예제 #1
0
 def test_Direct_add_all_choosenumber(self):
     """验证选号页面,数字球功能"""
     ha = HomePage_lexiu(self.driver)
     hb = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hb2 = UnionLottoChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hd = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()  ###点击3D
     hb.Play_d()  ###点击玩法
     hb.Play_group_direct_add_d()##点击直选和值
     hb.Direct_add(28)###点击27个数字球
     hb.Direct_add(28)  ###取消27个数字球
     nu=hb.Direct_addA()  ###点击1个数字球
     hb1.Confirm_nu()  # 点击确认选号
     mur = hd.Test_note_nu()
     self.assertEqual(nu, mur)  ####断言注数
     hc.submit_order_to_station_owner_button()  ##点击提交给站主
     #hl.new_user_login_tab()  # 点击新登录
     hl.login_lexiu()  # 输入账号,密码
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     hc.confirm_and_pay_button()  # 点击确认支付
예제 #2
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 def test_Direct_add_many_note_many_double_Pause_one_case(self):
     """验证多注多倍号码,点击机选1注按钮功能"""
     ha = HomePage_lexiu(self.driver)
     hb = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hb2 = UnionLottoChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hd = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()  ###点击3D
     hb.Play_d()  ###点击玩法
     hb.Play_group_direct_add_d()  ##点击直选和值
     mur1 = hb.Direct_addA()
     hb1.Confirm_nu()  # 点击确认选号
     hd.Multiple_input(10)  ###点击倍数输入功能
     mur2 = hb.Pause_d()  # 点击机选
     mur = hd.Test_note_nu()
     mur3 = str(int(mur1) + int(mur2))
     self.assertEqual(mur3, mur)  ####断言注数
     mur = hd.Test_multiple_show()  # 读取倍数
     self.assertEqual('10', mur)  ##断言
     hc.submit_order_to_station_owner_button()  ##点击提交给站主
 def test_Direct_add_many_note_a_double_Coun_nu_case(self):
     """验证多注1倍号码,点击继续选号按钮功能"""
     ha = HomePage_lexiu(self.driver)
     hb = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hb2 = UnionLottoChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hd = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()  ###点击3D
     hb.Play_d()  ###点击玩法
     hb.Play_group_there_d()  ####点击组三
     hb.group_theres_d(2, 2)
     hb1.Confirm_nu()  # 点击确认选号
     hd.Coun_nu()  #点击继续选号
     hb.group_theres_d(2, 2)
     hb1.Confirm_nu()  # 点击确认选号
     mur = hd.Test_note_nu()
     self.assertEqual('24', mur)  ####断言注数
     mur = hd.Test_multiple_show()  # 读取倍数
     self.assertEqual('1', mur)  ##断言
     hc.submit_order_to_station_owner_button()  ##点击提交给站主
 def test_lottery_success_page_continue_lottery_case(
         self):  #####################-----------------mj20171215
     '''验证投注成功页【继续投注该彩种】按钮,点击页面跳转至竞彩足球选号页面'''
     hp = HomePage_lexiu(self.driver)
     pbcn = PaintBallChooseNumber_lexiu(self.driver)
     cl = ConfirmLottery_lexiu(self.driver)
     pbc = PaintBallConfirm_lexiu(self.driver)
     sfcn = SingleFootChooseNumber_lexiu(self.driver)
     l = Login_lexiu(self.driver)
     sos = SubmitOrderSuccess_lexiu(self.driver)
     t = There_D_choosenumber_lexiu(self.driver)
     hp.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     hp.Moveable_float_close()
     hp.My_lottery_ticket()  # 点击我的彩票
     l.login_lexiu()  # 点击登录
     hp.homepage_link()  # 点击首页
     hp.single_foot_link()  ##点击竞足单关
     pbcn.Play_f()  ###点击玩法
     pbcn.Play_spf()  ##点击让球胜平负
     aa = sfcn.jzdg_spf_choose(2)  #选择2场赛事
     if aa == 2:
