def __init__(self, instanceId): self.instanceId = instanceId os.environ["DISCORD_INSTANCE_ID"] = str(self.instanceId) self.discord = Discord(Game.ApplicationId, CreateFlags.Default) self.networkManager = self.discord.GetNetworkManager() self.networkManager.OnRouteUpdate = self.onRouteUpdate self.networkManager.OnMessage = self.onMessage self.peerId = self.networkManager.GetPeerId() self.route = None self.connected = False
class Game: # We will set it dynamically ApplicationId = None def __init__(self, instanceId): self.instanceId = instanceId os.environ["DISCORD_INSTANCE_ID"] = str(self.instanceId) self.discord = Discord(Game.ApplicationId, CreateFlags.Default) self.networkManager = self.discord.GetNetworkManager() self.networkManager.OnRouteUpdate = self.onRouteUpdate self.networkManager.OnMessage = self.onMessage self.peerId = self.networkManager.GetPeerId() self.route = None self.connected = False def onRouteUpdate(self, route): self.route = route print(f"[Discord {self.instanceId}] Route: {self.route}") self.onRoute() def onMessage(self, peerId, channelId, data): print( f"[Discord {self.instanceId}] Received from {peerId} on channel {channelId}: {repr(data)}" )
def __init__(self): self.dfMsgs = pd.read_csv(DISCORD_FILENAME) self.dfMsgs["date"] = pd.to_datetime(self.dfMsgs.ts) self.dfMsgs.set_index("date", inplace=True) byChannel = self.dfMsgs.groupby(by=["channelName"]).count() byChannel.sort_values(by="authorname", ascending=False) self.channels = byChannel.index.values self.channelFigures = {} for channelName in self.channels: self.channelFigures[channelName] = Discord(channelName, self.dfMsgs)
def main(): load_dotenv() discord_webhook_url = os.getenv("DISCORD_WEBHOOK_URL") subreddit = os.getenv('REDDIT_SUBREDDIT') reddit_client_id = os.getenv("REDDIT_CLIENT_ID") reddit_client_secret = os.getenv("REDDIT_CLIENT_SECRET") discord = Discord(discord_webhook_url) # Echo to discord weblink reddit = Reddit(subreddit, discord.sendMsg, reddit_client_id, reddit_client_secret) # Echo locally to test. # reddit = Reddit(print_details, reddit_client_id, reddit_client_secret) reddit.run()
close_num = os.environ["CLOSE_NUM"] except: close_num = 20 starting_date = pendulum.datetime(STARTING_YEAR, STARTING_MONTH, STARTING_DAY) if bot_type == "groupme": bot_id = os.environ["BOT_ID"] bot = GroupMe(bot_id) elif bot_type == "slack": webhook = os.environ["SLACK_WEBHOOK"] bot = Slack(webhook) elif bot_type == "discord": webhook = os.environ["DISCORD_WEBHOOK"] bot = Discord(webhook) bot.send(get_welcome_string) # inital message to send schedule.every().thursday.at("19:00").do( bot.send, get_matchups_string, league_id) # Matchups Thursday at 4:00 pm ET schedule.every().friday.at("12:00").do( bot.send, get_scores_string, league_id) # Scores Friday at 12 pm ET schedule.every().sunday.at("23:00").do( bot.send, get_close_games_string, league_id, int(close_num)) # Close games Sunday on 7:00 pm ET schedule.every().monday.at("12:00").do( bot.send, get_scores_string, league_id) # Scores Monday at 12 pm ET schedule.every().tuesday.at("15:00").do( bot.send, get_standings_string, league_id) # Standings Tuesday at 11:00 am ET
def get_player_stats(search_object): today = pendulum.today() starting_date = pendulum.datetime(STARTING_YEAR, STARTING_MONTH, STARTING_DAY) if starting_date >= today: year = STARTING_YEAR else: year = int(STARTING_YEAR) - 1 stats = Stats(). get_all_stats("regular",year) bot_type = os.environ["BOT_TYPE"] if bot_type == "groupme": bot_id = os.environ["BOT_ID"] bot = GroupMe(bot_id) elif bot_type == "slack": webhook = os.environ["SLACK_WEBHOOK"] bot = Slack(webhook) elif bot_type == "discord": webhook = os.environ["DISCORD_WEBHOOK"] bot = Discord(webhook) stats_run = True player_id = search_object[0] player_name = search_object[1] position = search_object[2] team = search_object[3] if search_object[4] == None: injury_status = 'Active' else: injury_status = search_object[4] try: player = stats[player_id] except: stats_run = False pass if position not in ["QB","RB","WR","TE","DEF"]: stats_run = False if stats_run: if position is not "DEF": final_string = "{} ({} - {})\n{}\n\n".format(player_name, position, team, injury_status) else: final_string = "{} ({} - {})\n\n".format(player_name, position, team) if position is not "DEF": try: ga = int(player["gms_active"]) except: ga = 0 pass try: gp = int(player["gp"]) except: gp = 0 pass try: gs = int(player["gs"]) pass except: gs = 0 pass try: pts_half_ppr = player["pts_half_ppr"] except: pts_half_ppr = 0 pass final_string += "Fantasy Points: {}\n\nGames Active: {}\nGames Played: {}\nGames Started: {}\n\n".format(pts_half_ppr, ga, gp, gs) try: team_snaps = player["tm_off_snp"] player_snaps = player["off_snp"] snap_perc = round((player_snaps / team_snaps)*100,2) final_string += "Snap Share: {}%\n".format(snap_perc) except: pass if "QB" in position: #try: #rating = player["pass_rtg"] #final_string += "Passer Rating: {}\n".format(rating) #except: #pass try: pyards = int(player["pass_yd"]) final_string += "Passing Yards: {}\n".format(pyards) except: pass try: ptd = int(player["pass_td"]) final_string += "Passing TDs: {}\n".format(ptd) except: pass try: ryards = int(player["rush_yd"]) final_string += "Rushing Yards: {}\n".format(ryards) except: pass try: rtd = int(player["rush_td"]) final_string += "Rushing TDs: {}\n".format(rtd) except: pass try: pass_int = int(player["pass_int"]) final_string += "Interceptions {}\n".format(pass_int) except: pass try: fum = int(player["fum"]) final_string += "Fumbles: {}\n".format(fum) except: pass if "RB" in position: try: ryards = int(player["rush_yd"]) final_string += "Rushing Yards: {}\n".format(ryards) except: pass try: rtd = int(player["rush_td"]) final_string += "Rushing TDs: {}\n".format(rtd) except: pass try: fum = int(player["fum"]) final_string += "Fumbles: {}\n".format(fum) except: pass try: catch_perc = round((player["rec"]/player["rec_tgt"])*100,2) final_string += "Catch Rate: {}%\n".format(catch_perc) except: pass try: rcyards = int(player["rec_yd"]) final_string += "Receiving Yards: {}\n".format(rcyards) except: pass try: rctd = int(player["rec_td"]) final_string += "Receiving TDs: {}\n".format(rctd) except: pass if "WR" in position: try: rcyards = int(player["rec_yd"]) final_string += "Receiving Yards: {}\n".format(rcyards) except: pass try: rctd = int(player["rec_td"]) final_string += "Receiving TDs: {}\n".format(rctd) except: pass try: drop_perc = round((player["rec"]/player["rec_tgt"])*100,2) final_string += "Catch Rate: {}%\n".format(drop_perc) except: pass try: ryards = int(player["rush_yd"]) final_string += "Rushing Yards: {}\n".format(ryards) except: pass try: rtd = int(player["rush_td"]) final_string += "Rushing TDs: {}\n".format(rtd) except: pass try: fum = int(player["fum"]) final_string += "Fumbles: {}\n".format(fum) except: pass if "TE" in position: try: rcyards = int(player["rec_yd"]) final_string += "Receiving Yards: {}\n".format(rcyards) except: pass try: rctd = int(player["rec_td"]) final_string += "Receiving TDs: {}\n".format(rctd) except: pass try: drop_perc = round((player["rec"]/player["rec_tgt"])*100,2) final_string += "Catch Rate: {}%\n".format(drop_perc) except: pass try: ryards = int(player["rush_yd"]) final_string += "Rushing Yards: {}\n".format(ryards) except: pass try: rtd = int(player["rush_td"]) final_string += "Rushing TDs: {}\n".format(rtd) except: pass try: fum = int(player["fum"]) final_string += "Fumbles: {}\n".format(fum) except: pass if "K" in