def test_Direct_add_all_choosenumber(self): """验证选号页面,数字球功能""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_group_direct_add_d()##点击直选和值 hb.Direct_add(28)###点击27个数字球 hb.Direct_add(28) ###取消27个数字球 nu=hb.Direct_addA() ###点击1个数字球 hb1.Confirm_nu() # 点击确认选号 mur = hd.Test_note_nu() self.assertEqual(nu, mur) ####断言注数 hc.submit_order_to_station_owner_button() ##点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_Direct_add_many_note_many_double_Pause_one_case(self): """验证多注多倍号码,点击机选1注按钮功能""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_group_direct_add_d() ##点击直选和值 mur1 = hb.Direct_addA() hb1.Confirm_nu() # 点击确认选号 hd.Multiple_input(10) ###点击倍数输入功能 mur2 = hb.Pause_d() # 点击机选 mur = hd.Test_note_nu() mur3 = str(int(mur1) + int(mur2)) self.assertEqual(mur3, mur) ####断言注数 mur = hd.Test_multiple_show() # 读取倍数 self.assertEqual('10', mur) ##断言 hc.submit_order_to_station_owner_button() ##点击提交给站主
def test_Direct_add_many_note_a_double_Coun_nu_case(self): """验证多注1倍号码,点击继续选号按钮功能""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_group_there_d() ####点击组三 hb.group_theres_d(2, 2) hb1.Confirm_nu() # 点击确认选号 hd.Coun_nu() #点击继续选号 hb.group_theres_d(2, 2) hb1.Confirm_nu() # 点击确认选号 mur = hd.Test_note_nu() self.assertEqual('24', mur) ####断言注数 mur = hd.Test_multiple_show() # 读取倍数 self.assertEqual('1', mur) ##断言 hc.submit_order_to_station_owner_button() ##点击提交给站主
def test_lottery_success_page_continue_lottery_case( self): #####################-----------------mj20171215 '''验证投注成功页【继续投注该彩种】按钮,点击页面跳转至竞彩足球选号页面''' hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) sfcn = SingleFootChooseNumber_lexiu(self.driver) l = Login_lexiu(self.driver) sos = SubmitOrderSuccess_lexiu(self.driver) t = There_D_choosenumber_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.My_lottery_ticket() # 点击我的彩票 l.login_lexiu() # 点击登录 hp.homepage_link() # 点击首页 hp.single_foot_link() ##点击竞足单关 pbcn.Play_f() ###点击玩法 pbcn.Play_spf() ##点击让球胜平负 aa = sfcn.jzdg_spf_choose(2) #选择2场赛事 if aa == 2: pbcn.confirm_match() ###点击确认赛事 cl.submit_order_to_station_owner_button() #点击提交订单给站主 cl.confirm_and_pay_button() #点击确认支付 sos.Continue_buy() #点击【继续投注该彩种】 pbcn.Play_f() ###点击玩法 pbcn.Play_spf() ##点击让球胜平负 bb = sfcn.jzdg_spf_choose(2) #选择2场赛事 if bb == 2: pbcn.confirm_match() #点击确认赛事 cl.submit_order_to_station_owner_button() #点击提交订单给站主 cl.confirm_and_pay_button() #点击确认支付 text1 = sos.submit_order_success() # 获取提交订单成功文本 self.assertEqual('订单提交成功', text1)
def test_many_note_many_double_case(self): """多注多倍""" ha = HomePage_lexiu(self.driver) hb = Seven_color_choosenumber_lexiu(self.driver) hb2 = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.colorful_star_link() ###点击七星彩 hb.Seven_nuos(2) # 在一位随机点击1个数字 hb.Seven_nuts(2) # 在二位随机点击1个数字 hb.Seven_nuths(2) # 在三位随机点击1个数字 hb.Seven_nufs(2) ##在四位随机点击1个数字 hb.Seven_nufis(2) # 在五位随机点击1个数字 hb.Seven_nuss(2) # 在六位随机点击1个数字 hb.Seven_nuses(2) # 在七位随机点击1个数字 hb1.Confirm_nu() # 点击确认选号按钮 hc1.Multiple_input(5) ###点击倍数输入功能 mur = hc1.Test_multiple_show() ##读取倍数 self.assertEqual('5', mur) mur1 = hc1.Test_note_nu() ##读取注数 self.assertEqual('128', mur1) hc.submit_order_to_station_owner_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 mur1 = hd.assect_pay() ##读取支付状态文本 self.assertEqual('订单提交成功', mur1)
