예제 #1
0
async def eat_item(cmd):
    user_data = EwUser(member=cmd.message.author)
    mutations = user_data.get_mutations()
    item_search = ewutils.flattenTokenListToString(cmd.tokens[1:])

    food_item = None

    # look for a food item if a name was given
    if item_search:
        item_sought = bknd_item.find_item(item_search=item_search,
                                          id_user=user_data.id_user,
                                          id_server=user_data.id_server,
                                          item_type_filter=ewcfg.it_food)
        if item_sought:
            food_item = EwItem(id_item=item_sought.get('id_item'))
        else:
            item_sought = bknd_item.find_item(item_search=item_search,
                                              id_user=user_data.id_user,
                                              id_server=user_data.id_server)
            if item_sought and ewcfg.mutation_id_trashmouth in mutations:
                return await devour(cmd=cmd)

    # otherwise find the first useable food
    else:
        food_inv = bknd_item.inventory(id_user=user_data.id_user,
                                       id_server=user_data.id_server,
                                       item_type_filter=ewcfg.it_food)

        for food in food_inv:
            food_item = EwItem(id_item=food.get('id_item'))

            # check if the user can eat this item
            if float(getattr(food_item, "time_expir", 0)) > time.time() or \
                    food_item.item_props.get('perishable') not in ['true', '1'] or \
                    ewcfg.mutation_id_spoiledappetite in user_data.get_mutations():
                break

    if food_item != None:
        response = user_data.eat(food_item)
        user_data.persist()
    else:
        if item_search:
            response = "Are you sure you have that item?"
        else:
            response = "You don't have anything to eat."

    await fe_utils.send_message(
        cmd.client, cmd.message.channel,
        fe_utils.formatMessage(cmd.message.author, response))
예제 #2
0
async def order(cmd):
    user_data = EwUser(member=cmd.message.author)
    mutations = user_data.get_mutations()
    if user_data.life_state == ewcfg.life_state_shambler and user_data.poi != ewcfg.poi_id_nuclear_beach_edge:
        response = "You lack the higher brain functions required to {}.".format(cmd.tokens[0])
        return await fe_utils.send_message(cmd.client, cmd.message.channel, fe_utils.formatMessage(cmd.message.author, response))

    market_data = EwMarket(id_server=cmd.guild.id)
    currency_used = 'slime'
    current_currency_amount = user_data.slimes
    # poi = ewmap.fetch_poi_if_coordless(cmd.message.channel.name)
    poi = poi_static.id_to_poi.get(user_data.poi)
    if poi is None or len(poi.vendors) == 0 or ewutils.channel_name_is_poi(cmd.message.channel.name) == False:
        # Only allowed in the food court.
        response = "There’s nothing to buy here. If you want to purchase some items, go to a sub-zone with a vendor in it, like the food court, the speakeasy, or the bazaar."
    else:
        poi = poi_static.id_to_poi.get(user_data.poi)
        district_data = EwDistrict(district=poi.id_poi, id_server=user_data.id_server)

        shambler_multiplier = 1  # for speakeasy during shambler times

        if district_data.is_degraded():
            if poi.id_poi == ewcfg.poi_id_speakeasy:
                shambler_multiplier = 4
            else:
                response = "{} has been degraded by shamblers. You can't {} here anymore.".format(poi.str_name, cmd.tokens[0])
                return await fe_utils.send_message(cmd.client, cmd.message.channel, fe_utils.formatMessage(cmd.message.author, response))
        # value = ewutils.flattenTokenListToString(cmd.tokens[1:2])

        # if cmd.tokens_count > 1:
        #	value = cmd.tokens[1]
        #	value = value.lower()

        value = None

        togo = False
        if cmd.tokens_count > 1:
            for token in cmd.tokens[1:]:
                if token.startswith('<@') == False and token.lower() not in "togo":  # togo can be spelled together or separate
                    value = token
                    break

            for token in cmd.tokens[1:]:
                if token.lower() in "togo":  # lets people get away with just typing only to or only go (or only t etc.) but whatever
                    togo = True
                    break

        # Finds the item if it's an EwGeneralItem.

        if value == "mylittleponyfigurine":
            value = random.choice(static_items.furniture_pony)

        item = static_items.item_map.get(value)

        item_type = ewcfg.it_item
        if item != None:
            item_id = item.id_item
            name = item.str_name

        # Finds the item if it's an EwFood item.
        if item == None:
            item = static_food.food_map.get(value)
            item_type = ewcfg.it_food
            if item != None:
                item_id = item.id_food
                name = item.str_name

