def build(self, options, taskview): Exporter.build(self, options, taskview) self.useNormals = options.addWidget(gui.CheckBox("Normals", False)) self.rotate90X = options.addWidget(gui.CheckBox("Z up (Rotate 90 X)", False)) self.rotate90Z = options.addWidget(gui.CheckBox("Face X (Rotate 90 Z)", False)) self.expressions = options.addWidget(gui.CheckBox("Expressions", False)) self.useCustomTargets = options.addWidget(gui.CheckBox("Custom targets", False))
def build(self, options, taskview): import gui Exporter.build(self, options, taskview) stlOptions = [] self.stlAscii = options.addWidget(gui.RadioButton(stlOptions, "ASCII", selected=True)) self.stlBinary = options.addWidget(gui.RadioButton(stlOptions, "Binary"))
def build(self, options, taskview): Exporter.build(self, options, taskview) stlOptions = [] self.stlAscii = options.addWidget( gui.RadioButton(stlOptions, "Ascii", selected=True)) self.stlBinary = options.addWidget( gui.RadioButton(stlOptions, "Binary"))
def build(self, options, taskview): import gui Exporter.build(self, options, taskview) self.hiddenGeom = options.addWidget( gui.CheckBox("Helper geometry", False)) self.facePoseUnits = options.addWidget( gui.CheckBox("Facial pose-units", False)) orients = [] box = options.addWidget(gui.GroupBox("Orientation")) self.yUpFaceZ = box.addWidget( gui.RadioButton(orients, "Y up, face Z", True)) self.yUpFaceX = box.addWidget( gui.RadioButton(orients, "Y up, face X", False)) self.zUpFaceNegY = box.addWidget( gui.RadioButton(orients, "Z up, face -Y", False)) self.zUpFaceX = box.addWidget( gui.RadioButton(orients, "Z up, face X", False)) csyses = [] box = options.addWidget(gui.GroupBox("Bone orientation")) self.localY = box.addWidget( gui.RadioButton(csyses, "Along local Y", True)) self.localX = box.addWidget( gui.RadioButton(csyses, "Along local X", False)) self.localG = box.addWidget( gui.RadioButton(csyses, "Local = Global", False))
def build(self, options, taskview): import gui Exporter.build(self, options, taskview) self.useBinary = options.addWidget(gui.CheckBox("Binary file", False)) self.useExpressions = options.addWidget( gui.CheckBox("Expressions", False)) self.usePoses = options.addWidget(gui.CheckBox("Poses", False))
def build(self, options, taskview): import gui Exporter.build(self, options, taskview) orients = [] self.yUpFaceZ = options.addWidget(gui.RadioButton(orients, "Y up, face Z", True)) self.yUpFaceX = options.addWidget(gui.RadioButton(orients, "Y up, face X", False)) self.zUpFaceNegY = options.addWidget(gui.RadioButton(orients, "Z up, face -Y", False)) self.zUpFaceX = options.addWidget(gui.RadioButton(orients, "Z up, face X", False))
def build(self, options, taskview): Exporter.build(self, options, taskview) #self.expressions = options.addWidget(gui.CheckBox("Expressions", False)) #self.useCustomTargets = options.addWidget(gui.CheckBox("Custom targets", False)) #self.useTPose = options.addWidget(gui.CheckBox("T-pose", False)) orients = [] self.yUpFaceZ = options.addWidget(gui.RadioButton(orients, "Y up, face Z", True)) self.yUpFaceX = options.addWidget(gui.RadioButton(orients, "Y up, face X", False)) self.zUpFaceNegY = options.addWidget(gui.RadioButton(orients, "Z up, face -Y", False)) self.zUpFaceX = options.addWidget(gui.RadioButton(orients, "Z up, face X", False))
def build(self, options, taskview): Exporter.build(self, options, taskview) self.useNormals = options.addWidget(gui.CheckBox("Normals", False)) self.rotate90X = options.addWidget( gui.CheckBox("Z up (Rotate 90 X)", False)) self.rotate90Z = options.addWidget( gui.CheckBox("Face X (Rotate 90 Z)", False)) self.expressions = options.addWidget(gui.CheckBox( "Expressions", False)) self.useCustomShapes = options.addWidget( gui.CheckBox("Custom shapes", False))