def test_Direct_all_choosenumber_case(self): """验证选号页面数字球功能""" ha = HomePage_lexiu(self.driver) hb=There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link()###点击3D hb.Play_d()###点击玩法 hb.Play_direct_d()###点击直选 hb.there_D_bai()##点击百位数字 hb.there_D_shi()##点击十位数字 hb.there_D_ge()##点击个位数字 hb.there_D_bai()##取消百位数字 hb.there_D_shi()##取消十位数字 hb.there_D_ge()##取消个位数字 hb.there_D_bais(1,0)##随机取百位1个数字 hb.there_D_shis(0,1)##随机取十位1个数字 hb.there_D_ges(0,1)##随机取个位1个数字 hb1.Confirm_nu() # 点击确认选号 hc.submit_order_to_station_owner_button() ##点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_seven_color_Del_all_nu_ok_case(self): """验证确认投注页面,点击删除选号图标功能""" ha = HomePage_lexiu(self.driver) hb = Seven_color_choosenumber_lexiu(self.driver) hb2 = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.rank_five_link() ###点击排列5 hb1.Afive_nuws(1) # 随机选择1个万位号码 hb1.Afive_nuqs(1) # 随机选择1个千位号码 hb1.Afive_nubs(1) # 随机选择1个百位号码 hb1.Afive_down() # 鼠标向下 hb1.Afive_nuss(1) # 随机选择1个十位号码 hb1.Afive_nugs(1) # 随机选择1个个位号码 hb1.Confirm_nu() # 点击确认选号按钮 hc.delete_all_num_button() ###点击清除所有选号 hc.confirm_delete_button() # 点击确定 mur=hb.Seven_color_lor() self.assertEqual('排列五',mur)
def test_Direct_Multiple_add_case(self): """验证确认投注页面,点击倍数+""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_direct_d() ###点击直选 hb.there_D_bais(1, 0) # 随机选取百位去个数字 hb.there_D_shis(0, 1) # 随机选取十位1个数字 hb.there_D_ges(0, 1) # 随机选择个位1个数字 hb1.Confirm_nu() # 点击确认选号 hd.Multiple_add() ##点击倍数 +号 mur = hd.Test_multiple_show() # 读取倍数 self.assertEqual('2', mur) ##断言 hc.submit_order_to_station_owner_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_Direct_alter_nu_case(self): """验证确认投注页面,点击选择号码进行修改""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_direct_d() ###点击直选 hb2.machine_choose_button() ###点击机选 hb2.machine_choose_five_button() ##点击机选5注 hd.Note_none(2) mur = hd.Test_note_nu() self.assertEqual('13', mur) ####断言注数 hc.submit_order_to_station_owner_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_Direct_iagree_case(self): """验证确认投注页面,'点击我已满18岁单选按钮""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_direct_d() ###点击直选 hb.there_D_bais(1, 0) # 随机选取百位去个数字 hb.there_D_shis(0, 1) # 随机选取十位1个数字 hb.there_D_ges(0, 1) # 随机选择个位1个数字 hb1.Confirm_nu() # 点击确认选号 hd.Iagree() # 点击我已满18岁单选按钮 hc.submit_order_to_station_owner_button() # 点击提交给站主 hd.Know() # 点击我知道了 hd.Iagree() # 点击我已满18岁单选按钮 hc.submit_order_to_station_owner_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_Direct_many_note_many_double_Coun_nu_case(self): """验证多注多倍号码,点击继续选号按钮功能""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_direct_d() ###点击直选 