def before_action(_1, _2): if 0 <= config.repeat_count_max <= context.repeated_count: cause = "预设的复读次数已完成" logger.info(cause) program_exit_alert(cause) exit(0) context.repeated_count += 1 context.round_count = 0 logger.info('第 %03d 次副本' % context.repeated_count)
def before_action(_1, _2): if 0 <= config.repeat_count_max <= context.repeated_count: print() cause = '预设的复读次数已完成' logger.info(cause) program_exit_alert(cause) exit(0) context.repeated_count += 1 logger.info('第 %03d 次副本' % context.repeated_count)
def before_action(_1, _2): if config.use_pharmacy_max > 0: if context.pharmacy_used >= config.use_pharmacy_max: cause = '已到达预设的可用药剂上限, 脚本将退出' logger.info(cause) program_exit_alert(cause) exit(0) else: cause = '理智不足,自动退出脚本' logger.info(cause) program_exit_alert(cause) exit(0)
def before_action(_1, _2): if 0 <= config.repeat_count_max <= context.repeated_count: print() cause = "预设的复读次数已完成" logger.info(cause) program_exit_alert(cause) exit(0) context.repeated_count += 1 context.round_count = 0 context.swipe_hor_times = 0 context.swipe_ver_times = 0 context.team_switched = False print('') logger.info('第 %03d 次副本' % context.repeated_count)
def before_action(_1, _2): if config.use_stone_max > 0: if context.stone_used >= config.use_stone_max: cause = "已到达预设的可用源石上限, 脚本将退出" logger.info(cause) program_exit_alert(cause) exit(0) else: context.stone_used += 1 else: cause = '理智不足,自动退出脚本' logger.info(cause) program_exit_alert(cause) exit(0)
def before_action(_1, _2): print() cause = "船坞满了,指挥官清理一下喵,已出击" + str(context.repeated_count) + "次" logger.info(cause) program_exit_alert(cause) exit(0)
def before_action(_1, _2): print() cause = "队伍存在舰娘心情警告,指挥官休息一下吧,已出击" + str(context.repeated_count) + "次" logger.info(cause) program_exit_alert(cause) exit(0)