def step(self): GameObject.step(self) if not self.seen and globals.world.fov.is_visible(self.xy): globals.world.messages.add([colors.ORANGE, "You find " + self.name + "!"]) self.seen = True
def step(self): GameObject.step(self) if not self.seen and globals.world.fov.is_visible(self.xy): globals.world.messages.add([colors.ORANGE, "You find " + self.name + "!"]) self.seen = True