def on_unload(event_var): PlayerIter.unregister_filter('jail_prisoner') PlayerIter.unregister_filter('jail_guard')
def on_unload(): PlayerIter.unregister_filter('jail_prisoner') PlayerIter.unregister_filter('jail_guard')
def on_unload(event_var): PlayerIter.unregister_filter('jail_rebel')
def on_unload(): PlayerIter.unregister_filter('jail_rebel')