def test_give(self): self.call(general.CmdGive(), "Obj to Char2", "You aren't carrying Obj.") self.call(general.CmdGive(), "Obj = Char2", "You aren't carrying Obj.") self.call(general.CmdGet(), "Obj", "You pick up Obj.") self.call(general.CmdGive(), "Obj to Char2", "You give") self.call(general.CmdGive(), "Obj = Char", "You give", caller=self.char2)
def at_cmdset_creation(self): "Populates the cmdset" # The general commands self.add(general.CmdLook()) self.add(general.CmdHome()) self.add(general.CmdInventory()) self.add(general.CmdPose()) self.add(general.CmdNick()) self.add(general.CmdDesc()) self.add(general.CmdGet()) self.add(general.CmdDrop()) self.add(general.CmdGive()) self.add(CmdSay()) self.add(general.CmdAccess()) # The help system self.add(help.CmdHelp()) self.add(help.CmdSetHelp()) # System commands self.add(system.CmdPy()) self.add(system.CmdScripts()) self.add(system.CmdObjects()) self.add(system.CmdPlayers()) self.add(system.CmdService()) self.add(system.CmdAbout()) self.add(system.CmdTime()) self.add(system.CmdServerLoad()) #self.add(system.CmdPs()) self.add(system.CmdTickers()) # Admin commands self.add(admin.CmdBoot()) self.add(admin.CmdBan()) self.add(admin.CmdUnban()) self.add(admin.CmdEmit()) self.add(admin.CmdPerm()) self.add(admin.CmdWall()) # Building and world manipulation self.add(building.CmdTeleport()) self.add(building.CmdSetObjAlias()) self.add(building.CmdListCmdSets()) self.add(building.CmdWipe()) self.add(building.CmdSetAttribute()) self.add(building.CmdName()) self.add(building.CmdDesc()) self.add(building.CmdCpAttr()) self.add(building.CmdMvAttr()) self.add(building.CmdCopy()) self.add(building.CmdFind()) self.add(building.CmdOpen()) self.add(building.CmdLink()) self.add(building.CmdUnLink()) self.add(building.CmdCreate()) self.add(building.CmdDig()) self.add(building.CmdTunnel()) self.add(building.CmdDestroy()) self.add(building.CmdExamine()) self.add(building.CmdTypeclass()) self.add(building.CmdLock()) self.add(building.CmdScript()) self.add(building.CmdSetHome()) self.add(building.CmdTag()) self.add(building.CmdSpawn()) # Batch processor commands self.add(batchprocess.CmdBatchCommands()) self.add(batchprocess.CmdBatchCode())