def __init__(self): ResourceHandlerBase.__init__(self) self._scene_manager = SceneManager.get_instance() self._resource_type = ResourceType.SCENE self._filetypes = ["xml"] self._log = SceneResourceHandlerLog()
def __init__(self): ResourceHandlerBase.__init__(self) self._resource_type = ResourceType.IMAGE self._filetypes = ["jpg","png"]
def __init__(self): ResourceHandlerBase.__init__(self) self._resource_type = ResourceType.MESH self._filetypes = ["obj"]