예제 #1
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    def get_binary_path(self, binary: Binary) -> Path:
        # Special case: allow the path to be specified in the binary object itself for testing purposes:
        if binary.path:
            return Path(binary.path)
        # Try resolved cache first.
        result = self._resolved_paths.get(binary.SerializePartialToString())
        if result:
            return result
        log(f"Finding path of binary:\n{binary}")

        # Try list (cache) of binary artifacts on disk.
        result = self._get_binary_path_from_binary_artifacts(binary)
        if result:
            return result

        # Try online.
        wrapped_recipe = get_github_release_recipe(binary)
        # Execute the recipe to download the binaries.
        artifact_util.artifact_execute_recipe_if_needed(
            wrapped_recipe.path, {wrapped_recipe.path: wrapped_recipe.recipe})
        # Add to binary artifacts list (cache).
        self._binary_artifacts.append((
            wrapped_recipe.recipe.download_and_extract_archive_set.archive_set,
            wrapped_recipe.path,
        ))
        # Now we should be able to find it in the binary artifacts list.
        result = self._get_binary_path_from_binary_artifacts(binary)
        check(
            bool(result),
            AssertionError(
                f"Could not find:\n{binary} even though we just added it:\n{wrapped_recipe}"
            ),
        )
        assert result  # noqa
        return result
예제 #2
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def download_latest_binary_version_numbers() -> List[Binary]:
    log("Downloading the latest binary version numbers...")

    # Deep copy of DEFAULT_BINARIES.
    binaries: List[Binary] = []
    for binary in DEFAULT_BINARIES:
        new_binary = Binary()
        new_binary.CopyFrom(binary)
        binaries.append(new_binary)

    # Update version numbers.
    for binary in binaries:
        project_name = binary_name_to_project_name(binary.name)
        binary.version = _download_latest_version_number(project_name)

    return binaries
예제 #3
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def _get_built_in_binary_recipe_from_build_github_repo(
    project_name: str,
    version_hash: str,
    build_version_hash: str,
    platform_suffixes: List[str],
    tools: List[ToolNameAndPath],
) -> List[recipe_wrap.RecipeWrap]:

    result: List[recipe_wrap.RecipeWrap] = []

    for platform_suffix in platform_suffixes:
        tags: List[str] = []
        add_common_tags_from_platform_suffix(tags, platform_suffix)
        binaries = [
            Binary(
                name=binary.name,
                tags=tags,
                path=(
                    f"{project_name}/{(binary.subpath + '.exe') if 'Windows' in tags and binary.add_exe_on_windows else binary.subpath}"
                ),
                version=version_hash,
            )
            for binary in tools
        ]

        result.append(
            recipe_wrap.RecipeWrap(
                f"{BUILT_IN_BINARY_RECIPES_PATH_PREFIX}/{project_name}_{version_hash}_{platform_suffix}",
                Recipe(
                    download_and_extract_archive_set=RecipeDownloadAndExtractArchiveSet(
                        archive_set=ArchiveSet(
                            archives=[
                                Archive(
                                    url=f"https://github.com/paulthomson/build-{project_name}/releases/download/github/paulthomson/build-{project_name}/{build_version_hash}/build-{project_name}-{build_version_hash}-{platform_suffix}.zip",
                                    output_file=f"{project_name}.zip",
                                    output_directory=project_name,
                                )
                            ],
                            binaries=binaries,
                        )
                    )
                ),
            )
        )

    return result
예제 #4
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 def _get_binary_path_from_binary_artifacts(
         self, binary: Binary) -> Optional[Path]:
     binary_tags = set(binary.tags)
     binary_tags.add(self._platform)
     for (archive_set, artifact_path) in self._binary_artifacts:
         for artifact_binary in archive_set.binaries:  # type: Binary
             if artifact_binary.name != binary.name:
                 continue
             if artifact_binary.version != binary.version:
                 continue
             recipe_binary_tags = set(artifact_binary.tags)
             if not binary_tags.issubset(recipe_binary_tags):
                 continue
             artifact_util.artifact_execute_recipe_if_needed(
                 artifact_path, self._built_in_binary_recipes)
             result = artifact_util.artifact_get_inner_file_path(
                 artifact_binary.path, artifact_path)
             self._resolved_paths[
                 binary.SerializePartialToString()] = result
             return result
     return None
예제 #5
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def get_github_release_recipe(  # pylint: disable=too-many-branches,too-many-statements;
    binary: Binary, ) -> recipe_wrap.RecipeWrap:

    project_name = binary_name_to_project_name(binary.name)

