def send_msg_session(gate_name, session_id, cmd_, body): return ff.py_send_msg_session(gate_name, session_id, cmd_, to_str(body))
def send_msg_session(session_id, cmd_, body): return ff.py_send_msg_session(session_id, cmd_, to_str(body)) ff.ffscene_obj.send_msg_session(session_id, cmd_, to_str(body))
def send_msg_session(gate_name, session_id, cmd_, body): if str != body.__class__: body = encode_msg(body) return ff.py_send_msg_session(gate_name, session_id, cmd_, body)