class FightTest(unittest.TestCase): def setUp(self): self.bron_hero = Hero("Bron", 100, "DragonSlayer") self.torug_orc = Orc("Torug", 100, 1.2) self.new_fight = Fight(self.bron_hero, self.torug_orc) self.axe = Weapon("Axe", 20, 0.2) self.sword = Weapon("Sword", 12, 0.7) self.bron_hero.equip_weapon(self.sword) self.torug_orc.equip_weapon(self.axe) def test_init(self): self.assertEqual(self.new_fight.orc, self.torug_orc) self.assertEqual(self.new_fight.hero, self.bron_hero) def test_who_is_first(self): first_entity = self.new_fight.who_is_first() self.assertIn(first_entity, [self.bron_hero, self.torug_orc]) def test_fight(self): self.new_fight.simulate_battle() self.assertFalse(self.torug_orc.is_alive() and self.bron_hero.is_alive()) def test_fight_with_no_weapons(self): self.torug_orc.weapon = None self.new_fight.simulate_battle() self.assertFalse(self.torug_orc.is_alive())
class TestFight(unittest.TestCase): def setUp(self): self.bron_hero = Hero("Bron", 100, "DragonSlayer") self.axe = Weapon("Mighty Axe", 25, 0.2) self.sword = Weapon("Mighty Sword", 12, 0.7) self.bron_orc = Orc("Bron", 100, 1.3) self.my_fight = Fight(self.bron_hero, self.bron_orc) self.bron_hero.weapon = self.sword self.bron_orc.weapon = self.axe def test_fight_init(self): self.assertEqual(self.my_fight.hero, self.bron_hero) self.assertEqual(self.my_fight.orc, self.bron_orc) def test_who_is_first(self): flag_hero = False flag_orc = False for i in range(0, 10): self.my_fight.who_is_first() if self.my_fight.who_is_first() == self.bron_hero: flag_hero = True else: flag_orc = True self.assertTrue(flag_hero and flag_orc) def test_simulate_fight(self): self.my_fight.simulate_fight() self.assertFalse(self.bron_orc.is_alive() and self.bron_hero.is_alive()) def test_simulate_fight_hero_wtih_wep_vs_hero_without_wep(self): self.hero_without_wep = Hero("Toni", 100, "Monster") self.fight = Fight(self.bron_hero, self.hero_without_wep) self.fight.simulate_fight() self.assertFalse(self.hero_without_wep.is_alive()) def test_simulate_fight_hero_vs_equal_orc(self): self.equal_orc = Orc("Toni", 100, 1.5) self.equal_orc.weapon = self.sword self.fight = Fight(self.bron_hero, self.equal_orc) self.fight.simulate_fight() self.assertFalse(self.bron_hero.is_alive())