def CreateDumbMovieObjectOnEachTile(filename, pos):
    # for debugging
    r = PyFfmpegMovieReader()
    r.setFile("/home/eolson/blah_mpeg1.mpg")
    r.loadFile()
    moviePlayer = GLMoviePlayer(origWidth=r.getSize()[0], origHeight=r.getSize()[1])
    moviePlayer.setVideoSource(r)
    moviePlayer.setPos(pos[0], pos[1])
    r.start()
    return moviePlayer
def CreateDumbMovieObjectOnEachTile(filename, pos):
    # for debugging
    r = PyFfmpegMovieReader()
    r.setFile("/home/eolson/blah_mpeg1.mpg")
    r.loadFile()
    moviePlayer = GLMoviePlayer(origWidth=r.getSize()[0],
                                origHeight=r.getSize()[1])
    moviePlayer.setVideoSource(r)
    moviePlayer.setPos(pos[0], pos[1])
    r.start()
    return moviePlayer
예제 #3
0
    # Note: Example to encode an mpeg1 file readable by pygame.Movie:
    # mencoder original.avi -of mpeg -mpegopts format=mpeg1:tsaf:muxrate=2000 -o test.mpg -srate 44100 -af lavcresample=44100 -oac twolame -twolameopts br=160 -ovc lavc -lavcopts vcodec=mpeg1video:vbitrate=1152:keyint=15:mbd=2

    # Setup window, etc.
    windowWidth = 1000 # 320
    windowHeight = 700 # 280
    app = App(windowWidth, windowHeight)
    renderer = glRenderer2D()
    app.setRenderer(renderer)
    app.initialize()

    renderer.init(windowWidth, windowHeight)

    glEnable(GL_TEXTURE_2D)

    r.loadFile()
    p = GLMoviePlayer(origWidth=r.getSize()[0], origHeight=r.getSize()[1])
    #p.setPos(50, 200)
    p.setPos(50, 0)
    #p.setPos(50, -50)

    p.setVideoSource(r)
    r.start()
    app.addDynamicObject(p)
    #app.addDynamicObject(r, addToRenderer=False)

    app.drawBounds = 0

    app.run()

    # mencoder original.avi -of mpeg -mpegopts format=mpeg1:tsaf:muxrate=2000 -o test.mpg -srate 44100 -af lavcresample=44100 -oac twolame -twolameopts br=160 -ovc lavc -lavcopts vcodec=mpeg1video:vbitrate=1152:keyint=15:mbd=2

    # Setup window, etc.
    windowWidth = 1000  # 320
    windowHeight = 700  # 280
    app = App(windowWidth, windowHeight)
    renderer = glRenderer2D()
    app.setRenderer(renderer)
    app.initialize()

    renderer.init(windowWidth, windowHeight)

    glEnable(GL_TEXTURE_2D)

    r.loadFile()
    p = GLMoviePlayer(origWidth=r.getSize()[0], origHeight=r.getSize()[1])
    #p.setPos(50, 200)
    p.setPos(50, 0)
    #p.setPos(50, -50)

    p.setVideoSource(r)
    r.start()
    app.addDynamicObject(p)

    #app.addDynamicObject(r, addToRenderer=False)

    # p.setTextureScale((0.5, 0.5)) # would work
    # p.setDstRectScale((0.5, 0.5))    # also would work
    app.addDynamicObject(MovieScaler(p), addToRenderer=False)

    app.drawBounds = 0