예제 #1
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    def test_move_valid_piece_move(self):
        g = self.makeOne()
        # Try to move white pawn 4 squares ahead
        with pytest.raises(InvalidMove):
            g.player_move(Square("a2"), Square("a6"))

        # Try to move white pawn diagonally like a bishop
        with pytest.raises(InvalidMove):
            g.player_move(Square("a2"), Square("d4"))
예제 #2
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파일: cli.py 프로젝트: 12rashic/escacs
 def get_move(self) -> Tuple[Square, Square]:
     move = input(f"[{self.game.turn}] >>> ")
     if move == "exit":
         raise KeyboardInterrupt
     try:
         assert len(move) == 4
         return Square(move[:2]), Square(move[2:])
     except (AssertionError, InvalidSquare):
         print("Invalid move! Try again...")
         return self.get_move()
예제 #3
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    def test_player_move_on_wrong_turn(self):
        g = self.makeOne()

        # Try to move black piece on white's turn
        self.assertEqual(g.turn, "white")
        with pytest.raises(InvalidMove):
            g.player_move(Square("a7"), Square("a6"))

        # Try to move white piece on black's turn
        g.pass_turn()
        self.assertEqual(g.turn, "black")
        with pytest.raises(InvalidMove):
            g.player_move(Square("a2"), Square("a3"))
예제 #4
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    def test_horizontal_and_vertical(self):
        for square in all_squares():
            self.assertEqual(len(self._makeOne(square)), 14)

        # Check that it always stays inthe same row or in the same
        # column
        for m in self._makeOne(Square("a1")):
            self.assertTrue(
                (m.col == 0 and m.row in range(8)) or (m.col in range(8) and m.row == 0)
            )

        for m in self._makeOne(Square("a5")):
            self.assertTrue(
                (m.col == 0 and m.row in range(8)) or (m.col in range(8) and m.row == 4)
            )
예제 #5
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파일: pieces.py 프로젝트: 12rashic/escacs
    def all_moves(self) -> Set[Square]:
        moves = set({})

        # On starting position, pawn can jump 2 squares
        pos = self.pos
        if pos.row == self.start_row:
            col = pos.col
            row = pos.row + (self.direction * 2)
            moves.update({Square(col=col, row=row)})

        # Moving one square ahead + capturing moves
        for side in (-1, 0, 1):
            row = pos.row + self.direction
            col = pos.col + side
            if self._in_board(col, row):
                moves.update({Square(col=col, row=row)})

        return moves
예제 #6
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파일: pieces.py 프로젝트: 12rashic/escacs
 def _all_moves(self) -> Set[Square]:
     moves = set({})
     for vector in self._deltas or []:
         x, y = vector
         factor = 1
         while True:
             col = self.pos.col
             row = self.pos.row
             if x != 0:
                 col += x * factor
             if y != 0:
                 row += y * factor
             factor = factor + 1
             if not self._in_board(col, row):
                 break
             else:
                 moves.update({Square(col=col, row=row)})
     return moves
예제 #7
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파일: pieces.py 프로젝트: 12rashic/escacs
 def all_moves(self) -> Set[Square]:
     moves = set({})
     for (x, y) in [
         [1, 0],
         [1, 1],
         [1, -1],
         [0, -1],
         [0, 1],
         [-1, 0],
         [-1, 1],
         [-1, -1],
     ]:
         col = self.pos.col + x
         row = self.pos.row + y
         if not self._in_board(col, row):
             continue
         moves.update({Square(col=col, row=row)})
     return moves
예제 #8
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파일: cli.py 프로젝트: 12rashic/escacs
 def print_board(self) -> None:
     board = self.game.board
     tmp = [" ", "a", "b", "c", "d", "e", "f", "g", "h"]
     bpoints = self.game.advantage("black")
     wpoints = self.game.advantage("white")
     print(" ".join(tmp + [f"\tblack: {bpoints}"]))
     for row in reversed(range(8)):
         rowprint = []
         rowprint.append(str(row + 1))
         for col in range(8):
             sq = Square(col=col, row=row)
             piece: Optional[IPiece] = board.get_piece(sq)
             if piece is None:
                 rowprint.append(" ")
             else:
                 abbr = piece.abbr
                 if piece.color == "black":
                     abbr = abbr.lower()
                 rowprint.append(UNICODE_PIECES[abbr])
         rowprint.append(str(row + 1))
         print(" ".join(rowprint))
     print(" ".join(tmp + [f"\twhite: {wpoints}"]))
예제 #9
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def all_squares():
    for i in range(8):
        for j in range(8):
            yield Square([i, j])
예제 #10
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    def test_all_moves_black(self):
        self.assertEqual(
            self._makeOne(Square("a8"), color="black"), {Square("a7"), Square("b7")}
        )
        self.assertEqual(
            self._makeOne(Square("a7"), color="black"),
            {Square("a6"), Square("a5"), Square("b6")},
        )
        self.assertEqual(
            self._makeOne(Square("a6"), color="black"), {Square("a5"), Square("b5")}
        )
        self.assertEqual(
            self._makeOne(Square("a4"), color="black"), {Square("a3"), Square("b3")}
        )
        self.assertEqual(self._makeOne(Square("a1"), color="black"), set({}))