         pbcn.confirm_match()  ###点击确认赛事
         cl.submit_order_to_station_owner_button()  #点击提交订单给站主
         cl.confirm_and_pay_button()  #点击确认支付
         sos.Continue_buy()  #点击【继续投注该彩种】
         pbcn.Play_f()  ###点击玩法
         pbcn.Play_spf()  ##点击让球胜平负
         bb = sfcn.jzdg_spf_choose(2)  #选择2场赛事
         if bb == 2:
             pbcn.confirm_match()  #点击确认赛事
             cl.submit_order_to_station_owner_button()  #点击提交订单给站主
             cl.confirm_and_pay_button()  #点击确认支付
             text1 = sos.submit_order_success()  # 获取提交订单成功文本
             self.assertEqual('订单提交成功', text1)
예제 #5
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 def test_many_note_many_double_case(self):
     """多注多倍"""
     ha = HomePage_lexiu(self.driver)
     hb = Seven_color_choosenumber_lexiu(self.driver)
     hb2 = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     hd = LessPaySucess_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.colorful_star_link()  ###点击七星彩
     hb.Seven_nuos(2)  # 在一位随机点击1个数字
     hb.Seven_nuts(2)  # 在二位随机点击1个数字
     hb.Seven_nuths(2)  # 在三位随机点击1个数字
     hb.Seven_nufs(2)  ##在四位随机点击1个数字
     hb.Seven_nufis(2)  # 在五位随机点击1个数字
     hb.Seven_nuss(2)  # 在六位随机点击1个数字
     hb.Seven_nuses(2)  # 在七位随机点击1个数字
     hb1.Confirm_nu()  # 点击确认选号按钮
     hc1.Multiple_input(5)  ###点击倍数输入功能
     mur = hc1.Test_multiple_show()  ##读取倍数
     self.assertEqual('5', mur)
     mur1 = hc1.Test_note_nu()  ##读取注数
     self.assertEqual('128', mur1)
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     #hl.new_user_login_tab()  # 点击新登录
     hl.login_lexiu()  # 输入账号,密码
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     hc.confirm_and_pay_button()  # 点击确认支付
     mur1 = hd.assect_pay()  ##读取支付状态文本
     self.assertEqual('订单提交成功', mur1)
예제 #6
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 def test_Direct_all_choosenumber_case(self):
     """验证选号页面数字球功能"""
     ha = HomePage_lexiu(self.driver)
     hb=There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()###点击3D
     hb.Play_d()###点击玩法
     hb.Play_direct_d()###点击直选
     hb.there_D_bai()##点击百位数字
     hb.there_D_shi()##点击十位数字
     hb.there_D_ge()##点击个位数字
     hb.there_D_bai()##取消百位数字
     hb.there_D_shi()##取消十位数字
     hb.there_D_ge()##取消个位数字
     hb.there_D_bais(1,0)##随机取百位1个数字
     hb.there_D_shis(0,1)##随机取十位1个数字
     hb.there_D_ges(0,1)##随机取个位1个数字
     hb1.Confirm_nu()  # 点击确认选号
     hc.submit_order_to_station_owner_button()  ##点击提交给站主
     #hl.new_user_login_tab()  # 点击新登录
     hl.login_lexiu()  # 输入账号,密码
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     hc.confirm_and_pay_button()  # 点击确认支付
예제 #7
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 def test_seven_color_Del_all_nu_ok_case(self):
     """验证确认投注页面,点击删除选号图标功能"""
     ha = HomePage_lexiu(self.driver)
     hb = Seven_color_choosenumber_lexiu(self.driver)
     hb2 = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     hd = LessPaySucess_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.rank_five_link()  ###点击排列5
     hb1.Afive_nuws(1)  # 随机选择1个万位号码
     hb1.Afive_nuqs(1)  # 随机选择1个千位号码
     hb1.Afive_nubs(1)  # 随机选择1个百位号码
     hb1.Afive_down()  # 鼠标向下
     hb1.Afive_nuss(1)  # 随机选择1个十位号码
     hb1.Afive_nugs(1)  # 随机选择1个个位号码
     hb1.Confirm_nu()  # 点击确认选号按钮
     hc.delete_all_num_button()  ###点击清除所有选号
     hc.confirm_delete_button()  # 点击确定