hb.there_D_bais(1, 0) ##随机取百位1个数字 hb.there_D_shis(3, 1) ##随机取十位4个数字 hb.there_D_ges(1, 1) ##随机取个位2个数字 hb1.Confirm_nu() # 点击确认选号 hd.Multiple_input(10) ###点击倍数输入功能 hd.Coun_nu()#点击继续选号 hb.there_D_bais(1, 0) ##随机取百位1个数字 hb.there_D_shis(0, 1) ##随机取十位1个数字 hb.there_D_ges(0, 1)##随机取个位1个数字 hb1.Confirm_nu() # 点击确认选号 mur = hd.Test_note_nu() self.assertEqual('9', mur) ####断言注数 mur = hd.Test_multiple_show() # 读取倍数 self.assertEqual('10', mur) ##断言 hc.submit_order_to_station_owner_button()##点击提交给站主
def test_Direct_Del_all_nu_ok_case(self): """验证确认投注页面,点击删除选号图标功能""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_direct_d() ###点击直选 hb2.machine_choose_button() ###点击机选 hb2.machine_choose_ten_button() ##点击机选10注 hc.delete_all_num_button() ###点击清除所有选号 hc.confirm_delete_button() # 点击确定 hb2.machine_choose_button() ###点击机选 hb2.machine_choose_one_button() ##点击机选一注 hb1.Confirm_nu() # 点击确认选号 mur = hd.Test_note_nu() self.assertEqual('1', mur) ####断言注数 hc.submit_order_to_station_owner_button() ##点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_group_six_Screening_qing_case(self): """验证选号页面筛选 清 按钮功能""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_group_six_d() ####点击组六 hb.Screening_d(5) ###点击筛选中 清 按钮 hb.group_theres_d(2, 1) hb1.Confirm_nu() # 点击确认选号 mur = hd.Test_note_nu() self.assertEqual('1', mur) ####断言注数 hc.submit_order_to_station_owner_button() ##点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_there_D_play_case(self): """验证3D投注选号页面,切换玩法""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_direct_d() ##点击直选 mur = hb.Show_play() self.assertEqual('直选', mur) hb.Play_d() ###点击玩法 hb.Play_group_there_d() #####点击组三 mur = hb.Show_play() self.assertEqual('组三', mur) hb.Play_d() ###点击玩法 hb.Play_group_six_d() ####点击组六 mur = hb.Show_play() self.assertEqual('组六', mur) hb.Play_d() ###点击玩法 hb.Play_group_direct_add_d() ###点击直选和值 mur = hb.Show_play() self.assertEqual('直选和值', mur) hb.Play_d() ###点击玩法 hb.Play_group_there_add_d() #####点击组三和值 mur = hb.Show_play() self.assertEqual('组三和值', mur) hb.Play_d() ###点击玩法 hb.Play_group_six_add_d() ##点击组六和值 mur = hb.Show_play() self.assertEqual('组六和值', mur)
def test_immediately_sorce_lottery_case(self): '''在投注选号页面,点击右上角即时比分,打开赛事分析数据,点击页面下方的投注竞彩足球按钮,页面跳转到选号页,选择两场比赛,提交订单''' hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) sfcn = SingleFootChooseNumber_lexiu(self.driver) l = Login_lexiu(self.driver) sos = SubmitOrderSuccess_lexiu(self.driver) t = There_D_choosenumber_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.My_lottery_ticket() # 点击我的彩票 l.login_lexiu() # 点击登录 hp.homepage_link() # 点击首页 hp.single_foot_link() ##点击竞足单关 pbcn.three_clock() # 点击右上角的。。。 pbcn.immediately() #点击即时比分 aa = pbcn.enter_analysis_page() #点击进入赛事分析 if aa == 1: pbcn.lottery_jczq_button() #点击【投注竞彩足球】 pbcn.Play_f() ###点击玩法 pbcn.Play_spf() ##点击让球胜平负 aa = sfcn.jzdg_spf_choose(2) ###随机点击2场比赛 if aa == 2: pbcn.confirm_match() ###点击确认赛事 cl.submit_order_to_station_owner_button() #点击提交订单给站主 cl.confirm_and_pay_button() #点击确认支付 hp.Moveable_float_close() text1 = sos.submit_order_success() #获取提交订单成功文本 self.assertEqual('订单提交成功', text1)
