def mousePressEvent(self,event): if self.events_mode == "inspect": self.current_hit = self.get_hit(event) if self.current_hit == None: EM3DSymModel.mousePressEvent(self,event) else: EM3DSymModel.mousePressEvent(self,event)
def mousePressEvent(self,event): if self.events_mode == "inspect": self.current_hit = self.get_hit(event) if self.current_hit == None: EM3DSymModel.mousePressEvent(self,event) else: EM3DSymModel.mousePressEvent(self,event)