def build(self, options, taskview): import gui Exporter.build(self, options, taskview) #self.expressions = options.addWidget(gui.CheckBox("Expressions", False)) #self.useCustomTargets = options.addWidget(gui.CheckBox("Custom targets", False)) #self.useTPose = options.addWidget(gui.CheckBox("T-pose", False)) orients = [] self.yUpFaceZ = options.addWidget(gui.RadioButton(orients, "Y up, face Z", True)) self.yUpFaceX = options.addWidget(gui.RadioButton(orients, "Y up, face X", False)) self.zUpFaceNegY = options.addWidget(gui.RadioButton(orients, "Z up, face -Y", False)) self.zUpFaceX = options.addWidget(gui.RadioButton(orients, "Z up, face X", False))
def build(self, options, taskview): import gui Exporter.build(self, options, taskview) orients = [] self.yUpFaceZ = options.addWidget( gui.RadioButton(orients, "Y up, face Z", True)) self.yUpFaceX = options.addWidget( gui.RadioButton(orients, "Y up, face X", False)) self.zUpFaceNegY = options.addWidget( gui.RadioButton(orients, "Z up, face -Y", False)) self.zUpFaceX = options.addWidget( gui.RadioButton(orients, "Z up, face X", False))
def build(self, options, taskview): import gui Exporter.build(self, options, taskview) self.hiddenGeom = options.addWidget(gui.CheckBox("Helper geometry", False)) self.facePoseUnits = options.addWidget(gui.CheckBox("Facial pose-units", False)) orients = [] box = options.addWidget(gui.GroupBox("Orientation")) self.yUpFaceZ = box.addWidget(gui.RadioButton(orients, "Y up, face Z", True)) self.yUpFaceX = box.addWidget(gui.RadioButton(orients, "Y up, face X", False)) self.zUpFaceNegY = box.addWidget(gui.RadioButton(orients, "Z up, face -Y", False)) self.zUpFaceX = box.addWidget(gui.RadioButton(orients, "Z up, face X", False)) csyses = [] box = options.addWidget(gui.GroupBox("Bone orientation")) self.localY = box.addWidget(gui.RadioButton(csyses, "Along local Y", True)) self.localX = box.addWidget(gui.RadioButton(csyses, "Along local X", False)) self.localG = box.addWidget(gui.RadioButton(csyses, "Local = Global", False))
def build(self, options, taskview): import gui Exporter.build(self, options, taskview) self.useNormals = options.addWidget(gui.CheckBox("Normals", False)) self.hiddenGeom = options.addWidget(gui.CheckBox("Helper geometry", False))
def build(self, options, taskview): import gui Exporter.build(self, options, taskview) self.binary = options.addWidget(gui.CheckBox("Binary FBX", True))
def build(self, options, taskview): import gui Exporter.build(self, options, taskview) self.stlBinary = options.addWidget(gui.CheckBox("Binary STL", False))
def build(self, options, taskview): import gui Exporter.build(self, options, taskview) self.binary = options.addWidget(gui.CheckBox("Binary FBX", True)) self.hiddenGeom = options.addWidget(gui.CheckBox("Helper geometry", False))
def build(self, options, taskview): Exporter.build(self, options, taskview) self.expressions = options.addWidget(gui.CheckBox("Expressions", False)) self.useCustomShapes = options.addWidget(gui.CheckBox("Custom shapes", False))
def build(self, options, taskview): import gui Exporter.build(self, options, taskview)
def build(self, options, taskview): import gui Exporter.build(self, options, taskview) self.binary = options.addWidget(gui.CheckBox("Binary FBX", False))
def build(self, options, taskview): import gui Exporter.build(self, options, taskview) self.useNormals = options.addWidget(gui.CheckBox("Normals", False)) self.helperGeom = options.addWidget(gui.CheckBox("Helper geometry", False))
def build(self, options, taskview): Exporter.build(self, options, taskview) self.expressions = options.addWidget(gui.CheckBox("Expressions", False)) self.useCustomTargets = options.addWidget(gui.CheckBox("Custom targets", False))
def build(self, options, taskview): import gui Exporter.build(self, options, taskview) self.useNormals = options.addWidget(gui.CheckBox("Normals", False))
def build(self, options, taskview): Exporter.build(self, options, taskview)