def test_many_note_many_double_case(self): """多注多倍""" ha = HomePage_lexiu(self.driver) hb = Seven_color_choosenumber_lexiu(self.driver) hb2 = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd=LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.rank_five_link() ###点击排列5 hb1.Afive_nuws(2) # 随机选择1个万位号码 hb1.Afive_nuqs(2) # 随机选择1个千位号码 hb1.Afive_nubs(2) # 随机选择1个百位号码 hb1.Afive_down() # 鼠标向下 hb1.Afive_nuss(2) # 随机选择1个十位号码 hb1.Afive_nugs(2) # 随机选择1个个位号码 hb1.Confirm_nu() # 点击确认选号按钮 hc1.Multiple_input(5) ###点击倍数输入功能 mur = hc1.Test_multiple_show() ##读取倍数 self.assertEqual('5',mur) mur1 = hc1.Test_note_nu() ##读取注数 self.assertEqual('32', mur1) hc.submit_order_to_station_owner_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 mur1 = hd.assect_pay() ##读取支付状态文本 self.assertEqual('订单提交成功', mur1)
def test_User_agreement_case(self): '''投注确认页面,点击用户协议,能够打开和关闭''' hp = HomePage_lexiu(self.driver) tD = There_D_choosenumber_lexiu(self.driver) ulcn = UnionLottoChooseNumber_lexiu(self.driver) efcn = ElevenFiveChooseNumber_lexiu(self.driver) efcl = EleChooseFiveConfirmLottery_lexiu(self.driver) od = OrderDetails_lexiu(self.driver) l = Login_lexiu(self.driver) sos = SubmitOrderSuccess_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.gd_11_5_link() # 点击广东11选5链接 efcn.spread_mode_button() # 展开玩法 efcn.mode_choose(23, 1) # 广东11选5任选二 efcn.hand_options(2) # 任选两个号 sleep(2) efcn.confirm_number_button() # 点击确认选号 num1 = efcl.Ele_five_select_number() # 获取投注确认页的选号 cl.User_agreement() #点击《用户协议》 cl.User_know() #点击【我知道了】 efcl.submit_order_button() # 点击提交订单给站主 l.login_lexiu() # 点击登录 efcl.submit_order_button() # 点击提交订单给站主 cl.confirm_and_pay_button() ##点击确认并支付 hp.Moveable_float_close() # 如果出现浮层弹框,关闭 text = sos.submit_order_success() # 获取页面“订单提交成功”文本 self.assertEqual("订单提交成功", text) trade_name = sos.trade_name_text() # 获取页面商品名称文本 self.assertIn("商品名称:乐秀赢球-广东11选5", trade_name) sos.check_order_details() # 点击查看订单详情 num2 = od.Ele_five_betting_nu() # 获取订单详情页的号码 self.assertEqual(num1, num2)
def test_Direct_a_note_Del_none_case(self): """验证确认投注页面,点击X图标功能""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_direct_d() ###点击直选 hb.there_D_bais(1, 0) ##随机取百位1个数字 hb.there_D_shis(0, 1) ##随机取十位1个数字 hb.there_D_ges(0, 1) ##随机取个位1个数字 hb1.Confirm_nu() # 点击确认选号 hd.Del_none(1) ######删除1注 hb.there_D_bais(1, 0) ##随机取百位1个数字 hb.there_D_shis(0, 1) ##随机取十位1个数字 hb.there_D_ges(0, 1) ##随机取个位1个数字 hb1.Confirm_nu() # 点击确认选号 mur = hd.Test_note_nu() self.assertEqual('1', mur) ####断言注数
