loadScreen.main_loader.set_length('UI', 14) loadScreen.show_main_loader(GEN_OPTS.get_bool('General', 'compact_splash')) # OS X starts behind other windows, fix that. if utils.MAC: TK_ROOT.lift() logWindow.init(GEN_OPTS.get_bool('Debug', 'show_log_win'), GEN_OPTS['Debug']['window_log_level']) UI.load_settings() gameMan.load() gameMan.set_game_by_name(GEN_OPTS.get_val('Last_Selected', 'Game', ''), ) gameMan.scan_music_locs() LOGGER.info('Loading Packages...') pack_data, package_sys = packageLoader.load_packages( GEN_OPTS['Directories']['package'], loader=loadScreen.main_loader, log_item_fallbacks=GEN_OPTS.get_bool('Debug', 'log_item_fallbacks'), log_missing_styles=GEN_OPTS.get_bool('Debug', 'log_missing_styles'), log_missing_ent_count=GEN_OPTS.get_bool('Debug', 'log_missing_ent_count'), log_incorrect_packfile=GEN_OPTS.get_bool('Debug', 'log_incorrect_packfile'), has_tag_music=gameMan.MUSIC_TAG_LOC is not None, has_mel_music=gameMan.MUSIC_MEL_VPK is not None, ) # Load filesystems into various modules
# OS X starts behind other windows, fix that. if utils.MAC: TK_ROOT.lift() logWindow.init( GEN_OPTS.get_bool('Debug', 'show_log_win'), GEN_OPTS['Debug']['window_log_level'] ) UI.load_settings() gameMan.load() gameMan.set_game_by_name( GEN_OPTS.get_val('Last_Selected', 'Game', ''), ) gameMan.scan_music_locs() LOGGER.info('Loading Packages...') pack_data, package_sys = packageLoader.load_packages( GEN_OPTS['Directories']['package'], loader=loadScreen.main_loader, log_item_fallbacks=GEN_OPTS.get_bool( 'Debug', 'log_item_fallbacks'), log_missing_styles=GEN_OPTS.get_bool( 'Debug', 'log_missing_styles'), log_missing_ent_count=GEN_OPTS.get_bool( 'Debug', 'log_missing_ent_count'), log_incorrect_packfile=GEN_OPTS.get_bool( 'Debug', 'log_incorrect_packfile'), has_tag_music=gameMan.MUSIC_TAG_LOC is not None, has_mel_music=gameMan.MUSIC_MEL_VPK is not None,