def custom_init(self, nart):
        violated_virtues = self.elements.get(
            "VIOLATED_VIRTUES", [random.choice(gears.personality.VIRTUES)])
        upheld_virtue = self.elements.get("UPHELD_VIRTUE",
                                          gears.personality.Duty)
        if upheld_virtue in violated_virtues:
            upheld_virtue = None
        reasons_to_dethrone = ["{METROSCENE} is being harmed by {NPC}".format(**self.elements)] + \
            self.elements.get("REASONS_TO_DETHRONE", [])
        for v in violated_virtues:
            for reason in self.REASONS_TO_DETHRONE[v]:
                reasons_to_dethrone.append(reason.format(**self.elements))
        reasons_to_support = ["{NPC} is doing great things for {METROSCENE}".format(**self.elements)] + \
            self.elements.get("REASONS_TO_SUPPORT", [])
        if upheld_virtue:
            for reason in self.REASONS_TO_SUPPORT[upheld_virtue]:
                reasons_to_support.append(reason.format(**self.elements))

        npc = self.elements["NPC"]
        self.register_element(
            "CHALLENGE",
            Challenge(
                "Popular Uprising",
                ghchallenges.DETHRONE_CHALLENGE, (npc, ),
                ghchallenges.InvolvedMetroResidentNPCs(
                    self.elements["METROSCENE"], exclude=[npc]),
                active=False,
                data={
                    "reasons_to_dethrone": reasons_to_dethrone,
                    "reasons_to_support": reasons_to_support,
                    "violated_virtue": random.choice(violated_virtues),
                    "upheld_virtue": upheld_virtue
                },
                oppoffers=(AutoOffer(dict(
                    msg=
                    "[YOU_COULD_BE_RIGHT] Maybe {NPC} should be removed from power."
                    .format(**self.elements),
                    context=ContextTag([
                        context.CUSTOM,
                    ]),
                    effect=self._advance_challenge,
                    data={
                        "reply":
                        "{}.".format(random.choice(reasons_to_dethrone))
                    }),
                                     active=True,
                                     uses=99,
                                     access_fun=ghchallenges.AccessSocialRoll(
                                         gears.stats.Charm,
                                         gears.stats.Negotiation,
                                         self.rank,
                                         difficulty=gears.stats.
                                         DIFFICULTY_HARD,
                                         untrained_ok=True)), ),
                memo=pbge.challenges.ChallengeMemo(
                    "You have agreed to help remove {NPC} from power in {METROSCENE}."
                    .format(**self.elements)),
                memo_active=True))

        return True
    def custom_init(self, nart):
        self.register_element(
            "CHALLENGE",
            Challenge(
                "Treat {DISEASE}".format(**self.elements),
                ghchallenges.EPIDEMIC_CHALLENGE,
                [self.elements["DISEASE"], self.elements["THECURE"]],
                involvement=ghchallenges.InvolvedMetroResidentNPCs(
                    self.elements["METROSCENE"]),
                active=False,
                oppoffers=(
                    AutoOffer(
                        dict(
                            msg="[I_DONT_FEEL_WELL] Could you check me out?".
                            format(**self.elements),
                            context=ContextTag([
                                context.CUSTOM,
                            ]),
                            data={
                                "reply":
                                "How are you feeling? You look like you might be coming down with {DISEASE}."
                                .format(**self.elements)
                            },
                            dead_end=True),
                        active=True,
                        uses=99,
                        # No access fun here because InvolvedIfInfected already checks the party's Medicine skill.
                        involvement=ghchallenges.InvolvedIfInfected(
                            self.elements["METROSCENE"]),
                        npc_effect=self.attempt_treatment), ),
                memo=pbge.challenges.ChallengeMemo(
                    "Many people in {METROSCENE} are infected with {DISEASE}.".
                    format(**self.elements)),
                memo_active=True))

        return True
    def custom_init(self, nart):
        violated_virtue = self.elements.get(
            "VIOLATED_VIRTUE", [random.choice(gears.personality.VIRTUES)])
        upheld_virtue = self.elements.get(
            "UPHELD_VIRTUE", [random.choice(gears.personality.VIRTUES)])
        if upheld_virtue is violated_virtue:
            upheld_virtue = None

        metroscene = self.elements["METROSCENE"]
        faction_to_be_swayed = self.elements.get("FACTION_TO_BE_SWAYED",
                                                 metroscene.faction)
        faction_doing_swaying = self.elements.get("FACTION_DOING_SWAYING",
                                                  None)

        challenge_subject = self.elements.get("CHALLENGE_SUBJECT", None)
        if not challenge_subject:
            challenge_subject = random.choice(
                self.CHALLENGE_SUBJECTS[violated_virtue]).format(
                    **self.elements)

        challenge_statements = [
            s.format(**self.elements)
            for s in self.elements.get("CHALLENGE_STATEMENTS", []) +
            list(self.CHALLENGE_STATEMENTS[upheld_virtue] +
                 self.REVERSE_CHALLENGE_STATEMENTS[violated_virtue])
        ]

        pc_rebuttals = [
            s.format(**self.elements)
            for s in self.elements.get("PC_REBUTTALS", []) +
            list(self.PC_REBUTTALS[violated_virtue])
        ]

