_list
        embed = Embed(title='Poll Results')
        lengths = [[len(str(x)) for x in row] for row in valid_reactions_list]

        max_lengths = [
            max(map(itemgetter(x), lengths))
            for x in range(0, len(valid_reactions_list[0]))
        ]

        format_str = ''.join(map(lambda x: '%%-%ss | ' % x, max_lengths))
        embed.description = '```markdown\n' + (
            format_str % valid_reactions_list[0]
        ) + '\n' + '-' * (sum(max_lengths) + len(max_lengths) * 3 - 1)
        for x in valid_reactions_list[1:]:
            embed.description += f'\n{format_str % x}'
        embed.description += '\n```'
        embed.timestamp = poll_id.created_at
        await ctx.send(embed=embed, reference=poll_id)
예제 #5
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async def _to_dpy_emoji(ctx, argument: str) -> discord.PartialEmoji:
    match = __emoji_pattern.match(argument)
    if match is not None:
        groups = match.groupdict()
        animated = bool(groups['animated'])
        emoji_id = int(groups['id'])
        name = groups['name']
        return discord.PartialEmoji(name=name, animated=animated, id=emoji_id)
    return discord.PartialEmoji(name=argument, id=None, animated=False)
예제 #6
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    def __init__(self, *args, **kwargs):
        super().__init__(*args, **kwargs)

        self.role_message_id = 0 # ID of the message that can be reacted to to add/remove a role.
        self.emoji_to_role = {
            discord.PartialEmoji(name='🔴'): 0, # ID of the role associated with unicode emoji '🔴'.
            discord.PartialEmoji(name='🟡'): 0, # ID of the role associated with unicode emoji '🟡'.
            discord.PartialEmoji(name='green', id=0): 0, # ID of the role associated with a partial emoji's ID.
        }
예제 #7
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def fake_partial_emoji() -> discord.PartialEmoji:
    if random.choice([True, False]):
        fake_emoji = discord.PartialEmoji(name=fake_custom_emoji_name_str(),
                                          animated=random.choice([True,
                                                                  False]),
                                          id=dpyfactory.make_id)
    else:
        fake_emoji = discord.PartialEmoji(name=fake_unicode_emoji())
    return fake_emoji
예제 #8
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async def addrole(ctx, role_name, emoji):
    if ctx.guild != guild:
        return
    mem = ctx.author
    admin_role = d.utils.get(mem.roles, name=config.admin_role)
    if admin_role is None:
        return

    try:
        await ctx.message.add_reaction(emoji)
    except (d.errors.HTTPException, d.errors.NotFound,
            d.errors.InvalidArgument):
        await ctx.channel.send(
            f'"{emoji}" is not an emoji that can be added as a reaction on this server.'
        )
        return
    message = await ctx.channel.fetch_message(ctx.message.id)
    await ctx.message.remove_reaction(emoji, guild.me)
    if len(message.reactions) != 1:
        await ctx.channel.send(
            'Do not add any reactions to the command message!')
        return
    emoji = message.reactions[0].emoji
    if isinstance(emoji, str):
        emoji = d.PartialEmoji(animated=False, name=emoji)
    elif isinstance(emoji, d.Emoji):
        emoji = d.PartialEmoji(animated=emoji.animated,
                               id=emoji.id,
                               name=emoji.name)
    if emoji in react_roles:
        await ctx.channel.send(
            f'There is already a reaction role for the emoji "{emoji}"!')
        return

    roles = await guild.fetch_roles()
    react_role = d.utils.get(roles, name=role_name)
    if react_role is not None:
        await ctx.channel.send(
            f'Cannot create a role listener for an existing role!')
        return
    react_role = await guild.create_role(
        name=role_name,
        mentionable=True,
        reason="Add reaction role with !addrole.")
    react_roles[emoji] = react_role.id
    persist_roles()
    if role_message is None:
        await refresh(ctx)
    if role_message is not None:
        await role_message.add_reaction(emoji)
        await ctx.channel.send('Successfully created reaction role!')
    else:
        await ctx.channel.send(
            f'Create a role message in {role_channel}, and then run `!refresh`.'
        )
예제 #9
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    async def create_paged_message(self, channel_id: int, pages: List[discord.Embed]):
        self.pages = pages
        for index, page in enumerate(self.pages):
            page.set_footer(text = f"Page: {index + 1} / {len(pages)}")

