def start(menu): Director.set_scene("engine")
# get_image_data()) #game_window.set_icon(icon) class Score: def __init__(self): self.meters = 0 self.top = 0 def __iadd__(self, value): self.meters += value if self.meters > self.top: self.top = self.meters return self score = Score() title = Title(assets, score) engine = Engine(assets, score) director = Director(constants.VWIDTH * 2, constants.VHEIGHT * 2, caption="Fuel4TheLight", vwidth=constants.VWIDTH, vheight=constants.VHEIGHT) director.set_background_color(0., 0., 0.) Director.add_scene("title", title) Director.add_scene("engine", engine) Director.set_scene("title") pyglet.app.run()