        # Finds the item if it's an EwCosmeticItem.
        if item == None:
            item = static_cosmetics.cosmetic_map.get(value)
            item_type = ewcfg.it_cosmetic
            if item != None:
                item_id = item.id_cosmetic
                name = item.str_name

        if item == None:
            item = static_items.furniture_map.get(value)
            item_type = ewcfg.it_furniture
            if item != None:
                item_id = item.id_furniture
                name = item.str_name
                if item_id in static_items.furniture_pony:
                    item.vendors = [ewcfg.vendor_bazaar]

        if item == None:
            item = static_weapons.weapon_map.get(value)
            item_type = ewcfg.it_weapon
            if item != None:
                item_id = item.id_weapon
                name = item.str_weapon

        if item == None:
            item = static_relic.relic_map.get(value)
            item_type = ewcfg.it_relic
            if item != None and relic_utils.canCreateRelic(item.id_relic, cmd.guild.id):
                item_id = item.id_relic
                name = item.str_name
            elif item != None:
                item = None


        if item != None:
            item_type = item.item_type
            # Gets a vendor that the item is available and the player currently located in
            try:
                current_vendor = (set(item.vendors).intersection(set(poi.vendors))).pop()
            except:
                current_vendor = None

            # Check if the item is available in the current bazaar item rotation
            if current_vendor == ewcfg.vendor_bazaar:
                if item_id not in market_data.bazaar_wares.values():
                    if item_id in static_items.furniture_pony and "mylittleponyfigurine" in market_data.bazaar_wares.values():
                        pass
                    else:
                        current_vendor = None


            if current_vendor is None or len(current_vendor) < 1:
                response = "Check the {} for a list of items you can {}.".format(ewcfg.cmd_menu, ewcfg.cmd_order)

            else:
                response = ""

                value = item.price

                premium_purchase = True if item_id in ewcfg.premium_items else False
                if premium_purchase:
                    togo = True  # Just in case they order a premium food item, don't make them eat it right then and there.

                    if ewcfg.cd_premium_purchase > (int(time.time()) - user_data.time_lastpremiumpurchase):
                        response = "That item is in very limited stock! The vendor asks that you refrain from purchasing it for a day or two."
                        return await fe_utils.send_message(cmd.client, cmd.message.channel, fe_utils.formatMessage(cmd.message.author, response))

                    elif ewcfg.cd_new_player > (int(time.time()) - user_data.time_joined):
                        response = "You've only been in the city for a few days. The vendor doesn't trust you with that item very much..."
                        return await fe_utils.send_message(cmd.client, cmd.message.channel, fe_utils.formatMessage(cmd.message.author, response))

                stock_data = None
                company_data = None
                # factor in the current stocks
                for vendor in item.vendors:
                    if vendor in ewcfg.vendor_stock_map:
                        stock = ewcfg.vendor_stock_map.get(vendor)
                        company_data = EwCompany(id_server=user_data.id_server, stock=stock)
                        stock_data = EwStock(id_server=user_data.id_server, stock=stock)

                if stock_data is not None:
                    value *= (stock_data.exchange_rate / ewcfg.default_stock_exchange_rate) ** 0.2

                controlling_faction = poi_utils.get_subzone_controlling_faction(user_data.poi, user_data.id_server)

                if controlling_faction != "":
                    # prices are halved for the controlling gang
                    if controlling_faction == user_data.faction:
                        value /= 2

                    # and 4 times as much for enemy gangsters
                    elif user_data.faction != "":
                        value *= 4

                # raise shambled speakeasy price 4 times
                value *= shambler_multiplier

                # Raise the price for togo ordering. This gets lowered back down later if someone does togo ordering on a non-food item by mistake.
                if togo:
                    value *= 1.5

                if current_vendor == ewcfg.vendor_breakroom and user_data.faction == ewcfg.faction_slimecorp:
                    value = 0

                value = int(value)

                food_ordered = False
                target_data = None

                # Kingpins eat free.
                if (user_data.life_state == ewcfg.life_state_kingpin or user_data.life_state == ewcfg.life_state_grandfoe) and item_type == ewcfg.it_food:
                    value = 0

                if value > current_currency_amount:
                    # Not enough money.
                    response = "A {} costs {:,} {}, and you only have {:,}.".format(name, value, currency_used, current_currency_amount)
                else:
                    mutations = user_data.get_mutations()
                    if random.randrange(5) == 0 and ewcfg.mutation_id_stickyfingers in mutations:
                        value = 0
                        user_data.change_crime(n=ewcfg.cr_larceny_points)

                    inv_response = bknd_item.check_inv_capacity(user_data=user_data, item_type=item_type, return_strings=True, pronoun="You")
                    if inv_response != "" and (item_type != ewcfg.it_food or togo):
                        return await fe_utils.send_message(cmd.client, cmd.message.channel, fe_utils.formatMessage(cmd.message.author, inv_response))

                    if item_type == ewcfg.it_food:
                        food_ordered = True

                        target = None
                        target_data = None
                        if not togo:  # cant order togo for someone else, you can just give it to them in person
                            if cmd.mentions_count == 1:
                                target = cmd.mentions[0]
                                if target.id == cmd.message.author.id:
                                    target = None

