def __init__(self, obj): self.table_name = obj['TableName'] self.game_type = GameTypeEnum.parse(obj['GameType']) self.variant = obj['Variant'] self.min_players_to_start = obj['MinPlayersToStart'] self.max_players = obj['MaxPlayers'] self.waiting_times = ConfigurableWaitingTimes(obj['WaitingTimes']) self.money_unit = obj['MoneyUnit'] self.lobby = LobbyOptionsDecoder.decode(obj['Lobby']) self.blind = BlindOptionsDecoder.decode(obj['Blind']) self.limit = LimitOptionsDecoder.decode(obj['Limit'])
def encode(self): d = OrderedDict() d['TableName'] = self.table_name d['GameType'] = GameTypeEnum.to_string(self.game_type) d['Variant'] = self.variant d['MinPlayersToStart'] = self.min_players_to_start d['MaxPlayers'] = self.max_players d['WaitingTimes'] = self.waiting_times.encode() d['MoneyUnit'] = self.money_unit d['Lobby'] = self.lobby.encode() d['Blind'] = self.blind.encode() d['Limit'] = self.limit.encode() return d
def __str__(self): return '"{0}", {1}, "{2}", {3}/{4}, {5}, {6}, {7}, {8}, {9}'.format( self.table_name, GameTypeEnum.to_string(self.game_type), self.variant, self.min_players_to_start, self.max_players, self.waiting_times, self.money_unit, self.lobby, self.blind, self.limit )