position: try: fga = int(player["fga"]) fgm = int(player["fgm"]) fgperc = round((fgm/fga)*100,2) final_string += "FG%: {}\n\nField Goals Attempted: {}\nField Goals Made: {}\n".format(fgperc, fga, fgm) except: pass try: fgm = int(player["fgm"]) final_string += "Field Goals Made: {}\n".format(fgm) except: pass try: fgm1 = int(player["fgm_0_19"]) final_string += "0-19: {}\n".format(fgm1) except: pass try: fgm2 = int(player["fgm_20_29"]) final_string += "20-29: {}\n".format(fgm2) except: pass try: fgm3 = int(player["fgm_30_39"]) final_string += "30-39: {}\n".format(fgm3) except: pass try: fgm4 = int(player["fgm_40_49"]) final_string += "40-49: {}\n".format(fgm4) except: pass try: fgm5 = int(player["fgm_50p"]) final_string += "50+: {}\n".format(fgm5) except: pass try: xpa = int(player["xpa"]) xpm = int(player["xpm"]) xpperc = round((xpm/xpa)*100,2) final_string += "XP%: {}\n\nXP Attempted: {}\nXP Made: {}\n".format(xpperc, xpa, xpm) except: pass if "DEF" in position: try: td = int(player["td"]) final_string += "Touchdowns: {}\n".format(td) except: pass try: ff = int(player["ff"]) final_string += "Forced Fumbles: {}\n".format(ff) except: pass try: fum_rec = int(player["fum_rec"]) final_string += "Fumbles Recoved: {}\n".format(fum_rec) except: pass try: tkl = int(player["tkl_loss"]) final_string += "Tackles For Loss: {}\n".format(tkl) except: pass try: qbh = int(player["qb_hit"]) final_string += "QB Hits: {}\n".format(qbh) except: pass try: sck = int(player["sack"]) final_string += "Sacks: {}\n".format(sck) except: pass else: if player_name == "Aaron Hernandez": final_string = "{} hung himself. Gone Forever! Aaron Hernandez.".format(player_name) elif position not in ["QB","RB","WR","TE"]: final_string = "I do not do IDP stats" else: final_string = "No {} stats found for {}".format(year, player_name) bot.send(send_any_string, final_string)
def get_player_key(search_string, requestor, name_key_switch): players = Players().get_all_players() bot_type = os.environ["BOT_TYPE"] if bot_type == "groupme": bot_id = os.environ["BOT_ID"] bot = GroupMe(bot_id) elif bot_type == "slack": webhook = os.environ["SLACK_WEBHOOK"] bot = Slack(webhook) elif bot_type == "discord": webhook = os.environ["DISCORD_WEBHOOK"] bot = Discord(webhook) found_players = [] if name_key_switch == 0: for player_id in players: player = players[player_id] try: token_set_ratio = fuzz.token_set_ratio(search_string, player["search_full_name"]) try: injury_status = player["injury_status"] except: injury_status = None if search_string in player["search_full_name"]: found_players.append((player_id, player["full_name"], player["position"], player["team"], injury_status)) elif token_set_ratio > 79: found_players.append((player_id, player["full_name"], player["position"], player["team"], injury_status)) except: pass if player["position"] == "DEF": search_name = player["first_name"].lower() + player["last_name"].lower() search_name = search_name.replace(" ","") full_name_clean = player["first_name"] + " " + player["last_name"] def_ratio = fuzz.ratio(search_string, search_name) try: injury_status = player["injury_status"] except: injury_status = None if def_ratio > 54: found_players.append((player_id, full_name_clean, player["position"], player["team"], injury_status)) if len(found_players) > 1: text = "Which player are you looking for?\n\n" for p in found_players: text += "for {} ({} - {}) - reply {}\n\n".format(p[1], p[2], p[3], p[0]) bot.send(send_any_string, text) return "True" elif len(found_players) == 1: get_player_stats(found_players[0]) return "False" elif len(found_players) == 0: bot.send(send_any_string, 'Player not found') return "False" elif name_key_switch == 1: player = players[search_string] if player["position"] == "DEF": full_name_clean = player["first_name"] + " " + player["last_name"] try: injury_status = player["injury_status"] except: injury_status = None found_players.append((search_string, full_name_clean, player["position"], player["team"], injury_status)) else: try: injury_status = player["injury_status"] except: injury_status = None found_players.append((search_string, player["full_name"], player["position"], player["team"], injury_status)) get_player_stats(found_players[0]) return "False"