    if project_name == "graphicsfuzz":
        # Special case:
        platform = util.get_platform()  # Not used.
        tags = PLATFORMS[:]  # All host platforms.
        repo_name = f"gfbuild-{project_name}"
        version = binary.version
        artifact_name = f"gfbuild-{project_name}-{version}"
    elif project_name == "amber" and binary.name in ("amber_apk",
                                                     "amber_apk_test"):
        # Special case:
        platform = util.get_platform()  # Not used.
        tags = PLATFORMS[:]  # All host platforms.
        tags.append("Debug")
        repo_name = f"gfbuild-{project_name}"
        version = binary.version
        artifact_name = f"gfbuild-{project_name}-{version}-android_apk"
    else:
        # Normal case:
        platform = get_platform_from_binary(binary)
        config = get_config_from_binary(binary)
        arch = "x64"

        tags = [platform, config, arch]

        repo_name = f"gfbuild-{project_name}"
        version = binary.version
        artifact_name = f"gfbuild-{project_name}-{version}-{platform}_{arch}_{config}"

    recipe = recipe_wrap.RecipeWrap(
        path=f"{BUILT_IN_BINARY_RECIPES_PATH_PREFIX}/{artifact_name}",
        recipe=Recipe(
            download_and_extract_archive_set=
            RecipeDownloadAndExtractArchiveSet(archive_set=ArchiveSet(
                archives=[
                    Archive(
                        url=
                        f"https://github.com/google/{repo_name}/releases/download/github/google/{repo_name}/{version}/{artifact_name}.zip",
                        output_file=f"{project_name}.zip",
                        output_directory=f"{project_name}",
                    )
                ],
                binaries=[],
            ))),
    )

    executable_suffix = ".exe" if platform == "Windows" else ""

    if project_name == "glslang":
        binaries = [
            Binary(
                name="glslangValidator",
                tags=tags,
                path=f"{project_name}/bin/glslangValidator{executable_suffix}",
                version=version,
            )
        ]
    elif project_name == "SPIRV-Tools":
        binaries = [
            Binary(
                name="spirv-opt",
                tags=tags,
                path=f"{project_name}/bin/spirv-opt{executable_suffix}",
                version=version,
            ),
            Binary(
                name="spirv-as",
                tags=tags,
                path=f"{project_name}/bin/spirv-as{executable_suffix}",
                version=version,
            ),
            Binary(
                name="spirv-dis",
                tags=tags,
                path=f"{project_name}/bin/spirv-dis{executable_suffix}",
                version=version,
            ),
            Binary(
                name="spirv-val",
                tags=tags,
                path=f"{project_name}/bin/spirv-val{executable_suffix}",
                version=version,
            ),
            Binary(
                name="spirv-fuzz",
                tags=tags,
                path=f"{project_name}/bin/spirv-fuzz{executable_suffix}",
                version=version,
            ),
            Binary(
                name="spirv-reduce",
                tags=tags,
                path=f"{project_name}/bin/spirv-reduce{executable_suffix}",
                version=version,
            ),
        ]
    elif project_name == "swiftshader":
        binaries = [
            Binary(
                name="swift_shader_icd",
                tags=tags,
                path=f"{project_name}/lib/vk_swiftshader_icd.json",
                version=version,
            )
        ]
    elif project_name == "amber":
        if binary.name in ("amber_apk", "amber_apk_test"):
            binaries = [
                Binary(
                    name="amber_apk",
                    tags=tags,
                    path=f"{project_name}/amber.apk",
                    version=version,
                ),
                Binary(
                    name="amber_apk_test",
                    tags=tags,
                    path=f"{project_name}/amber-test.apk",
                    version=version,
                ),
            ]
        else:
            if platform == "Linux":
                vulkan_loader_name = "libvulkan.so.1"
            elif platform == "Mac":
                vulkan_loader_name = "libvulkan.1.dylib"
            elif platform == "Windows":
                vulkan_loader_name = "vulkan-1.dll"
            else:
                raise AssertionError(
                    f"Unknown platform for Amber's Vulkan loader: {platform}")

            binaries = [
                Binary(
                    name="amber",
                    tags=tags,
                    path=f"{project_name}/bin/amber{executable_suffix}",
                    version=version,
                ),
                Binary(
                    name=AMBER_VULKAN_LOADER_NAME,
                    tags=tags,
                    path=f"{project_name}/lib/{vulkan_loader_name}",
                    version=version,
                ),
            ]
    elif project_name == "graphicsfuzz":
        binaries = [
            Binary(
                name="graphicsfuzz-tool",
                tags=tags,
                path=f"{project_name}/python/drivers/graphicsfuzz-tool",
                version=version,
            )
        ]
    elif project_name == "llpc":
        if platform != "Linux":
            raise AssertionError("amdllpc is only available on Linux")
        binaries = [
            Binary(
                name="amdllpc",
                tags=tags,
                path=f"{project_name}/bin/amdllpc{executable_suffix}",
                version=version,
            )
        ]
    else:
        raise AssertionError(f"Unknown project name: {project_name}")