def test_recommendation_many_lottery_many_times_case(self): '''选号页面,点开历史开奖,使用推荐号码投注(多注多倍),提交订单''' hp = HomePage_lexiu(self.driver) tD = There_D_choosenumber_lexiu(self.driver) ulcn = UnionLottoChooseNumber_lexiu(self.driver) efcn = ElevenFiveChooseNumber_lexiu(self.driver) efcl = EleChooseFiveConfirmLottery_lexiu(self.driver) od = OrderDetails_lexiu(self.driver) l = Login_lexiu(self.driver) sos = SubmitOrderSuccess_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.gd_11_5_link() # 点击广东11选5链接 efcn.spread_mode_button() #展开玩法 efcn.mode_choose(23, 1) # 广东11选5任选二 ulcn.There_clock() # 点击选号页的。。。 efcn.history_trend() #点击历史走势 efcn.recommendation_choose_num(4) #选择两个号码 efcn.use_recommendation() #点击使用推荐号码 efcn.confirm_number_button() # 点击确认选号 num1 = efcl.Ele_five_select_number() #获取投注确认页的选号 efcl.submit_order_button() # 点击提交订单给站主 l.login_lexiu() # 点击登录 efcl.submit_order_button() # 点击提交订单给站主 cl.confirm_and_pay_button() ##点击确认并支付 hp.Moveable_float_close() # 如果出现浮层弹框,关闭 text = sos.submit_order_success() # 获取页面“订单提交成功”文本 self.assertEqual("订单提交成功", text) trade_name = sos.trade_name_text() # 获取页面商品名称文本 self.assertIn("商品名称:乐秀赢球-广东11选5", trade_name) sos.check_order_details() #点击查看订单详情 num2 = od.Ele_five_betting_nu() #获取订单详情页的号码 self.assertEqual(num1, num2)
def test_seven_color_Del_all_nu_ok_case(self): """验证确认投注页面,点击删除选号图标功能""" ha = HomePage_lexiu(self.driver) hb = Seven_color_choosenumber_lexiu(self.driver) hb2 = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.colorful_star_link() ###点击七星彩 hb.Seven_nuos(1) # 在一位随机点击1个数字 hb.Seven_nuts(2) # 在二位随机点击2个数字 hb.Seven_nuths(1) # 在三位随机点击1个数字 hb.Seven_nufs(1) ##在四位随机点击1个数字 hb.Seven_nufis(1) # 在五位随机点击1个数字 hb.Seven_nuss(1) # 在六位随机点击1个数字 hb.Seven_nuses(1) # 在七位随机点击1个数字 hb1.Confirm_nu() # 点击确认选号按钮 hc.delete_all_num_button() ###点击清除所有选号 hc.confirm_delete_button() # 点击确定 mur = hb.Seven_color_lor() self.assertEqual('七星彩', mur)
def test_there_D_history_recommend(self): """验证历史走势,使用推荐号码""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Instruct() ##点击右上角... hb.History() ###点击历史投注 mur = hb.Recommend() hb.Use_recommend() ###点击使用推荐号码 hb1.Confirm_nu() # 点击确认选号 mur1 = hb.Number() self.assertIn(mur, mur1) hc.submit_order_to_station_owner_button() ##点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_Direct_chase_ticket_fifty_case(self): """"点击追加50期""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_direct_d() ###点击直选 hb.there_D_bais(1, 0) # 随机选取百位去个数字 hb.there_D_shis(0, 1) # 随机选取十位1个数字 hb.there_D_ges(0, 1) # 随机选择个位1个数字 hb1.Confirm_nu() # 点击确认选号 hc.chase_ticket_button() ###点击追期 hc.chase_ticket_button_fifty() ##点击 50期 nu=hd.Test_period_show() self.assertEqual('50',nu) hc.submit_order_to_station_owner_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_Direct_clear_number_case(self): """验证选号页面,点击清除选号按钮功能""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_direct_d() ###点击直选 hb.there_D_bais(1, 0) ##随机取百位1个数字 hb.there_D_shis(0, 