     mur=hb.Seven_color_lor()
     self.assertEqual('排列五',mur)
예제 #8
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 def test_Direct_Multiple_add_case(self):
     """验证确认投注页面,点击倍数+"""
     ha = HomePage_lexiu(self.driver)
     hb = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hb2 = UnionLottoChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hd = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()  ###点击3D
     hb.Play_d()  ###点击玩法
     hb.Play_direct_d()  ###点击直选
     hb.there_D_bais(1, 0)  # 随机选取百位去个数字
     hb.there_D_shis(0, 1)  # 随机选取十位1个数字
     hb.there_D_ges(0, 1)  # 随机选择个位1个数字
     hb1.Confirm_nu()  # 点击确认选号
     hd.Multiple_add()  ##点击倍数 +号
     mur = hd.Test_multiple_show()  # 读取倍数
     self.assertEqual('2', mur)  ##断言
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     #hl.new_user_login_tab()  # 点击新登录
     hl.login_lexiu()  # 输入账号,密码
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     hc.confirm_and_pay_button()  # 点击确认支付
예제 #9
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 def test_Direct_alter_nu_case(self):
     """验证确认投注页面,点击选择号码进行修改"""
     ha = HomePage_lexiu(self.driver)
     hb = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hb2 = UnionLottoChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hd = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()  ###点击3D
     hb.Play_d()  ###点击玩法
     hb.Play_direct_d()  ###点击直选
     hb2.machine_choose_button()  ###点击机选
     hb2.machine_choose_five_button()  ##点击机选5注
     hd.Note_none(2)
     mur = hd.Test_note_nu()
     self.assertEqual('13', mur)  ####断言注数
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     #hl.new_user_login_tab()  # 点击新登录
     hl.login_lexiu()  # 输入账号,密码
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     hc.confirm_and_pay_button()  # 点击确认支付
예제 #10
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 def test_Direct_iagree_case(self):
     """验证确认投注页面,'点击我已满18岁单选按钮"""
     ha = HomePage_lexiu(self.driver)
     hb = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hb2 = UnionLottoChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hd = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()  ###点击3D
     hb.Play_d()  ###点击玩法
     hb.Play_direct_d()  ###点击直选
     hb.there_D_bais(1, 0)  # 随机选取百位去个数字
     hb.there_D_shis(0, 1)  # 随机选取十位1个数字
     hb.there_D_ges(0, 1)  # 随机选择个位1个数字
     hb1.Confirm_nu()  # 点击确认选号
     hd.Iagree()  # 点击我已满18岁单选按钮
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     hd.Know()  # 点击我知道了
     hd.Iagree()  # 点击我已满18岁单选按钮
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     #hl.new_user_login_tab()  # 点击新登录
     hl.login_lexiu()  # 输入账号,密码
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     hc.confirm_and_pay_button()  # 点击确认支付
예제 #11
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 def test_Direct_many_note_many_double_Coun_nu_case(self):
     """验证多注多倍号码,点击继续选号按钮功能"""
     ha = HomePage_lexiu(self.driver)
     hb = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hb2 = UnionLottoChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hd = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()  ###点击3D
     hb.Play_d()  ###点击玩法
     hb.Play_direct_d()  ###点击直选
     hb.there_D_bais(1, 0)  ##随机取百位1个数字
     hb.there_D_shis(3, 1)  ##随机取十位4个数字
