def get_char(characterID): api_conn = api.eveapi.EVEAPIConnection() char = api_conn.eve.CharacterInfo(characterID = characterID) try: corp = Corporation.objects.get(corporationID = char.corporationID) except Corporation.DoesNotExist: corp = get_corp(char.corporationID) LOG.info("Adding new Player: "+ char.characterName) mem = Member() mem.characterID = char.characterID mem.name = char.characterName mem.race = char.race mem.bloodline = char.bloodline mem.corp = corp mem.corpDate = char.corporationDate mem.securityStatus = char.securityStatus mem.save() return mem
def get_char(characterID): api_conn = api.eveapi.EVEAPIConnection() char = api_conn.eve.CharacterInfo(characterID=characterID) try: corp = Corporation.objects.get(corporationID=char.corporationID) except Corporation.DoesNotExist: corp = get_corp(char.corporationID) LOG.info("Adding new Player: " + char.characterName) mem = Member() mem.characterID = char.characterID mem.name = char.characterName mem.race = char.race mem.bloodline = char.bloodline mem.corp = corp mem.corpDate = char.corporationDate mem.securityStatus = char.securityStatus mem.save() return mem