예제 #1
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def get_all_cards():
    """
    Serves as the master list of all cards to add to the deck.

    Create lists to reflect package structure and add individual cards to each list.
    If a new list is created extend it onto the full_list_of_cards
    """
    energy_manipulation_cards = [Energize()]

    health_manipulation_cards = [FireBlast(), HighAltitudeBombing()]

    multi_manipulation_cards = [GasRefinery(), JetFighters()]

    victory_point_manipulation_cards = [
        ApartmentBuilding(),
        CommuterTrain(),
        CornerStore(),
        EvacuationOrders(),
        Skyscraper()
    ]

    full_list_of_cards = []
    full_list_of_cards.extend(energy_manipulation_cards)
    full_list_of_cards.extend(health_manipulation_cards)
    full_list_of_cards.extend(multi_manipulation_cards)
    full_list_of_cards.extend(victory_point_manipulation_cards)

    return full_list_of_cards
예제 #2
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def test_jet_fighters_subtracts_4_health(player):
    JetFighters().immediate_effect(player, None)
    assert player.current_health == constants.DEFAULT_HEALTH - 4
예제 #3
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def test_jet_fighters_adds_5_victory_points(player):
    JetFighters().immediate_effect(player, None)
    assert player.victory_points == 5
예제 #4
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def test_jet_fighters_costs_5_energy():
    assert JetFighters().cost == 5
예제 #5
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def test_type_is_discard():
    assert JetFighters().card_type == "Discard"
예제 #6
0
def get_all_cards():
    """
    Serves as the master list of all cards to add to the deck.

    Create lists to reflect package structure and add individual cards to each list.
    If a new list is created extend it onto the full_list_of_cards
    """
    energy_manipulation_cards = [Energize()]

    health_manipulation_cards = [FireBlast(), HighAltitudeBombing()]

    multi_manipulation_cards = [
        GasRefinery(),
        JetFighters(),
        NationalGuard(),
        NuclearPowerPlant(),
        Tanks(),
        VastStorm()
    ]

    victory_point_manipulation_cards = [
        ApartmentBuilding(),
        CommuterTrain(),
        CornerStore(),
        DropFromHighAltitude(),
        EvacuationOrders(),
        Skyscraper()
    ]

    turn_manipulation_cards = [Frenzy()]

    discard_cards = []
    discard_cards.extend(health_manipulation_cards)
    discard_cards.extend(energy_manipulation_cards)
    discard_cards.extend(multi_manipulation_cards)
    discard_cards.extend(victory_point_manipulation_cards)
    discard_cards.extend(turn_manipulation_cards)

    keep_cards = []

    keep_attack_manipulation_cards = [NovaBreath(), SpikedTail()]

    keep_energy_manipulation_cards = [
        EnergyHoarder(),
        FriendOfChildren(),
        SolarPowered(),
        WereOnlyMakingItStronger(),
        AlienMetabolism()
    ]

    keep_health_manipulation_cards = [
        ItHasAChild(),
        EvenBigger(),
        Regeneration(),
        ArmorPlating()
    ]

    keep_victory_point_manipulation_cards = [
        AlphaMonster(),
        CompleteDestruction(),
        DedicatedNewsTeam(),
        Gourmet(),
        Omnivore(),
        EaterOfTheDead()
    ]

    keep_turn_manipulation_cards = [GiantBrain()]

    keep_cards = []
    keep_cards.extend(keep_attack_manipulation_cards)
    keep_cards.extend(keep_energy_manipulation_cards)
    keep_cards.extend(keep_health_manipulation_cards)
    keep_cards.extend(keep_victory_point_manipulation_cards)
    keep_cards.extend(keep_turn_manipulation_cards)

    full_list_of_cards = []
    full_list_of_cards.extend(discard_cards)
    full_list_of_cards.extend(keep_cards)

    return full_list_of_cards