        self.message = await self.bot.get_channel(channel_id).send(embed=self.pages[0])

        await self.bot.reactionHandler.add_function(self.message, True, discord.PartialEmoji(name="◀"), self.previous_page)
        await self.bot.reactionHandler.add_function(self.message, False, discord.PartialEmoji(name="◀"), self.previous_page)
        await self.bot.reactionHandler.add_function(self.message, True, discord.PartialEmoji(name="▶"), self.next_page)
        await self.bot.reactionHandler.add_function(self.message, False, discord.PartialEmoji(name="▶"), self.next_page)
예제 #10
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    def __init__(self,
                 notification_type: NotificationType,
                 servers=None) -> None:
        self.servers = servers
        self.notification_type = notification_type
        self.message = None

        self.lock_emojis = {
            # Keys are the boolean int values returned by "password_protected"
            1: discord.PartialEmoji(name=":lock:"),
            0: discord.PartialEmoji(name=":unlock:")
        }
예제 #11
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def _cast_emoji(obj, *, _custom_emoji=_custom_emoji):
    if isinstance(obj, discord.PartialEmoji):
        return obj

    obj = str(obj)
    match = _custom_emoji.match(obj)
    if match is not None:
        groups = match.groupdict()
        animated = bool(groups['animated'])
        emoji_id = int(groups['id'])
        name = groups['name']
        return discord.PartialEmoji(name=name, animated=animated, id=emoji_id)
    return discord.PartialEmoji(name=obj, id=None, animated=False)
예제 #12
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    async def convert(self, ctx, argument):
        match = await self.find_match(ctx, argument)

        if match:
            return match

        try:
            return await commands.converter.EmojiConverter().convert(
                ctx, argument)
        except commands.BadArgument:
            pass

        try:
            return await commands.PartialEmojiConverter().convert(
                ctx, argument)
        except commands.BadArgument:
            pass

        lax_id_match = lax_id_regex.match(argument)
        if lax_id_match:
            return discord.PartialEmoji(name="unknown",
                                        id=int(lax_id_match.group(1)),
                                        animated=False)

        raise commands.BadArgument('Emoji "{}" not found'.format(
            await prettify(ctx, argument)))
예제 #13
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파일: bot.py 프로젝트: SMar7-Fox/IdleRPG
 async def wait_for_dms(self, event, check, timeout=30):
     try:
         data = (
             await self.cogs["Sharding"].handler(
                 action="wait_for_dms",
                 args={"event": event, "check": check, "timeout": timeout},
                 expected_count=1,
                 _timeout=timeout,
             )
         )[0]
     except IndexError:
         raise asyncio.TimeoutError()
     if event == "message":
         channel_id = int(data["channel_id"])
         channel = (
             self.get_channel(channel_id)
             or self.get_user(int(data["author"]["id"])).dm_channel
         )
         return discord.Message(state=self._connection, channel=channel, data=data)
     elif event == "reaction_add":
         emoji = discord.PartialEmoji(
             name=data["emoji"]["name"],
             id=int(id_) if (id_ := data["emoji"]["id"]) else id_,
             animated=data["emoji"]["animated"],
         )
         message = discord.utils.get(
             self._connection._messages, id=int(data["message_id"])
         )
         reaction = discord.Reaction(
             message=message, emoji=emoji, data={"me": False}
         )
         return reaction, await self.get_user_global(int(data["user_id"]))
예제 #14
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    async def quickpoll(self, ctx, *questions_and_choices: str):
        """
        Makes a poll quickly.

