예제 #1
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    def flip(self):
        """
        Motors will sometimes stall if you call on_to_position() multiple
        times back to back on the same motor. To avoid this we call a 50ms
        sleep in flipper_hold_cube() and after each on_to_position() below.

        We have to sleep after the 2nd on_to_position() because sometimes
        flip() is called back to back.
        """
        log.info("flip()")

        if self.shutdown:
            return

        # Move the arm down to hold the cube in place
        self.flipper_hold_cube()

        # Grab the cube and pull back
        self.flipper.ramp_up_sp = 200
        self.flipper.ramp_down_sp = 0
        self.flipper.on_to_position(SpeedDPS(self.flip_speed), 190)
        sleep(0.05)

        # At this point the cube is at an angle, push it forward to
        # drop it back down in the turntable
        self.flipper.ramp_up_sp = 200
        self.flipper.ramp_down_sp = 400
        self.flipper.on_to_position(SpeedDPS(self.flip_speed_push),
                                    MindCuber.hold_cube_pos)
        sleep(0.05)

        transformation = [2, 4, 1, 3, 0, 5]
        self.apply_transformation(transformation)
예제 #2
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    def colorarm_edge(self, square_index):
        """
        The lower the number the closer to the center
        """
        log.info("colorarm_edge(%d)" % square_index)
        position_target = -640

        if square_index == 2:
            position_target -= 20

        elif square_index == 4:
            position_target -= 40

        elif square_index == 6:
            position_target -= 20

        elif square_index == 8:
            pass

        else:
            raise ScanError(
                "colorarm_edge was given unsupported square_index %d" %
                square_index)

        self.colorarm.on_to_position(SpeedDPS(600), position_target)
예제 #3
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    def colorarm_corner(self, square_index):
        """
        The lower the number the closer to the center
        """
        log.info("colorarm_corner(%d)" % square_index)
        position_target = -580

        if square_index == 1:
            position_target -= 10

        elif square_index == 3:
            position_target -= 30

        elif square_index == 5:
            position_target -= 20

        elif square_index == 7:
            pass

        else:
            raise ScanError(
                "colorarm_corner was given unsupported square_index %d" %
                square_index)

        self.colorarm.on_to_position(SpeedDPS(600), position_target)
예제 #4
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 def flipper_away(self, speed=300):
     """
     Move the flipper arm out of the way
     """
     log.info("flipper_away()")
     self.flipper.ramp_down_sp = 400
     self.flipper.on_to_position(SpeedDPS(speed), 0)
예제 #5
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    def rotate_cube_blocked(self, direction, nb):

        # Move the arm down to hold the cube in place
        self.flipper_hold_cube()

        # OVERROTATE depends on lot on MindCuber.rotate_speed
        current_pos = self.turntable.position
        OVERROTATE = 18
        final_pos = int(135 * round(
            (current_pos + (270 * direction * nb)) / 135.0))
        temp_pos = int(final_pos + (OVERROTATE * direction))

        log.info(
            "rotate_cube_blocked() direction %s nb %s, current pos %s, temp pos %s, final pos %s"
            % (direction, nb, current_pos, temp_pos, final_pos))

        self.turntable.on_to_position(SpeedDPS(MindCuber.rotate_speed),
                                      temp_pos)
        self.turntable.on_to_position(SpeedDPS(MindCuber.rotate_speed / 4),
                                      final_pos)
예제 #6
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    def init_motors(self):

        for x in (self.flipper, self.turntable, self.colorarm):
            if not x.connected:
                log.error("%s is not connected" % x)
                sys.exit(1)
            x.reset()

        log.info("Initialize flipper %s" % self.flipper)
        self.flipper.on(SpeedDPS(-50), block=True)
        self.flipper.off()
        self.flipper.reset()

        log.info("Initialize colorarm %s" % self.colorarm)
        self.colorarm.on(SpeedDPS(500), block=True)
        self.colorarm.off()
        self.colorarm.reset()

        log.info("Initialize turntable %s" % self.turntable)
        self.turntable.off()
        self.turntable.reset()
예제 #7
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    def flipper_hold_cube(self, speed=300):
        current_position = self.flipper.position

        # Push it forward so the cube is always in the same position
        # when we start the flip
        if (current_position <= MindCuber.hold_cube_pos - 10
                or current_position >= MindCuber.hold_cube_pos + 10):

            self.flipper.ramp_down_sp = 400
            self.flipper.on_to_position(SpeedDPS(speed),
                                        MindCuber.hold_cube_pos)
            sleep(0.05)
예제 #8
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    def rotate_cube(self, direction, nb):
        current_pos = self.turntable.position
        final_pos = 135 * round(
            (self.turntable.position + (270 * direction * nb)) / 135.0)
        log.info(
            "rotate_cube() direction %s, nb %s, current_pos %d, final_pos %d" %
            (direction, nb, current_pos, final_pos))

        if self.flipper.position > 35:
            self.flipper_away()

        self.turntable.on_to_position(SpeedDPS(MindCuber.rotate_speed),
                                      final_pos)

        if nb >= 1:
            for i in range(nb):
                if direction > 0:
                    transformation = [0, 1, 5, 2, 3, 4]
                else:
                    transformation = [0, 1, 3, 4, 5, 2]
                self.apply_transformation(transformation)
예제 #9
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    def scan_face(self, face_number):
        log.info("scan_face() %d/6" % face_number)

        if self.shutdown:
            return

        if self.flipper.position > 35:
            self.flipper_away(100)

        self.colorarm_middle()
        self.colors[int(MindCuber.scan_order[self.k])] = self.color_sensor.rgb

        self.k += 1
        i = 1
        target_pos = 115
        self.colorarm_corner(i)

        # The gear ratio is 3:1 so 1080 is one full rotation
        self.turntable.reset()
        self.turntable.on_to_position(SpeedDPS(MindCuber.rotate_speed),
                                      1080,
                                      block=False)
        self.turntable.wait_until('running')

        while True:

            # 135 is 1/8 of full rotation
            if self.turntable.position >= target_pos:
                current_color = self.color_sensor.rgb
                self.colors[int(MindCuber.scan_order[self.k])] = current_color

                i += 1
                self.k += 1

                if i == 9:
                    # Last face, move the color arm all the way out of the way
                    if face_number == 6:
                        self.colorarm_remove()

                    # Move the color arm far enough away so that the flipper
                    # arm doesn't hit it
                    else:
                        self.colorarm_remove_halfway()

                    break

                elif i % 2:
                    self.colorarm_corner(i)

                    if i == 1:
                        target_pos = 115
                    elif i == 3:
                        target_pos = 380
                    else:
                        target_pos = i * 135

                else:
                    self.colorarm_edge(i)

                    if i == 2:
                        target_pos = 220
                    elif i == 8:
                        target_pos = 1060
                    else:
                        target_pos = i * 135

            if self.shutdown:
                return

        if i < 9:
            raise ScanError('i is %d..should be 9' % i)

        self.turntable.wait_until_not_moving()
        self.turntable.off()
        self.turntable.reset()
        log.info("\n")
예제 #10
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 def colorarm_remove_halfway(self):
     log.info("colorarm_remove_halfway()")
     self.colorarm.on_to_position(SpeedDPS(600), -400)
예제 #11
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 def colorarm_remove(self):
     log.info("colorarm_remove()")
     self.colorarm.on_to_position(SpeedDPS(600), 0)
예제 #12
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 def colorarm_middle(self):
     log.info("colorarm_middle()")
     self.colorarm.on_to_position(SpeedDPS(600), -750)