        npc_agreement = [
            s.format(**self.elements)
            for s in self.elements.get("NPC_AGREEMENT", []) +
            list(self.NPC_AGREEMENT)
        ]

        npc_disagreement = [
            s.format(**self.elements)
            for s in self.elements.get("NPC_DISAGREEMENT", []) +
            list(self.NPC_DISAGREEMENT)
        ]

        npc = self.elements["NPC"]
        self.register_element(
            "CHALLENGE",
            Challenge(
                "Discredit {NPC}".format(**self.elements),
                ghchallenges.DIPLOMACY_CHALLENGE,
                [faction_to_be_swayed, faction_doing_swaying],
                involvement=ghchallenges.InvolvedMetroResidentNPCs(
                    self.elements["METROSCENE"]),
                active=False,
                data={
                    "challenge_subject": challenge_subject,
                    "challenge_statements": challenge_statements,
                    "pc_rebuttals": pc_rebuttals,
                    "npc_agreement": npc_agreement,
                    "npc_disagreement": npc_disagreement,
                },
                oppoffers=(AutoOffer(dict(
                    msg=
                    "[MAYBE_YOU_ARE_RIGHT_ABOUT_OPINION] I will no longer support {NPC.gender.object_pronoun}."
                    .format(**self.elements),
                    context=ContextTag([
                        context.CUSTOM,
                    ]),
                    effect=self._advance_challenge,
                    data={
                        "reply":
                        "I think {NPC} is causing trouble in {METROSCENE}.".
                        format(**self.elements),
                        "opinion":
                        "{NPC} is no good".format(**self.elements)
                    }),
                                     active=True,
                                     uses=99,
                                     access_fun=ghchallenges.AccessSocialRoll(
                                         gears.stats.Charm,
                                         gears.stats.Negotiation,
                                         self.rank,
                                         untrained_ok=True)), ),
                memo=pbge.challenges.ChallengeMemo(
                    "You have agreed to help discredit {NPC}.".format(
                        **self.elements)),
                memo_active=True))

        return True
예제 #4
0
    def custom_init(self, nart):
        npc = gears.selector.random_character(
            rank=max(random.randint(self.rank - 10, self.rank + 10), 25),
            local_tags=tuple(self.elements["METROSCENE"].attributes),
            job=gears.jobs.ALL_JOBS["Bounty Hunter"])
        scene = self.seek_element(nart,
                                  "NPC_SCENE",
                                  self._is_best_scene,
                                  scope=self.elements["METROSCENE"],
                                  backup_seek_func=self._is_ok_scene)
        self.register_element("NPC", npc, dident="NPC_SCENE")

        mymystery: pbge.okapipuzzle.OkapiPuzzle = self.elements["MYSTERY"]
        self.elements["CULPRIT"] = mymystery.solution[0].gameob

        involved_set = set()
        for d in mymystery.decks:
            for c in d.cards:
                if c.gameob:
                    involved_set.add(c.gameob)
        excluded_set = involved_set.copy()
        excluded_set.add(npc)

        mychallenge = self.register_element(
            "CHALLENGE",
            pbge.challenges.MysteryChallenge(
                str(mymystery),
                self.elements["MYSTERY"],
                memo=pbge.challenges.MysteryMemo(
                    "{NPC} sent you to investigate {MYSTERY.name}.".format(
                        **self.elements)),
                active=False,
                oppoffers=[
                    pbge.challenges.
                    AutoOffer(dict(
                        msg="[I_KNOW_THINGS_ABOUT_STUFF] [LISTEN_TO_MY_INFO]",
                        context=ContextTag([
                            context.CUSTOM,
                        ]),
                        effect=self._get_a_clue,
                        data={
                            "reply":
                            "Do you know anything about {MYSTERY}?".format(
                                **self.elements),
                            "stuff":
                            "{MYSTERY}".format(**self.elements)
                        },
                        dead_end=True),
                              active=True,
                              uses=99,
                              involvement=ghchallenges.
                              InvolvedIfCluesRemainAnd(
                                  self.elements["MYSTERY"],
                                  ghchallenges.InvolvedMetroResidentNPCs(
                                      self.elements["METROSCENE"],
                                      exclude=excluded_set)),
                              access_fun=ghchallenges.AccessSocialRoll(
                                  gears.stats.Perception,
                                  gears.stats.Negotiation,
                                  self.rank,
                                  untrained_ok=True)),
                    pbge.challenges.AutoOffer(
                        dict(
                            msg="[THINK_ABOUT_THIS] [I_REMEMBER_NOW]",
                            context=ContextTag([
                                context.CUSTOM,
                            ]),
                            data={
                                "reply":
                                "Do you remember anything about the {MYSTERY}?"
                                .format(**self.elements),
                                "stuff":
                                "the {MYSTERY}".format(**self.elements)
                            },
                            dead_end=True),
                        active=True,
                        uses=99,
                        involvement=ghchallenges.
                        InvolvedIfUnassociatedCluesRemainAnd(
                            mymystery, mymystery.decks[0],
                            pbge.challenges.InvolvedSet(involved_set)),
                        npc_effect=self._get_unassociated_clue,
                    ),
                ],
            ))

        return True