                        if target != None:
                            target_data = EwUser(member=target)
                            if target_data.life_state == ewcfg.life_state_corpse and target_data.get_possession():
                                response = "How are you planning to feed them while they're possessing you?"
                                return await fe_utils.send_message(cmd.client, cmd.message.channel, fe_utils.formatMessage(cmd.message.author, response))
                            elif target_data.poi != user_data.poi:
                                response = "You can't order anything for them because they aren't here!"
                                return await fe_utils.send_message(cmd.client, cmd.message.channel, fe_utils.formatMessage(cmd.message.author, response))

                    elif item_type == ewcfg.it_weapon:

                        if user_data.life_state == ewcfg.life_state_corpse:
                            response = "Ghosts can't hold weapons."
                            return await fe_utils.send_message(cmd.client, cmd.message.channel, fe_utils.formatMessage(cmd.message.author, response))

                    item_props = itm_utils.gen_item_props(item)

                    # Only food should have the value multiplied. If someone togo orders a non-food item by mistake, lower it back down.
                    if not food_ordered and togo:
                        value = int(value / 1.5)

                    if currency_used == 'slime':
                        user_data.change_slimes(n=-value, source=ewcfg.source_spending)

                    if company_data is not None:
                        company_data.recent_profits += value
                        company_data.persist()

                    if item.str_name == "arcade cabinet":
                        item_props['furniture_desc'] = random.choice(ewcfg.cabinets_list)
                    elif item.item_type == ewcfg.it_furniture:
                        if "custom" in item_props.get('id_furniture'):
                            if cmd.tokens_count < 4 or cmd.tokens[2] == "" or cmd.tokens[3] == "":
                                response = "You need to specify the customization text before buying a custom item. Come on, isn't that self-evident? (!order [custom item] \"custom name\" \"custom description\")"
                                return await fe_utils.send_message(cmd.client, cmd.message.channel, fe_utils.formatMessage(cmd.message.author, response))
                            else:
                                customname = cmd.tokens[2]

                                if len(customname) > 32:
                                    response = "That name is too long. ({:,}/32)".format(len(customname))
                                    return await fe_utils.send_message(cmd.client, cmd.message.channel, fe_utils.formatMessage(cmd.message.author, response))

                                customdesc = cmd.tokens[3]

                                if len(customdesc) > 500:
                                    response = "That description is too long. ({:,}/500)".format(len(customdesc))
                                    return await fe_utils.send_message(cmd.client, cmd.message.channel, fe_utils.formatMessage(cmd.message.author, response))

                                name = item_props['furniture_name'] = item_props['furniture_name'].format(custom=customname)
                                item_props['furniture_desc'] = customdesc
                                item_props['furniture_look_desc'] = item_props['furniture_look_desc'].format(custom=customname)
                                item_props['furniture_place_desc'] = item_props['furniture_place_desc'].format(custom=customname)

                    id_item = bknd_item.item_create(
                        item_type=item_type,
                        id_user=cmd.message.author.id,
                        id_server=cmd.guild.id,
                        stack_max=-1,
                        stack_size=0,
                        item_props=item_props
                    )

                    if value == 0:
                        response = "You swipe a {} from the counter at {}.".format(name, current_vendor)
                    else:
                        response = "You slam {:,} {} down on the counter at {} for {}.".format(value, currency_used, current_vendor, name)

                    if food_ordered and not togo:
                        item_data = EwItem(id_item=id_item)

                        # Eat food on the spot!
                        if target_data != None:

                            target_player_data = EwPlayer(id_user=target_data.id_user)

                            if value == 0:
                                response = "You swipe a {} from the counter at {} and give it to {}.".format(name, current_vendor, target_player_data.display_name)
                            else:
                                response = "You slam {:,} slime down on the counter at {} for {} and give it to {}.".format(value, current_vendor, name, target_player_data.display_name)

                            response += "\n\n*{}*: ".format(target_player_data.display_name) + target_data.eat(item_data)
                            target_data.persist()
                            
                        else:

                            if value == 0:
                                response = "You swipe a {} from the counter at {} and eat it right on the spot.".format(name, current_vendor)
                            else:
                                response = "You slam {:,} slime down on the counter at {} for {} and eat it right on the spot.".format(value, current_vendor, name)

                            user_player_data = EwPlayer(id_user=user_data.id_user)

                            response += "\n\n*{}*: ".format(user_player_data.display_name) + user_data.eat(item_data)
                            user_data.persist()

                    if premium_purchase:
                        user_data.time_lastpremiumpurchase = int(time.time())

                    user_data.persist()

        else:
            response = "Check the {} for a list of items you can {}.".format(ewcfg.cmd_menu, ewcfg.cmd_order)