     hb.there_D_ges(1, 1)  ##随机取个位2个数字
     hb1.Confirm_nu()  # 点击确认选号
     hd.Multiple_input(10)  ###点击倍数输入功能
     hd.Coun_nu()#点击继续选号
     hb.there_D_bais(1, 0)  ##随机取百位1个数字
     hb.there_D_shis(0, 1)  ##随机取十位1个数字
     hb.there_D_ges(0, 1)##随机取个位1个数字
     hb1.Confirm_nu()  # 点击确认选号
     mur = hd.Test_note_nu()
     self.assertEqual('9', mur)  ####断言注数
     mur = hd.Test_multiple_show()  # 读取倍数
     self.assertEqual('10', mur)  ##断言
     hc.submit_order_to_station_owner_button()##点击提交给站主
예제 #12
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 def test_Direct_Del_all_nu_ok_case(self):
     """验证确认投注页面,点击删除选号图标功能"""
     ha = HomePage_lexiu(self.driver)
     hb = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hb2 = UnionLottoChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hd = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()  ###点击3D
     hb.Play_d()  ###点击玩法
     hb.Play_direct_d()  ###点击直选
     hb2.machine_choose_button()  ###点击机选
     hb2.machine_choose_ten_button()  ##点击机选10注
     hc.delete_all_num_button()  ###点击清除所有选号
     hc.confirm_delete_button()  # 点击确定
     hb2.machine_choose_button()  ###点击机选
     hb2.machine_choose_one_button()  ##点击机选一注
     hb1.Confirm_nu()  # 点击确认选号
     mur = hd.Test_note_nu()
     self.assertEqual('1', mur)  ####断言注数
     hc.submit_order_to_station_owner_button()  ##点击提交给站主
     #hl.new_user_login_tab()  # 点击新登录
     hl.login_lexiu()  # 输入账号,密码
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     hc.confirm_and_pay_button()  # 点击确认支付
 def test_group_six_Screening_qing_case(self):
     """验证选号页面筛选 清 按钮功能"""
     ha = HomePage_lexiu(self.driver)
     hb = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hb2 = UnionLottoChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hd = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()  ###点击3D
     hb.Play_d()  ###点击玩法
     hb.Play_group_six_d()  ####点击组六
     hb.Screening_d(5)  ###点击筛选中 清 按钮
     hb.group_theres_d(2, 1)
     hb1.Confirm_nu()  # 点击确认选号
     mur = hd.Test_note_nu()
     self.assertEqual('1', mur)  ####断言注数
     hc.submit_order_to_station_owner_button()  ##点击提交给站主
     #hl.new_user_login_tab()  # 点击新登录
     hl.login_lexiu()  # 输入账号,密码
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     hc.confirm_and_pay_button()  # 点击确认支付
 def test_there_D_play_case(self):
     """验证3D投注选号页面,切换玩法"""
     ha = HomePage_lexiu(self.driver)
     hb = There_D_choosenumber_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()  ###点击3D
     hb.Play_d()  ###点击玩法
     hb.Play_direct_d()  ##点击直选
     mur = hb.Show_play()
     self.assertEqual('直选', mur)
     hb.Play_d()  ###点击玩法
     hb.Play_group_there_d()  #####点击组三
     mur = hb.Show_play()
     self.assertEqual('组三', mur)
     hb.Play_d()  ###点击玩法
     hb.Play_group_six_d()  ####点击组六
     mur = hb.Show_play()
     self.assertEqual('组六', mur)
     hb.Play_d()  ###点击玩法
     hb.Play_group_direct_add_d()  ###点击直选和值
     mur = hb.Show_play()
     self.assertEqual('直选和值', mur)
     hb.Play_d()  ###点击玩法
     hb.Play_group_there_add_d()  #####点击组三和值
     mur = hb.Show_play()
     self.assertEqual('组三和值', mur)
     hb.Play_d()  ###点击玩法
     hb.Play_group_six_add_d()  ##点击组六和值
     mur = hb.Show_play()
     self.assertEqual('组六和值', mur)
 def test_immediately_sorce_lottery_case(self):
