def __init__(self, game: Game, visualize=False): super().__init__(game, visualize) self.action_space = game.get_potentially_legal_actions()
def __init__(self, game: Game, visualize=False): super().__init__(game, visualize) self.previous_action = None # In case one wants to reach it after execution. self.action_space = game.get_potentially_legal_actions()