def get_depth_chart(team, position): players = Players().get_all_players() bot_type = os.environ["BOT_TYPE"] if bot_type == "groupme": bot_id = os.environ["BOT_ID"] bot = GroupMe(bot_id) elif bot_type == "slack": webhook = os.environ["SLACK_WEBHOOK"] bot = Slack(webhook) elif bot_type == "discord": webhook = os.environ["DISCORD_WEBHOOK"] bot = Discord(webhook) final_string = "Depth Chart for {} - {}\n\n".format(team, position) if position == 'WR': lwrdc_num = [] rwrdc_num = [] swrdc_num = [] for player_id in players: player = players[player_id] if player["team"] == team and player["position"] == position: if player["depth_chart_order"] is not None: if player["depth_chart_position"] == 'LWR': lwrdc_num.append(player["depth_chart_order"]) elif player["depth_chart_position"] == 'RWR': rwrdc_num.append(player["depth_chart_order"]) elif player["depth_chart_position"] == 'SWR': swrdc_num.append(player["depth_chart_order"]) if len(lwrdc_num) > 0: lwrdc_cnt = max(lwrdc_num) i =1 final_string += "WR1:\n" while i <= lwrdc_cnt: for player_id in players: player = players[player_id] if team == player["team"] and position == player["position"] and player["depth_chart_position"] == 'LWR' and i == player["depth_chart_order"]: final_string += "{}. {}\n".format(i, player["full_name"]) i += 1 final_string += "\n" if len(rwrdc_num) > 0: rwrdc_cnt = max(rwrdc_num) i =1 final_string += "WR2:\n" while i <= rwrdc_cnt: for player_id in players: player = players[player_id] if team == player["team"] and position == player["position"] and player["depth_chart_position"] == 'RWR' and i == player["depth_chart_order"]: final_string += "{}. {}\n".format(i, player["full_name"]) i += 1 final_string += "\n" if len(swrdc_num) > 0: swrdc_cnt = max(swrdc_num) i = 1 final_string += "WR3:\n" while i <= swrdc_cnt: for player_id in players: player = players[player_id] if team == player["team"] and position == player["position"] and player["depth_chart_position"] == 'SWR' and i == player["depth_chart_order"]: final_string += "{}. {}\n".format(i, player["full_name"]) i += 1 final_string += "\n" else: dc_num = [] for player_id in players: player = players[player_id] if player["team"] == team and player["position"] == position: if player["depth_chart_order"] is not None: dc_num.append(player["depth_chart_order"]) dc_cnt = max(dc_num) i = 1 while i <= dc_cnt: for player_id in players: player = players[player_id] if team == player["team"] and position == player["position"] and i == player["depth_chart_order"]: final_string += "{}. {}\n".format(i, player["full_name"]) i += 1 bot.send(send_any_string, final_string)
import argparse import cv2 import imutils import logging # import the necessary packages from imutils.video import VideoStream from io import BytesIO from command import Command from discord import Discord from embedbuilder import EmbedBuilder total_count = 0 command = Command() discord = Discord() def send_message(frame): global total_count total_count += 1 print("Triggered %i times\n", total_count) global discord builder = EmbedBuilder() builder.set_image(("maybecat.png", frame)) builder.set_title("Iz this Kat?") builder.set_description("use /tableflip to shoo away") embeds = builder.get_embeds() discord.send(embeds=embeds)