     '''在投注选号页面,点击右上角即时比分,打开赛事分析数据,点击页面下方的投注竞彩足球按钮,页面跳转到选号页,选择两场比赛,提交订单'''
     hp = HomePage_lexiu(self.driver)
     pbcn = PaintBallChooseNumber_lexiu(self.driver)
     cl = ConfirmLottery_lexiu(self.driver)
     pbc = PaintBallConfirm_lexiu(self.driver)
     sfcn = SingleFootChooseNumber_lexiu(self.driver)
     l = Login_lexiu(self.driver)
     sos = SubmitOrderSuccess_lexiu(self.driver)
     t = There_D_choosenumber_lexiu(self.driver)
     hp.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     hp.Moveable_float_close()
     hp.My_lottery_ticket()  # 点击我的彩票
     l.login_lexiu()  # 点击登录
     hp.homepage_link()  # 点击首页
     hp.single_foot_link()  ##点击竞足单关
     pbcn.three_clock()  # 点击右上角的。。。
     pbcn.immediately()  #点击即时比分
     aa = pbcn.enter_analysis_page()  #点击进入赛事分析
     if aa == 1:
         pbcn.lottery_jczq_button()  #点击【投注竞彩足球】
         pbcn.Play_f()  ###点击玩法
         pbcn.Play_spf()  ##点击让球胜平负
         aa = sfcn.jzdg_spf_choose(2)  ###随机点击2场比赛
         if aa == 2:
             pbcn.confirm_match()  ###点击确认赛事
             cl.submit_order_to_station_owner_button()  #点击提交订单给站主
             cl.confirm_and_pay_button()  #点击确认支付
             hp.Moveable_float_close()
             text1 = sos.submit_order_success()  #获取提交订单成功文本
             self.assertEqual('订单提交成功', text1)
예제 #16
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 def test_many_note_many_double_case(self):
     """多注多倍"""
     ha = HomePage_lexiu(self.driver)
     hb = Seven_color_choosenumber_lexiu(self.driver)
     hb2 = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     hd=LessPaySucess_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.rank_five_link()  ###点击排列5
     hb1.Afive_nuws(2)  # 随机选择1个万位号码
     hb1.Afive_nuqs(2)  # 随机选择1个千位号码
     hb1.Afive_nubs(2)  # 随机选择1个百位号码
     hb1.Afive_down()  # 鼠标向下
     hb1.Afive_nuss(2)  # 随机选择1个十位号码
     hb1.Afive_nugs(2)  # 随机选择1个个位号码
     hb1.Confirm_nu()  # 点击确认选号按钮
     hc1.Multiple_input(5)  ###点击倍数输入功能
     mur = hc1.Test_multiple_show()  ##读取倍数
     self.assertEqual('5',mur)
     mur1 = hc1.Test_note_nu()  ##读取注数
     self.assertEqual('32', mur1)
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     #hl.new_user_login_tab()  # 点击新登录
     hl.login_lexiu()  # 输入账号,密码
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     hc.confirm_and_pay_button()  # 点击确认支付
     mur1 = hd.assect_pay()  ##读取支付状态文本
     self.assertEqual('订单提交成功', mur1)
예제 #17
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 def test_User_agreement_case(self):
     '''投注确认页面,点击用户协议,能够打开和关闭'''
     hp = HomePage_lexiu(self.driver)
     tD = There_D_choosenumber_lexiu(self.driver)
     ulcn = UnionLottoChooseNumber_lexiu(self.driver)
     efcn = ElevenFiveChooseNumber_lexiu(self.driver)
     efcl = EleChooseFiveConfirmLottery_lexiu(self.driver)
     od = OrderDetails_lexiu(self.driver)
     l = Login_lexiu(self.driver)
     sos = SubmitOrderSuccess_lexiu(self.driver)
     cl = ConfirmLottery_lexiu(self.driver)
     hp.open()
     hp.Moveable_float_close()
     hp.gd_11_5_link()  # 点击广东11选5链接
     efcn.spread_mode_button()  # 展开玩法
     efcn.mode_choose(23, 1)  # 广东11选5任选二
     efcn.hand_options(2)  # 任选两个号
     sleep(2)
     efcn.confirm_number_button()  # 点击确认选号
     num1 = efcl.Ele_five_select_number()  # 获取投注确认页的选号
     cl.User_agreement()  #点击《用户协议》
     cl.User_know()  #点击【我知道了】