        The first argument is the question and the rest are the choices.

        Also can't use the tally command here

        **Example:** `)quickpoll question option1 option2`
        """
        if len(questions_and_choices) < 3:
            return await ctx.send("Need at least 1 question with 2 choices.")
        if len(questions_and_choices) > 21:
            return await ctx.send("You can only have up to 20 choices.")

        perms = ctx.channel.permissions_for(ctx.me)
        if not (perms.read_message_history or perms.add_reactions):
            return await ctx.send(
                "Need Read Message History and Add Reactions permissions.")

        question = questions_and_choices[0]
        choices = list(enumerate(questions_and_choices[1:]))

        try:
            await ctx.message.delete()
        except (discord.Forbidden, discord.HTTPException, discord.NotFound):
            pass

        body = "\n".join(f"{key}: {c}" for key, c in choices)
        poll = await ctx.send(f"{ctx.author} asks: **{question}**\n\n{body}")
        for emoji, _ in choices:
            await poll.add_reaction(
                discord.PartialEmoji(name=self.reactions[int(emoji)]))
예제 #15
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 async def emoji(self, ctx, emoji = None):
     '''Outputs the passed emoji... but bigger!'''
     if emoji is None:
         await ctx.send("Usage: `{}emoji [emoji]`".format(ctx.prefix))
         return
     if len(emoji) < 3:
         # Try to get just the unicode
         h = "-".join([hex(ord(x)).lower()[2:] for x in emoji])
         url = "https://raw.githubusercontent.com/twitter/twemoji/gh-pages/2/72x72/{}.png".format(h)
         f = await GetImage.download(url)
         if not f:
             await ctx.send("I couldn't get that emoji :(")
         else:
             await ctx.send(file=discord.File(f))
         return
     emojiparts = emoji.replace("<","").replace(">","").split(":") if emoji else []
     if not len(emojiparts) == 3:
         await ctx.send("Usage: `{}emoji [emoji]`".format(ctx.prefix))
         return
     emoji_obj = discord.PartialEmoji(animated=len(emojiparts[0]) > 0, name=emojiparts[1], id=emojiparts[2])
     if not emoji_obj.url:
         await ctx.send("Could not find a url for that emoji :(")
         return
     f = await GetImage.download(emoji_obj.url)
     if not f:
         await ctx.send("I couldn't get that emoji :(")
         return
     await ctx.send(file=discord.File(f))
예제 #16
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    async def poll_debug(self, ctx: MyContext, poll: PollManager):
        """Create a dummy reaction on a running poll"""

        user_id = random.choice([
            member.id for member in poll.message.guild.members
            if not member.bot
        ])
        if user_id in poll.votes:
            event = 'REACTION REMOVE'
            emoji = poll.emojis[poll.votes[user_id]]
        else:
            event = 'REACTION ADD'
            emoji = random.choice(poll.emojis)
        payload = discord.RawReactionActionEvent(
            {
                'guild_id': poll.message.guild.id,
                'channel_id': poll.channel_id,
                'message_id': poll.message_id,
                'user_id': user_id
            },
            discord.PartialEmoji(name=emoji),
            event
        )
        self.bot.dispatch('raw_' + event.lower().replace(' ', '_'), payload)
        await ctx.reply(f'Dispatched a {event} event')
예제 #17
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    async def addemoji(
        self,
        ctx: vbu.Context,
        emoji: typing.Optional[typing.Union[discord.PartialEmoji, int,
                                            ImageUrl]] = None,
        name: str = None,
        animated: bool = False,
    ):
        """
        Copies an emoji and uploads it to your server.
        """

        # Default to the first attachment in the message's URL if `emoji` (the image url) is None
        if emoji is None:
            if ctx.message.attachments:
                emoji = ctx.message.attachments[0].url
                await ImageUrl().convert(ctx, emoji
                                         )  # Make sure the url is an image
            else:
                raise vbu.errors.MissingRequiredArgumentString("emoji")

