def start(self): print "decryption start" self.wordlist = None try: self.language = gcompris.gcompris_gettext( gcompris.get_locale_name(gcompris.get_locale()) ) self.wordlist = gcompris.get_wordlist("decryption/default-$LOCALE.xml") except: pass # Fallback to wordsgame list if not self.wordlist: try: self.language = gcompris.gcompris_gettext( gcompris.get_locale_name(gcompris.get_locale()) ) self.wordlist = gcompris.get_wordlist("wordsgame/default-$LOCALE.xml") except: pass # Fallback to english if not self.wordlist: try: self.wordlist = gcompris.get_wordlist("decryption/default-en.xml") self.language = _("English") except: pass # Fallback to English wordsgame list if not self.wordlist: self.wordlist = gcompris.get_wordlist("wordsgame/default-en.xml") self.language = _("English") if not self.wordlist: gcompris.utils.dialog(_("Could not find the list of words."), stop_board) return; # Create our rootitem. We put each canvas item in it so at the end we # only have to kill it. The canvas deletes all the items it contains # automaticaly. self.rootitem = goocanvas.Group(parent = self.gcomprisBoard.canvas.get_root_item()) self.next_level()
def start(self): # Create our rootitem. We put each canvas item in it so at the end we # only have to kill it. The canvas deletes all the items it contains automaticaly. self.backitem = goocanvas.Group(parent = self.gcomprisBoard.canvas.get_root_item()) svghandle = gcompris.utils.load_svg("hangman/back.svgz") goocanvas.Svg( parent = self.backitem, svg_handle = svghandle, pointer_events = goocanvas.EVENTS_NONE ) # Create our rootitem. We put each canvas item in it so at the end we # only have to kill it. The canvas deletes all the items it contains automaticaly. self.rootitem = goocanvas.Group(parent = self.backitem) # Get the name of the language for the current locale self.wordlist = None try: self.language = gcompris.gcompris_gettext( gcompris.get_locale_name(gcompris.get_locale()) ) self.wordlist = gcompris.get_wordlist("wordsgame/default-$LOCALE.xml") except: pass if not self.wordlist: # Fallback to english self.wordlist = gcompris.get_wordlist("wordsgame/default-en.xml") self.language = _("English") if not self.wordlist: gcompris.utils.dialog(_("Could not find the list of words."), stop_board) return; self.gcomprisBoard.level = 1 self.gcomprisBoard.maxlevel = self.wordlist.number_of_level * 3 self.gcomprisBoard.sublevel = 1 self.gcomprisBoard.number_of_sublevel = 10 # Set the buttons we want in the bar gcompris.bar_set(gcompris.BAR_LEVEL) gcompris.bar_location(gcompris.BOARD_WIDTH - 160, -1, 0.6) # Set a background image gcompris.set_default_background(self.gcomprisBoard.canvas.get_root_item()) self.display_level()
def start(self): logged = gcompris.admin.get_current_user() # API Test, return the absolute path to this file print gcompris.utils.find_file_absolute("sounds/bleep.wav") # wordlist = gcompris.get_wordlist('wordslevel_max_pt_BR') # print wordlist # print wordlist.filename # print wordlist.level # print wordlist.locale # print wordlist.description # print wordlist.words if logged: print "User Logged in:" print " ", logged.login, logged.firstname, logged.lastname self.gcomprisBoard.level=1 self.gcomprisBoard.maxlevel=1 self.gcomprisBoard.sublevel=1 self.gcomprisBoard.number_of_sublevel=1 # init config to default values self.config_dict = self.init_config() print "init self.config_dict :", self.config_dict # change configured values print "gcompris.get_board_conf() : ", gcompris.get_board_conf() self.config_dict.update(gcompris.get_board_conf()) print "self.config_dict final :", self.config_dict self.previous_locale = gcompris.get_locale() if self.config_dict.has_key('locale'): gcompris.change_locale(self.config_dict['locale']) # self.colors['line'] s set in init. # I put here the configuration use color_name = self.config_dict['color_line'] self.colors['line'] = self.config_colors[color_name] gcompris.bar_set(gcompris.BAR_CONFIG) gcompris.set_default_background(self.gcomprisBoard.canvas.get_root_item()) gcompris.bar_set_level(self.gcomprisBoard) # Create our rootitem. We put each canvas item in it so at the end we # only have to kill it. The canvas deletes all the items it contains automaticaly. self.rootitem = goocanvas.Group(parent = self.gcomprisBoard.canvas.get_root_item()) # distance is used to demo of gcompris.spin_int distance = eval(self.config_dict['distance_circle']) # pattern is for gcompris.radio_buttons pattern = self.config_dict['pattern'] patterns = { 'circle': goocanvas.Ellipse, 'rectangle': goocanvas.Rect } #error check if not patterns.has_key(pattern): pattern = 'circle' self.canvasitems[1] = patterns[pattern]( parent = self.rootitem, fill_color_rgba= self.colors['circle_in'], stroke_color_rgba= self.colors['circle_out'], line_width=1.0 ) self.canvasitems[1].connect("button_press_event", self.circle_item_event) self.canvasitems[1].connect("button_release_event", self.circle_item_event) self.canvasitems[1].connect("motion_notify_event", self.circle_item_event) if(pattern == 'circle'): self.canvasitems[1].set_properties( center_x = 400.0 - distance, center_y = 200.0, radius_x = 20, radius_y = 20) else: self.canvasitems[1].set_properties( x = 400.0 - distance, y = 200.0, width = 20, height = 20) self.canvasitems[2] = patterns[pattern]( parent = self.rootitem, fill_color_rgba= self.colors['circle_in'], stroke_color_rgba= self.colors['circle_out'], line_width=1.0 ) self.canvasitems[2].connect("button_press_event", self.circle_item_event) self.canvasitems[2].connect("button_release_event", self.circle_item_event) self.canvasitems[2].connect("motion_notify_event", self.circle_item_event) if(pattern == 'circle'): self.canvasitems[2].set_properties( center_x = 400.0 + distance, center_y = 200.0, radius_x = 20, radius_y = 20) else: self.canvasitems[2].set_properties( x = 400.0 + distance, y = 200.0, width = 20, height = 20) self.canvasitems[3] = goocanvas.Text( parent = self.rootitem, x=400.0, y=100.0, text=_("This is the first plugin in GCompris coded in the Python\nProgramming language."), fill_color="black", anchor = gtk.ANCHOR_CENTER, alignment = pango.ALIGN_CENTER ) self.canvasitems[4] = goocanvas.Text( parent = self.rootitem, x=400.0, y=140.0, text=_("It is now possible to develop GCompris activities in C or in Python.\nThanks to Olivier Samys who makes this possible."), fill_color="black", anchor = gtk.ANCHOR_CENTER, alignment = pango.ALIGN_CENTER ) self.canvasitems[5] = goocanvas.Text( parent = self.rootitem, x=400.0, y=250.0, text=_("This activity is not playable, just a test"), fill_color="black", anchor = gtk.ANCHOR_CENTER, alignment = pango.ALIGN_CENTER ) #---------------------------------------- # A simple game. # Try to hit left shift and right shift together. The peed increases goocanvas.Rect( parent = self.rootitem, x = 20, y = gcompris.BOARD_HEIGHT-220, width = gcompris.BOARD_WIDTH-40, height = 150, fill_color_rgba=0xFF663333L, stroke_color_rgba=0xFF33CCAAL, line_width=2.0) # For the game status WIN/LOOSE self.canvasitems[6] = goocanvas.Text( parent = self.rootitem, x=gcompris.BOARD_WIDTH / 2, y=gcompris.BOARD_HEIGHT - 100, font=gcompris.skin.get_font("gcompris/content"), fill_color_rgba=0x102010FFL, anchor = gtk.ANCHOR_CENTER, alignment = pango.ALIGN_CENTER ) goocanvas.Text( parent = self.rootitem, x=400.0, y=360.0, text=("Test your reflex with the counter. Hit the 2 shifts key together.\nHit space to reset the counter and increase the speed.\nBackspace to reset the speed"), fill_color="black", anchor = gtk.ANCHOR_CENTER, alignment = pango.ALIGN_CENTER ) # The basic tick for object moves self.timerinc = 1000 self.timer_inc = gobject.timeout_add(self.timerinc, self.timer_inc_display) self.counter_left = 0 self.counter_right = 0 self.canvasitems[7] =goocanvas.Text( parent = self.rootitem, x=gcompris.BOARD_WIDTH / 2, y=gcompris.BOARD_HEIGHT - 120, font=gcompris.skin.get_font("gcompris/content"), text="Speed="+str(self.timerinc)+" ms", fill_color="black", anchor = gtk.ANCHOR_CENTER, alignment = pango.ALIGN_CENTER ) self.textitem_left = goocanvas.Text( parent = self.rootitem, font=gcompris.skin.get_font("gcompris/content"), x=gcompris.BOARD_WIDTH / 3, y=gcompris.BOARD_HEIGHT - 100, fill_color_rgba=0xFF000FFFL ) self.textitem_right =goocanvas.Text( parent = self.rootitem, font=gcompris.skin.get_font("gcompris/content"), x=gcompris.BOARD_WIDTH / 1.5, y=gcompris.BOARD_HEIGHT - 100, fill_color_rgba=0xFF000FFFL ) self.left_continue = True self.right_continue = True print("Gcompris_pythontest start.")