     efcl.submit_order_button()  # 点击提交订单给站主
     l.login_lexiu()  # 点击登录
     efcl.submit_order_button()  # 点击提交订单给站主
     cl.confirm_and_pay_button()  ##点击确认并支付
     hp.Moveable_float_close()  # 如果出现浮层弹框,关闭
     text = sos.submit_order_success()  # 获取页面“订单提交成功”文本
     self.assertEqual("订单提交成功", text)
     trade_name = sos.trade_name_text()  # 获取页面商品名称文本
     self.assertIn("商品名称:乐秀赢球-广东11选5", trade_name)
     sos.check_order_details()  # 点击查看订单详情
     num2 = od.Ele_five_betting_nu()  # 获取订单详情页的号码
     self.assertEqual(num1, num2)
예제 #18
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 def test_Direct_a_note_Del_none_case(self):
     """验证确认投注页面,点击X图标功能"""
     ha = HomePage_lexiu(self.driver)
     hb = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hb2 = UnionLottoChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hd = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()  ###点击3D
     hb.Play_d()  ###点击玩法
     hb.Play_direct_d()  ###点击直选
     hb.there_D_bais(1, 0)  ##随机取百位1个数字
     hb.there_D_shis(0, 1)  ##随机取十位1个数字
     hb.there_D_ges(0, 1)  ##随机取个位1个数字
     hb1.Confirm_nu()  # 点击确认选号
     hd.Del_none(1)  ######删除1注
     hb.there_D_bais(1, 0)  ##随机取百位1个数字
     hb.there_D_shis(0, 1)  ##随机取十位1个数字
     hb.there_D_ges(0, 1)  ##随机取个位1个数字
     hb1.Confirm_nu()  # 点击确认选号
     mur = hd.Test_note_nu()
     self.assertEqual('1', mur)  ####断言注数
예제 #19
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 def test_recommendation_many_lottery_many_times_case(self):
     '''选号页面,点开历史开奖,使用推荐号码投注(多注多倍),提交订单'''
     hp = HomePage_lexiu(self.driver)
     tD = There_D_choosenumber_lexiu(self.driver)
     ulcn = UnionLottoChooseNumber_lexiu(self.driver)
     efcn = ElevenFiveChooseNumber_lexiu(self.driver)
     efcl = EleChooseFiveConfirmLottery_lexiu(self.driver)
     od = OrderDetails_lexiu(self.driver)
     l = Login_lexiu(self.driver)
     sos = SubmitOrderSuccess_lexiu(self.driver)
     cl = ConfirmLottery_lexiu(self.driver)
     hp.open()
     hp.Moveable_float_close()
     hp.gd_11_5_link()  # 点击广东11选5链接
     efcn.spread_mode_button()  #展开玩法
     efcn.mode_choose(23, 1)  # 广东11选5任选二
     ulcn.There_clock()  # 点击选号页的。。。
     efcn.history_trend()  #点击历史走势
     efcn.recommendation_choose_num(4)  #选择两个号码
     efcn.use_recommendation()  #点击使用推荐号码
     efcn.confirm_number_button()  # 点击确认选号
     num1 = efcl.Ele_five_select_number()  #获取投注确认页的选号
     efcl.submit_order_button()  # 点击提交订单给站主
     l.login_lexiu()  # 点击登录
     efcl.submit_order_button()  # 点击提交订单给站主
     cl.confirm_and_pay_button()  ##点击确认并支付
     hp.Moveable_float_close()  # 如果出现浮层弹框,关闭
     text = sos.submit_order_success()  # 获取页面“订单提交成功”文本
     self.assertEqual("订单提交成功", text)
     trade_name = sos.trade_name_text()  # 获取页面商品名称文本
     self.assertIn("商品名称:乐秀赢球-广东11选5", trade_name)
     sos.check_order_details()  #点击查看订单详情
     num2 = od.Ele_five_betting_nu()  #获取订单详情页的号码
     self.assertEqual(num1, num2)
예제 #20
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 def test_seven_color_Del_all_nu_ok_case(self):
     """验证确认投注页面,点击删除选号图标功能"""
     ha = HomePage_lexiu(self.driver)
     hb = Seven_color_choosenumber_lexiu(self.driver)
     hb2 = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     hd = LessPaySucess_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.colorful_star_link()  ###点击七星彩
