# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # Filename : curvature2d.py # Author : Stephane Grabli # Date : 04/08/2005 # Purpose : The stroke points are colored in gray levels and depending # on the 2d curvature value from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( NotUP1D, QuantitativeInvisibilityUP1D, TrueUP1D, ) from freestyle.shaders import ( ConstantThicknessShader, py2DCurvatureColorShader, ) from freestyle.types import Operators, Stroke Operators.select(QuantitativeInvisibilityUP1D(0)) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0))) shaders_list = [ ConstantThicknessShader(5), py2DCurvatureColorShader() ] Operators.create(TrueUP1D(), shaders_list)
# # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # Filename : curvature2d.py # Author : Stephane Grabli # Date : 04/08/2005 # Purpose : The stroke points are colored in gray levels and depending # on the 2d curvature value from freestyle.chainingiterators import ChainSilhouetteIterator from freestyle.predicates import ( NotUP1D, QuantitativeInvisibilityUP1D, TrueUP1D, ) from freestyle.shaders import ( ConstantThicknessShader, py2DCurvatureColorShader, ) from freestyle.types import Operators, Stroke Operators.select(QuantitativeInvisibilityUP1D(0)) Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(QuantitativeInvisibilityUP1D(0))) shaders_list = [ConstantThicknessShader(5), py2DCurvatureColorShader()] Operators.create(TrueUP1D(), shaders_list)