    # Send the response to the player.
    await fe_utils.send_message(cmd.client, cmd.message.channel, fe_utils.formatMessage(cmd.message.author, response))
예제 #3
0
async def devour(cmd):
    user_data = EwUser(member=cmd.message.author)
    item_search = ewutils.flattenTokenListToString(cmd.tokens[1:])
    item_sought = bknd_item.find_item(id_server=cmd.message.guild.id, id_user=cmd.message.author.id, item_search=item_search)
    mutations = user_data.get_mutations()
    is_brick = 0
    time_now = int(time.time())
    mutation_data = EwMutation(id_user=user_data.id_user, id_server=user_data.id_server, id_mutation=ewcfg.mutation_id_trashmouth)

    if len(mutation_data.data) > 0:
        time_lastuse = int(mutation_data.data)
    else:
        time_lastuse = 0


    if ewcfg.mutation_id_trashmouth not in mutations:
        response = "Wait, what? Quit trying to put everything in your mouth."
    elif item_sought:
        item_obj = EwItem(id_item=item_sought.get('id_item'))
        if time_lastuse + 60 > time_now:
            response = "You're still picking stuff out of your teeth from the last weird shit you ate. Try again in {} seconds.".format(time_lastuse + 60 - time_now)
        elif (item_obj.item_type not in [ewcfg.it_cosmetic, ewcfg.it_furniture, ewcfg.it_food] and item_obj.item_props.get('id_item') != 'slimepoudrin') or item_obj.item_props.get('id_cosmetic') == 'soul':
            response = "You swallow the {} whole, but after realizing this might be a mistake, you cough it back up.".format(item_sought.get('name'))
        elif item_obj.soulbound == True:
            response = "You attempt to consume the {}, but you realize it's soulbound and that you were about to eat your own existnece. Your life flashes before your eyes, so you decide to stop.".format(item_sought.get('name'))
        else:

            str_eat = "You unhinge your gaping maw and shove the {} right down, no chewing or anything. It's about as nutritious as you'd expect.".format(item_sought.get('name'))

            if item_obj.item_type == ewcfg.it_cosmetic:
                recover_hunger = 100
            elif item_obj.item_type == ewcfg.it_furniture:
                furn = static_items.furniture_map.get(item_obj.item_props.get('id_furniture'))
                acquisition = None
                if furn is not None:
                    acquisition = furn.acquisition
                    if furn.id_furniture == 'brick':
                        brickeat(item_obj=item_obj)
                        is_brick = 1
                        recover_hunger = 50
                        response = str_eat
                    elif acquisition != ewcfg.acquisition_bazaar:
                        recover_hunger = 100
                    elif furn.price < 500:
                        recover_hunger = 0
                    elif furn.price < 5000:
                        recover_hunger = 50
                    elif furn.price < 1000000:
                        recover_hunger = 320
                    else:
                        recover_hunger = 16000
                else:
                    # This only happens in the case of propstanded items, so we just set it to the lowest possible
                    recover_hunger = 50
            elif item_obj.item_type == ewcfg.it_food:
                if item_obj.item_props.get('perishable') != None:
                    perishable_status = item_obj.item_props.get('perishable')
                    if perishable_status == 'true' or perishable_status == '1':
                        item_is_non_perishable = False
                    else:
                        item_is_non_perishable = True
                else:
                    item_is_non_perishable = False

                user_has_spoiled_appetite = ewcfg.mutation_id_spoiledappetite in mutations
                item_has_expired = float(getattr(item_obj, "time_expir", 0)) < time.time()

                if item_has_expired and not (user_has_spoiled_appetite or item_is_non_perishable):
                    response = "You realize that the {} you were trying to eat is already spoiled. Ugh, not eating that.".format(item_sought.get('name'))
                    return await fe_utils.send_message(cmd.client, cmd.message.channel, fe_utils.formatMessage(cmd.message.author, response))
                # ewitem.item_drop(food_item.id_item)

                recover_hunger = item_obj.item_props.get('recover_hunger')

            else:
                recover_hunger = 100

            item_obj.item_props = {
                'id_food': "convertedfood",
                'food_name': "",
                'food_desc': "",
                'recover_hunger': recover_hunger,
                'inebriation': 0,
                'str_eat': str_eat,
                'time_expir': time.time() + ewcfg.std_food_expir,
                'time_fridged': 0,
                'perishable': True,
            }
            if item_obj.item_type != ewcfg.it_food:
                mutation_data.data = '{}'.format(time_now)
            if is_brick == 0:
                response = user_data.eat(item_obj)
            user_data.persist()
    elif item_search == "":
        response = "Devour what?"
    else:
        response = "Are you sure you have that item?"
    return await fe_utils.send_message(cmd.client, cmd.message.channel, fe_utils.formatMessage(cmd.message.author, response))