     hb.Seven_nuos(1)  # 在一位随机点击1个数字
     hb.Seven_nuts(2)  # 在二位随机点击2个数字
     hb.Seven_nuths(1)  # 在三位随机点击1个数字
     hb.Seven_nufs(1)  ##在四位随机点击1个数字
     hb.Seven_nufis(1)  # 在五位随机点击1个数字
     hb.Seven_nuss(1)  # 在六位随机点击1个数字
     hb.Seven_nuses(1)  # 在七位随机点击1个数字
     hb1.Confirm_nu()  # 点击确认选号按钮
     hc.delete_all_num_button()  ###点击清除所有选号
     hc.confirm_delete_button()  # 点击确定
     mur = hb.Seven_color_lor()
     self.assertEqual('七星彩', mur)
 def test_there_D_history_recommend(self):
     """验证历史走势,使用推荐号码"""
     ha = HomePage_lexiu(self.driver)
     hb = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hb2 = UnionLottoChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hd = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()  ###点击3D
     hb.Instruct()  ##点击右上角...
     hb.History()  ###点击历史投注
     mur = hb.Recommend()
     hb.Use_recommend()  ###点击使用推荐号码
     hb1.Confirm_nu()  # 点击确认选号
     mur1 = hb.Number()
     self.assertIn(mur, mur1)
     hc.submit_order_to_station_owner_button()  ##点击提交给站主
     #hl.new_user_login_tab()  # 点击新登录
     hl.login_lexiu()  # 输入账号,密码
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     hc.confirm_and_pay_button()  # 点击确认支付
예제 #22
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 def test_Direct_chase_ticket_fifty_case(self):
     """"点击追加50期"""
     ha = HomePage_lexiu(self.driver)
     hb = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hb2 = UnionLottoChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hd = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()  ###点击3D
     hb.Play_d()  ###点击玩法
     hb.Play_direct_d()  ###点击直选
     hb.there_D_bais(1, 0)  # 随机选取百位去个数字
     hb.there_D_shis(0, 1)  # 随机选取十位1个数字
     hb.there_D_ges(0, 1)  # 随机选择个位1个数字
     hb1.Confirm_nu()  # 点击确认选号
     hc.chase_ticket_button()  ###点击追期
     hc.chase_ticket_button_fifty()  ##点击 50期
     nu=hd.Test_period_show()
     self.assertEqual('50',nu)
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     #hl.new_user_login_tab()  # 点击新登录
     hl.login_lexiu()  # 输入账号,密码
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     hc.confirm_and_pay_button()  # 点击确认支付
예제 #23
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 def test_Direct_clear_number_case(self):
     """验证选号页面,点击清除选号按钮功能"""
     ha = HomePage_lexiu(self.driver)
     hb = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hb2 = UnionLottoChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hd = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()  ###点击3D
     hb.Play_d()  ###点击玩法
     hb.Play_direct_d()  ###点击直选
     hb.there_D_bais(1, 0)  ##随机取百位1个数字
     hb.there_D_shis(0, 1)  ##随机取十位1个数字
     hb.there_D_ges(0, 1)  ##随机取个位1个数字
     hb2.clear_number()#点击清除选号页面
     hb1.Confirm_nu()  # 点击确认选号
     hb1.Confirm_nu()  # 点击确认选号
     mur = hd.Test_note_nu()
     self.assertEqual('1', mur)  ####断言注数
     hc.submit_order_to_station_owner_button()##点击提交给站主
     #hl.new_user_login_tab()  # 点击新登录
     hl.login_lexiu()  # 输入账号,密码
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     hc.confirm_and_pay_button()  # 点击确认支付
 def test_there_D_play_instruction(self):
     """验证玩法说明"""
     ha = HomePage_lexiu(self.driver)
     hb = There_D_choosenumber_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()  ###点击3D
     hb.Instruct()  ##点击右上角...