        # See if we gave an emoji ID
        if isinstance(emoji, int):
            if name is None:
                raise vbu.errors.MissingRequiredArgumentString("name")
            emoji = discord.PartialEmoji(name=name,
                                         animated=animated,
                                         id=emoji)

        # See if we gave an image URL or an emoji
        if isinstance(emoji, discord.PartialEmoji):
            url = str(emoji.url)
            name = name or emoji.name
        else:
            url = emoji

        # Grab image data
        async with self.bot.session.get(url) as r:
            data = await r.read()

        # If the size is too big for Discord
        if len(data) > 256_000:
            original_image = Image.open(io.BytesIO(data))
            new_size = self.calculate_new_size(original_image)
            resized_image = original_image.resize(new_size)  # .tobytes()
            new_image_file_handle = io.BytesIO()
            resized_image.save(new_image_file_handle, format="png")
            new_image_file_handle.seek(0)
            data = new_image_file_handle.read()

        # Upload that to Discord
        try:
            e = await ctx.guild.create_custom_emoji(name=name, image=data)
        except discord.HTTPException as e:
            return await ctx.send(f"I couldn't create that emoji - {e}")
        except discord.InvalidArgument:
            return await ctx.send(
                "Unsupported image type - make sure you're providing the correct argument for the image's animation state."
            )
        await ctx.send(f"Emoji added - {e!s}")
예제 #18
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    def __init__(self,
                 style,
                 label=None,
                 emoji=None,
                 url=None,
                 disabled=False,
                 custom_id=None,
                 **_):
        if not isinstance(style, ButtonStyle):
            raise TypeError('style has to be one of ButtonStyle')
        if label and len(label) > 80:
            raise discord.InvalidArgument(
                'label cannot be longer than 80 characters')
        if emoji and not isinstance(
                emoji, (discord.PartialEmoji, str, discord.Emoji)):
            raise TypeError('emoji has to be the type of PartialEmoji')
        elif emoji:
            if isinstance(emoji, str):
                emoji = discord.PartialEmoji(name=emoji)
            elif isinstance(emoji, discord.Emoji):
                emoji = discord.PartialEmoji(name=emoji.name,
                                             animated=emoji.animated,
                                             id=emoji.id)
        if not isinstance(disabled, bool):
            raise TypeError('disabled must be boolean')

        if url and style is not ButtonStyle.Link:
            raise discord.InvalidArgument(
                'url cannot be passed when not using Link style')
        elif not url and style is ButtonStyle.Link:
            raise discord.InvalidArgument(
                'url nas to be passed when using Link style')

        if not custom_id and style is not ButtonStyle.Link:
            raise discord.InvalidArgument(
                'custom_id has to be passed when not using Link style')
        if url and custom_id:
            raise discord.InvalidArgument(
                'cannot provide both custom_id and url')

        self.custom_id = str(custom_id)
        self.disabled = disabled
        self.url = url
        self.style = style
        self.label = label
        self.emoji = emoji
예제 #19
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    async def fetch(self) -> discord.PartialEmoji:
        if self.is_custom:
            if not self.guild.is_fetched:
                await self.guild.fetch()
            self.guild: discord.Guild
            emoji = await self.guild.fetch_emoji(self.id)
            discord_emoji = discord.PartialEmoji(name=emoji.name,
                                                 animated=emoji.animated,
                                                 id=emoji.id)
            if self.name != emoji.name:
                self.name = emoji.name
                await self.async_save()
        else:
            discord_emoji = discord.PartialEmoji(name=self.name)
        self._discord_obj = discord_emoji

        return discord_emoji
예제 #20
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def _partial_emoji_converter(argument: str) -> discord.PartialEmoji:
    if len(argument) < 5:
        # Sometimes unicode emojis are actually more than 1 symbol
        return discord.PartialEmoji(name=argument)