        self.assertEqual(
            self._makeOne(Square("b7"), color="black"),
            {Square("b5"), Square("b6"), Square("a6"), Square("c6")},
        )
        self.assertEqual(
            self._makeOne(Square("b5"), color="black"),
            {Square("b4"), Square("c4"), Square("a4")},
        )
        self.assertEqual(
            self._makeOne(Square("b4"), color="black"),
            {Square("b3"), Square("c3"), Square("a3")},
        )
        self.assertEqual(self._makeOne(Square("b1"), color="black"), set({}))

        self.assertEqual(
            self._makeOne(Square("h8"), color="black"), {Square("h7"), Square("g7")}
        )
        self.assertEqual(
            self._makeOne(Square("h7"), color="black"),
            {Square("h6"), Square("h5"), Square("g6")},
        )
        self.assertEqual(
            self._makeOne(Square("h6"), color="black"), {Square("h5"), Square("g5")}
        )
        self.assertEqual(
            self._makeOne(Square("h5"), color="black"), {Square("h4"), Square("g4")}
        )
        self.assertEqual(self._makeOne(Square("h1"), color="black"), set({}))
예제 #11
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    def test_all_moves(self):
        for s in all_squares():
            self.assertIn(len(self._makeOne(s)), [3, 5, 8])

        self.assertEqual(
            self._makeOne(Square("a1")), {Square("a2"), Square("b2"), Square("b1")}
        )

        self.assertEqual(
            self._makeOne(Square("c4")),
            {
                Square("c3"),
                Square("b3"),
                Square("d3"),
                Square("c5"),
                Square("b5"),
                Square("d5"),
                Square("d4"),
                Square("b4"),
            },
        )
예제 #12
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 def clear(self):
     self._board: Dict[Square, Optional[Piece]] = {
         Square(col=col, row=row): None for col in range(8) for row in range(8)
     }
예제 #13
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    def test_all_moves_white(self):
        self.assertEqual(self._makeOne(Square("a1")), {Square("a2"), Square("b2")})
        self.assertEqual(
            self._makeOne(Square("a2")), {Square("a3"), Square("a4"), Square("b3")}
        )
        self.assertEqual(self._makeOne(Square("a3")), {Square("a4"), Square("b4")})
        self.assertEqual(self._makeOne(Square("a4")), {Square("a5"), Square("b5")})
        self.assertEqual(self._makeOne(Square("a8")), set({}))

        self.assertEqual(
            self._makeOne(Square("b2")),
            {Square("b3"), Square("b4"), Square("a3"), Square("c3")},
        )
        self.assertEqual(
            self._makeOne(Square("b3")), {Square("b4"), Square("c4"), Square("a4")}
        )
        self.assertEqual(
            self._makeOne(Square("b4")), {Square("b5"), Square("c5"), Square("a5")}
        )
        self.assertEqual(self._makeOne(Square("b8")), set({}))

        self.assertEqual(self._makeOne(Square("h1")), {Square("h2"), Square("g2")})
        self.assertEqual(
            self._makeOne(Square("h2")), {Square("h3"), Square("h4"), Square("g3")}
        )
        self.assertEqual(self._makeOne(Square("h3")), {Square("h4"), Square("g4")})
        self.assertEqual(self._makeOne(Square("h4")), {Square("h5"), Square("g5")})
        self.assertEqual(self._makeOne(Square("h8")), set({}))
예제 #14
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    def test_all_moves(self):
        for i in range(0, 8):
            self.assertEqual(len(self._makeOne(Square((0, i)))), 21)
            self.assertEqual(len(self._makeOne(Square((i, 0)))), 21)
            self.assertEqual(len(self._makeOne(Square((7, i)))), 21)
            self.assertEqual(len(self._makeOne(Square((i, 7)))), 21)

