def OnInit(self): # wx.InitAllImageHandlers() self.connected = False self.settings = settings.settings() # Crée la frame principale self.frame = frame.frame(None, self, App.title) self.frame.Show(True) self.SetTopWindow(self.frame) self.score = frame_score.frame_score(self.frame) self.score.Show(False) self.son = son.son() self.tour_on = False self.t1 = wx.Timer(self) self.reliquat = reliquat.reliquat() self.onExit = False # Appelle la frame de connexion au début d = dlgconn.dlgconnframe(self) d.ShowModal() if not d.nick: return False self.nick = d.nick self.host = d.host self.port = d.port self.lance_net() return True
def OnInit(self) : # wx.InitAllImageHandlers() self.connected = False self.settings = settings.settings() # Crée la frame principale self.frame = frame.frame(None, self, App.title) self.frame.Show(True) self.SetTopWindow(self.frame) self.score = frame_score.frame_score(self.frame) self.score.Show(False) self.son = son.son() self.tour_on = False self.t1 = wx.Timer(self) # Appelle la frame de connexion au début self.d = dlgconn.dlgconnframe(self.frame, self) self.d.Show() self.d.MakeModal(True) self.reliquat = reliquat.reliquat() self.onExit = False return True
def traite_score(self, m): self.score.Destroy() self.score = frame_score.frame_score(self.frame, m.param) if not self.tour_on: self.score.Show(True)
def traite_score(self, m) : self.score.Destroy() self.score = frame_score.frame_score(self.frame, m.param) if not self.tour_on : self.score.Show(True)