예제 #1
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def test_polyline_get_Iz():
    pl = PolyLine([(0, 3), (10, 3), (10, 0), (0, 0)], copy_data=True)
    for angle in np.random.uniform(-180, 180, 1000):
        pl1 = pl.add_vec(Vec2(10, 20))
        plt = pl1.transform(Mat2.from_angle(angle, True))
        cm = plt.get_center_mass()
        assert plt.get_Iz(cm) == approx((10**2 + 3**2) / 12)
예제 #2
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파일: scene.py 프로젝트: Kr1eg3/neuro_tank
    def get_standart(cls, w: float, h: float, n: int, m: int):
        obs = [
            PolyLine(
                [Vec2(0, 0), Vec2(w, 0),
                 Vec2(w, h), Vec2(0, h)],
                enclosed=True),
            PolyLine([
                Vec2(-10, -10),
                Vec2(w + 10, -10),
                Vec2(10 + w, 10 + h),
                Vec2(-10, 10 + h)
            ],
                     enclosed=True)
        ]
        w1, h1 = w / n, h / m
        r = min(w1, h1) * 0.3
        for i in range(n):
            for j in range(m):
                x = w1 / 2 + w1 * i + np.random.uniform(-0.1, 0.1) * w1
                y = h1 / 2 + h1 * j + np.random.uniform(-0.1, 0.1) * h1
                if (i == 0 and j == 0):
                    pos_1 = Vec2(x, y)
                    continue
                if (i == (n - 1) and j == (m - 1)):
                    pos_2 = Vec2(x, y)
                    continue

                ri = r * np.random.uniform(0.9, 1.1)
                nn = np.random.randint(3, 6)
                dx = w1 * np.random.uniform(0.02, 0.1)
                dy = h1 * np.random.uniform(0.02, 0.1)
                obs.append(rnd_polygon(x, y, ri, nn, dx, dy))
        return cls(obs, pos_1, pos_2)
예제 #3
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파일: scene.py 프로젝트: Kr1eg3/neuro_tank
def rnd_polygon(x, y, r, n, dx, dy, angle0=None):
    v = Vec2(r, 0)
    v.rotate_(angle0 if angle0 else np.random.uniform(0, 360), degrees=True)
    vs = [
        v.rotate(i * (360 / n), degrees=True) + rnd_vec(x, y, dx, dy)
        for i in range(n)
    ]
    return PolyLine(vs, enclosed=True)
예제 #4
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파일: scene.py 프로젝트: Kr1eg3/neuro_tank
    def get_vis_polygon(self, pos: Vec2, r: float, alpha: float,
                        thetta: float) -> PolyLine:
        n_rays = 10
        angles = np.linspace(-thetta + alpha, thetta + alpha, n_rays)
        p2s = [
            Vec2(r, 0).rotate(angle, degrees=True).add(pos) for angle in angles
        ]

        ps = [pos.copy()]
        for p2 in p2s:
            p1, pi = self.intersected_segment(pos, p2)
            ps.append(pi)
        return PolyLine(ps)
예제 #5
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def test_PolyLine_is_in2():
    pl = PolyLine([(-10, 1), (1, 0), (-10, -1)], copy_data=True)
    assert pl.is_in(Vec2(0, 0))
예제 #6
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def test_polyline_is_selfintersect1():
    pl = PolyLine([(0, 3), (10, 3), (10, 0), (0, 0)], copy_data=True)
    assert not pl.is_selfintersect()
예제 #7
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def test_PolyLine_is_in():
    pl = PolyLine([(0, 0), (1, 0), (0, 1)], copy_data=True)
    assert pl.is_in(Vec2(0.5, 0.1))
예제 #8
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def test_polyline_area5():
    pl = PolyLine([(1, 1), (2, 1), (1, 3)], copy_data=True)
    assert pl.get_area() == approx(1)
예제 #9
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def test_polyline_area4():
    pl = PolyLine([(1, 2), (11, 2), (10, 0), (0, 0)], copy_data=True)
    for angle in np.random.uniform(-180, 180, 1000):
        pl1 = pl.add_vec(Vec2(10, 20))
        plt = pl1.transform(Mat2.from_angle(angle, True))
        assert plt.get_area() == approx(20)
예제 #10
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def test_polyline_area3():
    a = 1000
    pl = PolyLine([(1 + a, 2 + a), (11 + a, 2 + a), (10 + a, 0 + a),
                   (0 + a, 0 + a)],
                  copy_data=True)
    assert pl.get_area() == approx(20)
예제 #11
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def test_polyline_area2():
    pl = PolyLine([(1, 2), (11, 2), (10, 0), (0, 0)], copy_data=True)
    assert pl.get_area() == approx(20)
예제 #12
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def test_plyline_get_center_mass1():
    a = 1000
    pl = PolyLine([(1 + a, 2 + a), (11 + a, 2 + a), (10 + a, 0 + a),
                   (0 + a, 0 + a)],
                  copy_data=True)
    assert pl.get_center_mass() == (5.5 + a, 1 + a)