def __init__(self): ExportConfig.__init__(self) self.useRelPaths = True self.useNormals = True self.yUpFaceZ = True self.yUpFaceX = False self.zUpFaceNegY = False self.zUpFaceX = False self.localY = True self.localX = False self.localG = False
def __init__(self): ExportConfig.__init__(self) self.useRelPaths = False self.useMaterials = True # for debugging # TODO what is the function of this? self.binary = True self.yUpFaceZ = True self.yUpFaceX = False self.zUpFaceNegY = False self.zUpFaceX = False self.localY = True self.localX = False self.localG = False
def __init__(self): ExportConfig.__init__(self) self.useRelPaths = False self.useMaterials = True # for debugging # TODO what is the function of this? self.binary = False self.yUpFaceZ = True self.yUpFaceX = False self.zUpFaceNegY = False self.zUpFaceX = False self.localY = True self.localX = False self.localG = False
def __init__(self): ExportConfig.__init__(self) self.useRelPaths = True self.useNormals = True self.yUpFaceZ = True self.yUpFaceX = False self.zUpFaceNegY = False self.zUpFaceX = False self.localY = True self.localX = False self.localG = False self.facePoseUnits = False self.hiddenGeom = False
def __init__(self): ExportConfig.__init__(self) self.useRelPaths = True self.useNormals = False
def __init__(self): ExportConfig.__init__(self) self.useRelPaths = True
def __init__(self): ExportConfig.__init__(self) self.useRelPaths = True self.exportShaders = False # TODO add support for this
def __init__(self): ExportConfig.__init__(self) self.useRelPaths = True self.useNormals = False self.hiddenGeom = False
def __init__(self): ExportConfig.__init__(self) self.useRelPaths = True self.feetOnGround = True