def __init__(self, state): Event.__init__(self, state)
def __init__(self, state): Event.__init__(self, state)
def __init__(self): Event.__init__(self, EventType.TICK)
def __init__(self, key: str, pressed: bool) -> None: Event.__init__(self, EventType.KEY_PRESS) self.key = key self.pressed = pressed
def __init__(self): Event.__init__(self, EventType.QUIT)
def __init__(self, pressed: bool, position: Tuple[int, int]) -> None: Event.__init__(self, EventType.MOUSE_CLICK) self.pressed = pressed self.position = position