    match = re.match(r"<(a?):([a-zA-Z0-9\_]+):([0-9]+)>$", argument)
    if match is not None:
        emoji_animated = bool(match.group(1))
        emoji_name = match.group(2)
        emoji_id = int(match.group(3))

        return discord.PartialEmoji(name=emoji_name,
                                    animated=emoji_animated,
                                    id=emoji_id)

    raise discord.InvalidArgument(
        f"Failed to convert {argument} to PartialEmoji")
예제 #21
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 async def test(self, ctx, num: int):
     if num == 1:
         s = ":x:"
     elif num == 2:
         s = ":white_check_mark:"
     else:
         s = "\U0000274C"
     e = discord.PartialEmoji(name=s)
     await ctx.send(e)
예제 #22
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 async def convert(self, ctx: commands.Context, arg: str):
     emojis = emoji.unicode_codes.EMOJI_UNICODE["en"].values()
     try:
         return await commands.PartialEmojiConverter().convert(ctx, arg)
     except commands.PartialEmojiConversionFailure:
         pass
     if arg.rstrip("\N{variation selector-16}") in emojis or arg in emojis:
         return discord.PartialEmoji(name=arg)
     else:
         raise commands.BadArgument(f"{arg} is not an emoji")
예제 #23
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async def removerole(ctx, emoji):
    if ctx.guild != guild:
        return
    mem = ctx.author
    admin_role = d.utils.get(mem.roles, name=config.admin_role)
    if admin_role is None:
        return

    try:
        await ctx.message.add_reaction(emoji)
    except (d.errors.HTTPException, d.errors.NotFound,
            d.errors.InvalidArgument):
        await ctx.channel.send(
            f'"{emoji}" is not an emoji that can be added as a reaction on this server.'
        )
        return
    message = await ctx.channel.fetch_message(ctx.message.id)
    await ctx.message.remove_reaction(emoji, guild.me)
    if len(message.reactions) != 1:
        await ctx.channel.send(
            'Do not add any reactions to the command message!')
        return
    emoji = message.reactions[0].emoji
    if isinstance(emoji, str):
        emoji = d.PartialEmoji(name=emoji)
    elif isinstance(emoji, d.Emoji):
        emoji = d.PartialEmoji(animated=emoji.animated,
                               id=emoji.id,
                               name=emoji.name)

    if emoji not in react_roles:
        await ctx.channel.send(
            'There is no reaction role listener for the emoji "{emoji}"')
        return

    roles = await guild.fetch_roles()
    react_role = d.utils.get(roles, id=react_roles[emoji])
    await role_message.clear_reaction(emoji)
    await react_role.delete()
    del react_roles[emoji]
    persist_roles()
    await ctx.channel.send('Successfuly removed reaction role!')
예제 #24
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 def return_emoji(
         url: str, category: str, ctx: commands.Context
 ) -> Union[discord.Emoji, discord.PartialEmoji]:
     STRIPPED_STRING_LIST: list = url.lstrip(
         LinksAndVars.character_data.value.rstrip('img_data.json') +
         'photo_data/').split('/')
     STRIPPED_STRING_LIST.append(category)
     for i in STRIPPED_STRING_LIST:
         if i.lower() in ShinobiMatch.name_exclusion.value:
             return ctx.get_config_emoji_by_name_or_id(i)
     return discord.PartialEmoji(name='\U0001f5e1')
예제 #25
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    async def convert(self, ctx, argument):
        match = re.match(r'<(a?):([a-zA-Z0-9\_]+):([0-9]+)>$', argument)

        if match:
            emoji_animated = bool(match.group(1))
            emoji_name = match.group(2)
            emoji_id = int(match.group(3))

            return discord.PartialEmoji(animated=emoji_animated, name=emoji_name, id=emoji_id)

