def getSegmentsFromPoints(loops, pointBegin, pointEnd): "Get endpoint segments from the beginning and end of a line segment." normalizedSegment = pointEnd - pointBegin normalizedSegmentLength = abs(normalizedSegment) if normalizedSegmentLength == 0.0: return [] normalizedSegment /= normalizedSegmentLength segmentYMirror = complex(normalizedSegment.real, -normalizedSegment.imag) pointBeginRotated = segmentYMirror * pointBegin pointEndRotated = segmentYMirror * pointEnd xIntersectionIndexList = [] xIntersectionIndexList.append( euclidean.XIntersectionIndex(-1, pointBeginRotated.real)) xIntersectionIndexList.append( euclidean.XIntersectionIndex(-1, pointEndRotated.real)) for loopIndex in xrange(len(loops)): rotatedLoop = euclidean.getPointsRoundZAxis(segmentYMirror, loops[loopIndex]) euclidean.addXIntersectionIndexesFromLoopY(rotatedLoop, loopIndex, xIntersectionIndexList, pointBeginRotated.imag) segments = euclidean.getSegmentsFromXIntersectionIndexes( xIntersectionIndexList, pointBeginRotated.imag) for segment in segments: for endpoint in segment: endpoint.point *= normalizedSegment return segments
def getOverhangDirection(belowOutsetLoops, segmentBegin, segmentEnd): 'Add to span direction from the endpoint segments which overhang the layer below.' segment = segmentEnd - segmentBegin normalizedSegment = euclidean.getNormalized( complex(segment.real, segment.imag)) segmentYMirror = complex(normalizedSegment.real, -normalizedSegment.imag) segmentBegin = segmentYMirror * segmentBegin segmentEnd = segmentYMirror * segmentEnd solidXIntersectionList = [] y = segmentBegin.imag solidXIntersectionList.append( euclidean.XIntersectionIndex(-1.0, segmentBegin.real)) solidXIntersectionList.append( euclidean.XIntersectionIndex(-1.0, segmentEnd.real)) for belowLoopIndex in xrange(len(belowOutsetLoops)): belowLoop = belowOutsetLoops[belowLoopIndex] rotatedOutset = euclidean.getRotatedComplexes(segmentYMirror, belowLoop) euclidean.addXIntersectionIndexesFromLoopY(rotatedOutset, belowLoopIndex, solidXIntersectionList, y) overhangingSegments = euclidean.getSegmentsFromXIntersectionIndexes( solidXIntersectionList, y) overhangDirection = complex() for overhangingSegment in overhangingSegments: overhangDirection += getDoubledRoundZ(overhangingSegment, normalizedSegment) return overhangDirection
def getSegmentsFromLoopListsPoints(loopLists, pointBegin, pointEnd): "Get endpoint segments from the beginning and end of a line segment." normalizedSegment = pointEnd - pointBegin normalizedSegmentLength = abs(normalizedSegment) if normalizedSegmentLength == 0.0: return [] normalizedSegment /= normalizedSegmentLength segmentYMirror = complex(normalizedSegment.real, -normalizedSegment.imag) pointBeginRotated = segmentYMirror * pointBegin pointEndRotated = segmentYMirror * pointEnd rotatedLoopLists = [] for loopList in loopLists: rotatedLoopLists.append( euclidean.getRotatedComplexLists(segmentYMirror, loopList)) xIntersectionIndexList = [] xIntersectionIndexList.append( euclidean.XIntersectionIndex(-1, pointBeginRotated.real)) xIntersectionIndexList.append( euclidean.XIntersectionIndex(-1, pointEndRotated.real)) euclidean.addXIntersectionIndexesFromLoopListsY(rotatedLoopLists, xIntersectionIndexList, pointBeginRotated.imag) segments = euclidean.getSegmentsFromXIntersectionIndexes( xIntersectionIndexList, pointBeginRotated.imag) for segment in segments: for endpoint in segment: endpoint.point *= normalizedSegment return segments
def getSegmentsFromLoopListsPoints( loopLists, pointBegin, pointEnd ): "Get endpoint segments from the beginning and end of a line segment." normalizedSegment = pointEnd - pointBegin normalizedSegmentLength = abs( normalizedSegment ) if normalizedSegmentLength == 0.0: return [] normalizedSegment /= normalizedSegmentLength segmentYMirror = complex( normalizedSegment.real, - normalizedSegment.imag ) pointBeginRotated = segmentYMirror * pointBegin pointEndRotated = segmentYMirror * pointEnd rotatedLoopLists = [] for loopList in loopLists: rotatedLoopList = [] rotatedLoopLists.append( rotatedLoopList ) for loop in loopList: rotatedLoop = euclidean.getPointsRoundZAxis( segmentYMirror, loop ) rotatedLoopList.append( rotatedLoop ) xIntersectionIndexList = [] xIntersectionIndexList.append( euclidean.XIntersectionIndex( - 1, pointBeginRotated.real ) ) xIntersectionIndexList.append( euclidean.XIntersectionIndex( - 1, pointEndRotated.real ) ) euclidean.addXIntersectionIndexesFromLoopListsY( rotatedLoopLists, xIntersectionIndexList, pointBeginRotated.imag ) segments = euclidean.getSegmentsFromXIntersectionIndexes( xIntersectionIndexList, pointBeginRotated.imag ) for segment in segments: for endpoint in segment: endpoint.point *= normalizedSegment return segments
def getOverhangDirection( belowOutsetLoops, segmentBegin, segmentEnd ): 'Add to span direction from the endpoint segments which overhang the layer below.' segment = segmentEnd - segmentBegin normalizedSegment = euclidean.getNormalized( complex( segment.real, segment.imag ) ) segmentYMirror = complex(normalizedSegment.real, -normalizedSegment.imag) segmentBegin = segmentYMirror * segmentBegin segmentEnd = segmentYMirror * segmentEnd solidXIntersectionList = [] y = segmentBegin.imag solidXIntersectionList.append( euclidean.XIntersectionIndex( - 1.0, segmentBegin.real ) ) solidXIntersectionList.append( euclidean.XIntersectionIndex( - 1.0, segmentEnd.real ) ) for belowLoopIndex in xrange( len( belowOutsetLoops ) ): belowLoop = belowOutsetLoops[ belowLoopIndex ] rotatedOutset = euclidean.getRotatedComplexes( segmentYMirror, belowLoop ) euclidean.addXIntersectionIndexesFromLoopY( rotatedOutset, belowLoopIndex, solidXIntersectionList, y ) overhangingSegments = euclidean.getSegmentsFromXIntersectionIndexes( solidXIntersectionList, y ) overhangDirection = complex() for overhangingSegment in overhangingSegments: overhangDirection += getDoubledRoundZ( overhangingSegment, normalizedSegment ) return overhangDirection