# we get the application id from a file with open("application_id.txt", "r") as file: applicationId = int(file.read()) # debug callback def debugCallback(debug, result, *args): if result == Result.Ok: print(debug, "success") else: print(debug, "failure", result, args) # we create the discord instance app = Discord(applicationId, CreateFlags.Default) activityManager = app.GetActivityManager() # events def onActivityJoin(secret): print("[onActivityJoin]") print("Secret", secret) def onActivitySpectate(secret): print("[onActivitySpectate]") print("Secret", secret) def onActivityJoinRequest(user):
# discord is in the parent folder import sys sys.path.insert(0, "..") # we can now import it from discord import Discord from discord.enum import CreateFlags, Result, PremiumType, UserFlag import time, uuid # we get the application id from a file with open("application_id.txt", "r") as file: applicationId = int(file.read()) # we create the discord instance app = Discord(applicationId, CreateFlags.Default) userManager = app.GetUserManager() # events def onCurrentUserUpdate(): print("[onCurrentUserUpdate]") user = userManager.GetCurrentUser() print(f"hello, {user.Username}#{user.Discriminator}!") premiumType = userManager.GetCurrentUserPremiumType() if premiumType == PremiumType.None_: print("you are not a nitro subscriber :(") elif premiumType == PremiumType.Tier1: print("you are a nitro classic subscriber!") elif premiumType == PremiumType.Tier2: print("you are a nitro subscriber!")
#!/usr/bin/env python3 from scrapper import Scrapper from discord import Discord url = "https://www.amazon.in/dp/B0856HNLDK/ref=twister_B0859XSFF6?_encoding=UTF8&psc=1" headers = 'Mozilla/5.0 (X11; Linux x86_64; rv:78.0) Gecko/20100101 Firefox/78.0' dis_url = "https://discordapp.com/api/webhooks/779391429960531978/9iej5a0xP-GpvwsrbHIwHOXTT48oMWNVnbo5kDC5WcqDXjuigBKeb2qQq_RcfLP4m6Ur" try: myscrapper = Scrapper("Boat Rockerz 550", url, headers, dis_url) myscrapper.get_price() except: er_dis = Discord(dis_url) er_dis.msg("Program Stoppped")
import os from discord import Discord from flask import Flask, request from trello import TrelloClient DISCORD_API_TOKEN = os.environ.get('DISCORD_API_TOKEN') DISCORD_CHANNEL_ID = os.environ.get('DISCORD_CHANNEL_ID') TRELLO_API_KEY = os.environ.get('TRELLO_API_KEY') TRELLO_API_SECRET = os.environ.get('TRELLO_API_SECRET') TRELLO_API_TOKEN = os.environ.get('TRELLO_API_TOKEN') MODEL_ID = os.environ.get('MODEL_ID') app = Flask(__name__) discord = Discord(DISCORD_API_TOKEN, DISCORD_CHANNEL_ID) trello_client = TrelloClient(api_key=TRELLO_API_KEY, api_secret=TRELLO_API_SECRET, token=MODEL_ID) template = """ **Card ID:** {} \n **Requester:** {} \n **Assignee:** {} \n **Description:** \n ``` {} ``` """ @app.route('/', methods=['POST']) def callback():
# discord is in the parent folder import sys sys.path.insert(0, "..") # we can now import it from discord import Discord from discord.enum import CreateFlags, Result, Status, RelationshipType from discord.model import Activity import time, random # we get the application id from a file with open("application_id.txt", "r") as file: applicationId = int(file.read()) # we create the discord instance app = Discord(applicationId, CreateFlags.Default) relationshipManager = app.GetRelationshipManager() # events def onRefresh(): print("[onRefresh]") # we filter friends relationshipManager.Filter(lambda relationship: relationship.Type == RelationshipType.Friend) # we get how many friends we have!! friendCount = relationshipManager.Count() friends = [] print("you have " + str(friendCount) + " friends!") for n in range(friendCount):
def send_report(self, PPrice): mydiscord = Discord(self.webhook_url) mydiscord.send_msg(self.Pname, self.desc, "Price", "₹" + str(PPrice))