1) ##随机取十位1个数字 hb.there_D_ges(0, 1) ##随机取个位1个数字 hb2.clear_number()#点击清除选号页面 hb1.Confirm_nu() # 点击确认选号 hb1.Confirm_nu() # 点击确认选号 mur = hd.Test_note_nu() self.assertEqual('1', mur) ####断言注数 hc.submit_order_to_station_owner_button()##点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_there_D_play_instruction(self): """验证玩法说明""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Instruct() ##点击右上角... hb.Play_instruction() ##点击玩法说明 mur = hb.Group_there_add_play_instruction() self.assertEqual('组三和值', mur) hb.There_D_know()
def test_Play_instruction_case(self): """验证玩法说明""" ha = HomePage_lexiu(self.driver) hb1 = Arrang_there_choosenumber_lexiu(self.driver) hb2 = There_D_choosenumber_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.rank_three_link() ####点击排列3 hb2.Instruct() ##点击右上角... hb1.Arrang_there_instruct() ##点击玩法说明 mur = hb1.Arrany_there_play() self.assertEqual('排列3玩法', mur) hb1.Arrany_there_know()
def test_Play_instruction_case(self): """验证玩法说明""" ha = HomePage_lexiu(self.driver) hb = Seven_color_choosenumber_lexiu(self.driver) hb2 = There_D_choosenumber_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.colorful_star_link() ###点击七星彩 hb2.Instruct() ##点击右上角... hb.Seven_color_instruct() ##点击玩法说明 mur = hb.Seven_color_play() self.assertEqual('七星彩玩法', mur) hb.Seven_color_know()
def test_play_instruction_case(self): '''在投注选号页面,点击右上角玩法说明,可以打开和关闭''' hp = HomePage_lexiu(self.driver) tD = There_D_choosenumber_lexiu(self.driver) ulcn = UnionLottoChooseNumber_lexiu(self.driver) efcn = ElevenFiveChooseNumber_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.gd_11_5_link() # 点击广东11选5链接 ulcn.There_clock() #点击选号页的。。。 tD.Play_instruction() #点击玩法说明 tD.There_D_know() #点击我知道了 text1 = efcn.total_buy_text() self.assertIn("请至少选择", text1)
def test_Play_instruction_case(self): """验证玩法说明""" ha = HomePage_lexiu(self.driver) hb = RX9C_choosenumber_lexiu(self.driver) hb1 = Arrang_there_choosenumber_lexiu(self.driver) hb2 = There_D_choosenumber_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.victory_defeat_14_link() # 点击胜负14场 hb2.Instruct() ##点击右上角... hb1.Arrang_there_instruct() ##点击玩法说明 mur = hb.Rx9c_play() self.assertEqual('任选14场', mur) hb1.Arrany_there_know()
def test_there_D_history(self): """验证历史走势""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Instruct() ##点击右上角... hb.History() ###点击历史投注 mur = hb.Charts() if mur == '': self.assertEqual('a', mur) else: print("历史走势展示正常")
def test_seven_color_history(self): """历史走势""" ha = HomePage_lexiu(self.driver) hb = Seven_color_choosenumber_lexiu(self.driver) hb2 = There_D_choosenumber_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.colorful_star_link() ###点击七星彩 hb2.Instruct() ##点击右上角... hb.Seven_color_history() ##点击历史走势 hb.Afive_down() ###鼠标下拉 mur = hb.History_date() ##随机取显示的数据 if mur == '': self.assertEqual('a', mur) else: print("历史走势展示正常")