        for i in range(1, 7):
            self.assertEqual(len(self._makeOne(Square((1, i)))), 23)
            self.assertEqual(len(self._makeOne(Square((i, 1)))), 23)
            self.assertEqual(len(self._makeOne(Square((6, i)))), 23)
            self.assertEqual(len(self._makeOne(Square((i, 6)))), 23)

        for i in range(2, 6):
            self.assertEqual(len(self._makeOne(Square((2, i)))), 25)
            self.assertEqual(len(self._makeOne(Square((i, 2)))), 25)
            self.assertEqual(len(self._makeOne(Square((5, i)))), 25)
            self.assertEqual(len(self._makeOne(Square((i, 5)))), 25)

        for i in range(3, 5):
            self.assertEqual(len(self._makeOne(Square((3, i)))), 27)
            self.assertEqual(len(self._makeOne(Square((i, 3)))), 27)
            self.assertEqual(len(self._makeOne(Square((4, i)))), 27)
            self.assertEqual(len(self._makeOne(Square((i, 4)))), 27)
예제 #15
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    def test_diagonals(self):
        for square in all_squares():
            square_color = square.color
            moves = self._makeOne(square)
            for m in moves:
                assert m.color == square_color

        # From all the board perimeter squares, bishop has only 7
        # possible moves
        for i in range(0, 8):
            self.assertEqual(len(self._makeOne(Square((0, i)))), 7)
            self.assertEqual(len(self._makeOne(Square((i, 0)))), 7)
            self.assertEqual(len(self._makeOne(Square((7, i)))), 7)
            self.assertEqual(len(self._makeOne(Square((i, 7)))), 7)

        # Thes the inner perimeter squares
        for i in range(1, 7):
            self.assertEqual(len(self._makeOne(Square((1, i)))), 9)
            self.assertEqual(len(self._makeOne(Square((i, 1)))), 9)
            self.assertEqual(len(self._makeOne(Square((6, i)))), 9)
            self.assertEqual(len(self._makeOne(Square((i, 6)))), 9)

        for i in range(2, 6):
            self.assertEqual(len(self._makeOne(Square((2, i)))), 11)
            self.assertEqual(len(self._makeOne(Square((i, 2)))), 11)
            self.assertEqual(len(self._makeOne(Square((5, i)))), 11)
            self.assertEqual(len(self._makeOne(Square((i, 5)))), 11)

        for i in range(3, 5):
            self.assertEqual(len(self._makeOne(Square((3, i)))), 13)
            self.assertEqual(len(self._makeOne(Square((i, 3)))), 13)
            self.assertEqual(len(self._makeOne(Square((4, i)))), 13)
            self.assertEqual(len(self._makeOne(Square((i, 4)))), 13)
예제 #16
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 def test_player_move_where_no_piece_is_found(self):
     g = self.makeOne()
     with pytest.raises(InvalidMove):
         g.player_move(Square("a4"), Square("a5"))
예제 #17
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    def test_all_moves(self):
        for sq in ("a1", "a8", "h1", "h8"):
            self.assertEqual(len(self._makeOne(Square(sq))), 2)
        for sq in ("a2", "a7", "h2", "h7"):
            self.assertEqual(len(self._makeOne(Square(sq))), 3)
        for sq in ("a3", "a6", "h3", "h6"):
            self.assertEqual(len(self._makeOne(Square(sq))), 4)
        for sq in ("a3", "a6", "h3", "h6"):
            self.assertEqual(len(self._makeOne(Square(sq))), 4)

        self.assertEqual(
            self._makeOne(Square("d5")),
            {
                Square("c7"),
                Square("e7"),
                Square("c3"),
                Square("e3"),
                Square("f6"),
                Square("f4"),
                Square("b6"),
                Square("b4"),
            },
        )
예제 #18
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파일: utils.py 프로젝트: 12rashic/escacs
def get_square(pos: Coordinate) -> Square:
    if isinstance(pos, str):
        return Square(pos)  # type: ignore
    return pos