        raise BadArgument('Couldn\'t convert "{}" to PartialEmoji.'.format(argument))
예제 #26
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async def on_raw_reaction_add(payload):  # Participant role.
    if payload.emoji != discord.PartialEmoji(name="🖐️"):
        return
    if payload.channel_id == 736238486696493237:
        challenge_winner = discord.utils.get(payload.member.guild.roles,
                                             name="Challenge Winner")
        if challenge_winner in payload.member.roles:
            return
        participant = discord.utils.get(payload.member.guild.roles,
                                        name="Participant")
        await payload.member.add_roles(participant)
예제 #27
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파일: util.py 프로젝트: Jpiv1212/masabot
    def emoji_value(self) -> Optional[Union[discord.PartialEmoji, str]]:
        """
		Return the value that must be given to discord to represent an emoji.
		"""
        if self.is_custom:
            if not self.cached:
                return None
            p = discord.PartialEmoji(name=self.custom_name(), id=self.emoji)
            return p
        else:
            return self.emoji
예제 #28
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    def __init__(self, bot, settings):
        self.bot = bot

        self.rsvps = {}

        # Register out callbacks with the reactionTracker
        self.tracker = self.bot.get_cog('reactTracker')
        self.tracker.registerCallbacks(
            type(self).__name__, self.msgGenerator, self.parseMsg)

        # Create sign-up emoji from settings
        # If we have a user setting for it, use it. Otherwise we use a ":raisedhands:" emoji as a default
        if 'rsvpEmoji' in settings:
            self.rsvpEmoji = discord.PartialEmoji(
                animated=False,
                name=settings['rsvpEmoji']['name'],
                id=settings['rsvpEmoji']['id'])
        else:
            self.rsvpEmoji = discord.PartialEmoji(animated=False,
                                                  name='\U0001F64C')
    async def callback(self, interaction: discord.Interaction):
        if self.view is None:
            raise AssertionError
        data = await self.view.database.get(interaction.message.id)
        if data is None:
            return
        unique = bool(data.get("limit_to_one"))
        if unique:
            roles_id_list = [
                data.get("reactions")[i] for i in data.get("reactions")
            ]
            if list(map(lambda i: i.id,
                        interaction.user.roles)) in roles_id_list:
                await interaction.response.send_message(
                    "You cannot have more than 1 role from this message",
                    ephemeral=True)
                return

        for i in data.get("reactions"):
            if str(self.emoji) == str(discord.PartialEmoji(name=i)):
                role_id = data.get("reactions")[i]
                role_model = discord.utils.get(interaction.guild.roles,
                                               id=role_id)
                if role_model in interaction.user.roles:
                    try:
                        await interaction.user.remove_roles(
                            role_model, reason="Reaction Roles", atomic=True)
                        await interaction.response.send_message(
                            f"Removed {role_model.mention} role",
                            ephemeral=True)
                        return
                    except discord.Forbidden:
                        await interaction.response.send_message(
                            "I don't have the `Manage Roles` permissions",
                            ephemeral=True,
                        )
                    except discord.HTTPException:
                        await interaction.response.send_message(
                            "Removing roles failed", ephemeral=True)
                try:
                    await interaction.user.add_roles(role_model,
                                                     reason="Reaction Roles",
                                                     atomic=True)
                    await interaction.response.send_message(
                        f"Added {role_model.mention} role", ephemeral=True)
                except discord.Forbidden:
                    await interaction.response.send_message(
                        "I don't have the `Manage Roles` permissions",
                        ephemeral=True)
                except discord.HTTPException:
                    await interaction.response.send_message(
                        "Adding roles failed", ephemeral=True)
예제 #30
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    async def on_ready(self):
        print(discord.__version__)
        print('Logged on as', self.user)
        varStatus = "Text Status"
        varEmoji = "🐻"

        #varActivity = discord.Activity(type=discord.ActivityType.custom, name=varEmoji+" "+varStatus, state=varEmoji+" "+varStatus)
        varActivity = discord.CustomActivity(
            name=varStatus,
            state=varStatus,
            emoji=discord.PartialEmoji(name=varEmoji))
        await client.change_presence(status=discord.Status.online,
                                     activity=varActivity)