def game_relation(self, s_id, t_id): #s_id = sourceId t_id = targetId response, content = self.request(endpoint="/game/%d/relation/%d/" % (s_id, t_id)) if not response.status == 200: print "/game/sId/relation/tId GET error" self.error_handler(content) return GameRelation.from_dict(json.loads(content))
def game_relations(self,id): print "game relation api_com" response, content = self.request(endpoint="/game/%d/relation/"%id) if not response.status == 200: print "/game/id/relation GET error" self.error_handler(content) return [GameRelation.from_dict(game_relation) for game_relation in json.loads(content).get("relatedgames")]
def game_relations(self, id): print "game relation api_com" response, content = self.request(endpoint="/game/%d/relation/" % id) if not response.status == 200: print "/game/id/relation GET error" self.error_handler(content) return [ GameRelation.from_dict(game_relation) for game_relation in json.loads(content).get("relatedgames") ]
def game_relation(self,s_id,t_id): #s_id = sourceId t_id = targetId response,content = self.request(endpoint="/game/%d/relation/%d/"%(s_id,t_id)) if not response.status == 200: print "/game/sId/relation/tId GET error" self.error_handler(content) return GameRelation.from_dict(json.loads(content))