# # Artificial Intelligence 2I1AE1 # # # @file animals.py # # @author Regis Clouard. # from engine import addRule, addFact print " Load file: animals.py" ## Add the rules addRule(['animal_has_hair'],'animal_is_mammal') addRule(['animal_gives_milk'], 'animal_is_mammal') addRule(['animal_has_feathers'], 'animal_is_bird') addRule(['animal_flies', 'animal_lays_eggs'], 'animal_is_bird') addRule(['animal_is_mammal', 'animal_eats_meat'], 'animal_is_carnivore') addRule(['animal_is_mammal', 'animal_has_pointed_teeth', 'animal_has_claws', 'animal_has_eyes_point_forward'], 'animal_is_carnivore') addRule(['animal_is_mammal', 'animal_has_hoofs'], 'animal_is_ungulate') addRule(['animal_is_mammal', 'animal_is_not_carnivore'], 'animal_is_ungulate') addRule(['animal_is_carnivore', 'animal_has_tawny_color', 'animal_has_dark_spots'], 'animal_is_cheetah') addRule(['animal_is_carnivore', 'animal_has_tawny_color', 'animal_has_black_stripes'], 'animal_is_tiger') addRule(['animal_is_ungulate', 'animal_has_black_stripes'], 'animal_is_zebra') addRule(['animal_is_ungulate', 'animal_has_long_legs', 'animal_has_long_neck', 'animal_has_tawny_color', 'animal_has_dark_spots'], 'animal_is_giraffe') addRule(['animal_is_bird', 'animal_does_not_fly', 'animal_has_long_neck', 'animal_has_long_legs', 'animal_is_black_and_white'], 'animal_is_ostrich') addRule(['animal_is_bird', 'animal_does_not_fly', 'animal_swims', 'animal_is_back_and_white'], 'animal_is_penguin') addRule(['animal_is_bird', 'animal_flies'], 'animal_is_albatross')
# # @file puzzle.py # # @author EL HIMDI Yasmine # @author PARMENTIER Laurent from engine import addRule, addFact ## Reset the memory working and the knowledge base. print " Load file: puzzle.py" ## Add the rules # a) addRule(['house_next_lake'], 'treasure_not_in_kitchen') # b) addRule(['tree_front_yard_is_oak'], 'treasure_in_garage') # c) addRule(['treasure_not_in_kitchen'], 'tree_front_yard_not_elm') # e) !AvB <=> A=>B addRule(['tree_front_yard_not_elm'], 'treasure_is_burried_under_flagpole') # Consider the following fact: def case(): # d) is a fact addFact('house_next_lake') return 'None'