     hb.Play_instruction()  ##点击玩法说明
     mur = hb.Group_there_add_play_instruction()
     self.assertEqual('组三和值', mur)
     hb.There_D_know()
 def test_Play_instruction_case(self):
     """验证玩法说明"""
     ha = HomePage_lexiu(self.driver)
     hb1 = Arrang_there_choosenumber_lexiu(self.driver)
     hb2 = There_D_choosenumber_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.rank_three_link()  ####点击排列3
     hb2.Instruct()  ##点击右上角...
     hb1.Arrang_there_instruct()  ##点击玩法说明
     mur = hb1.Arrany_there_play()
     self.assertEqual('排列3玩法', mur)
     hb1.Arrany_there_know()
예제 #26
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 def test_Play_instruction_case(self):
     """验证玩法说明"""
     ha = HomePage_lexiu(self.driver)
     hb = Seven_color_choosenumber_lexiu(self.driver)
     hb2 = There_D_choosenumber_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.colorful_star_link()  ###点击七星彩
     hb2.Instruct()  ##点击右上角...
     hb.Seven_color_instruct()  ##点击玩法说明
     mur = hb.Seven_color_play()
     self.assertEqual('七星彩玩法', mur)
     hb.Seven_color_know()
예제 #27
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 def test_play_instruction_case(self):
     '''在投注选号页面,点击右上角玩法说明,可以打开和关闭'''
     hp = HomePage_lexiu(self.driver)
     tD = There_D_choosenumber_lexiu(self.driver)
     ulcn = UnionLottoChooseNumber_lexiu(self.driver)
     efcn = ElevenFiveChooseNumber_lexiu(self.driver)
     hp.open()
     hp.Moveable_float_close()
     hp.gd_11_5_link()  # 点击广东11选5链接
     ulcn.There_clock()  #点击选号页的。。。
     tD.Play_instruction()  #点击玩法说明
     tD.There_D_know()  #点击我知道了
     text1 = efcn.total_buy_text()
     self.assertIn("请至少选择", text1)
예제 #28
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 def test_Play_instruction_case(self):
     """验证玩法说明"""
     ha = HomePage_lexiu(self.driver)
     hb = RX9C_choosenumber_lexiu(self.driver)
     hb1 = Arrang_there_choosenumber_lexiu(self.driver)
     hb2 = There_D_choosenumber_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.victory_defeat_14_link()  # 点击胜负14场
     hb2.Instruct()  ##点击右上角...
     hb1.Arrang_there_instruct()  ##点击玩法说明
     mur = hb.Rx9c_play()
     self.assertEqual('任选14场', mur)
     hb1.Arrany_there_know()
 def test_there_D_history(self):
     """验证历史走势"""
     ha = HomePage_lexiu(self.driver)
     hb = There_D_choosenumber_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()  ###点击3D
     hb.Instruct()  ##点击右上角...
     hb.History()  ###点击历史投注
     mur = hb.Charts()
     if mur == '':
         self.assertEqual('a', mur)
     else:
         print("历史走势展示正常")
예제 #30
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 def test_seven_color_history(self):
     """历史走势"""
     ha = HomePage_lexiu(self.driver)
     hb = Seven_color_choosenumber_lexiu(self.driver)
     hb2 = There_D_choosenumber_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.colorful_star_link()  ###点击七星彩
     hb2.Instruct()  ##点击右上角...
     hb.Seven_color_history()  ##点击历史走势
     hb.Afive_down()  ###鼠标下拉
     mur = hb.History_date()  ##随机取显示的数据
     if mur == '':
         self.assertEqual('a', mur)
     else:
         print("历史走势展示正常")