    recipe.recipe.download_and_extract_archive_set.archive_set.binaries.extend(
        binaries)
    return recipe
예제 #6
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def get_graphics_fuzz_121() -> List[recipe_wrap.RecipeWrap]:
    return [
        recipe_wrap.RecipeWrap(
            f"{BUILT_IN_BINARY_RECIPES_PATH_PREFIX}/graphicsfuzz_v1.2.1",
            Recipe(
                download_and_extract_archive_set=
                RecipeDownloadAndExtractArchiveSet(archive_set=ArchiveSet(
                    archives=[
                        Archive(
                            url=
                            "https://github.com/google/graphicsfuzz/releases/download/v1.2.1/graphicsfuzz.zip",
                            output_file="graphicsfuzz.zip",
                            output_directory="graphicsfuzz",
                        )
                    ],
                    binaries=[
                        #
                        # glslangValidator
                        Binary(
                            name="glslangValidator",
                            tags=["Linux", "x64", "Release"],
                            path="graphicsfuzz/bin/Linux/glslangValidator",
                            version="40c16ec0b3ad03fc170f1369a58e7bbe662d82cd",
                        ),
                        Binary(
                            name="glslangValidator",
                            tags=["Windows", "x64", "Release"],
                            path=
                            "graphicsfuzz/bin/Windows/glslangValidator.exe",
                            version="40c16ec0b3ad03fc170f1369a58e7bbe662d82cd",
                        ),
                        Binary(
                            name="glslangValidator",
                            tags=["Mac", "x64", "Release"],
                            path="graphicsfuzz/bin/Mac/glslangValidator",
                            version="40c16ec0b3ad03fc170f1369a58e7bbe662d82cd",
                        ),
                        #
                        # spirv-opt
                        Binary(
                            name="spirv-opt",
                            tags=[
                                "Linux",
                                "x64",
                                "Release",
                                SPIRV_OPT_NO_VALIDATE_AFTER_ALL_TAG,
                            ],
                            path="graphicsfuzz/bin/Linux/spirv-opt",
                            version="a2ef7be242bcacaa9127a3ce011602ec54b2c9ed",
                        ),
                        Binary(
                            name="spirv-opt",
                            tags=[
                                "Windows",
                                "x64",
                                "Release",
                                SPIRV_OPT_NO_VALIDATE_AFTER_ALL_TAG,
                            ],
                            path="graphicsfuzz/bin/Windows/spirv-opt.exe",
                            version="a2ef7be242bcacaa9127a3ce011602ec54b2c9ed",
                        ),
                        Binary(
                            name="spirv-opt",
                            tags=[
                                "Mac",
                                "x64",
                                "Release",
                                SPIRV_OPT_NO_VALIDATE_AFTER_ALL_TAG,
                            ],
                            path="graphicsfuzz/bin/Mac/spirv-opt",
                            version="a2ef7be242bcacaa9127a3ce011602ec54b2c9ed",
                        ),
                        #
                        # spirv-dis
                        Binary(
                            name="spirv-dis",
                            tags=["Linux", "x64", "Release"],
                            path="graphicsfuzz/bin/Linux/spirv-dis",
                            version="a2ef7be242bcacaa9127a3ce011602ec54b2c9ed",
                        ),
                        Binary(
                            name="spirv-dis",
                            tags=["Windows", "x64", "Release"],
                            path="graphicsfuzz/bin/Windows/spirv-dis.exe",
                            version="a2ef7be242bcacaa9127a3ce011602ec54b2c9ed",
                        ),
                        Binary(
                            name="spirv-dis",
                            tags=["Mac", "x64", "Release"],
                            path="graphicsfuzz/bin/Mac/spirv-dis",
                            version="a2ef7be242bcacaa9127a3ce011602ec54b2c9ed",
                        ),
                        #
                        # spirv-as
                        Binary(
                            name="spirv-as",
                            tags=["Linux", "x64", "Release"],
                            path="graphicsfuzz/bin/Linux/spirv-as",
                            version="a2ef7be242bcacaa9127a3ce011602ec54b2c9ed",
                        ),
                        Binary(
                            name="spirv-as",
                            tags=["Windows", "x64", "Release"],
                            path="graphicsfuzz/bin/Windows/spirv-as.exe",
                            version="a2ef7be242bcacaa9127a3ce011602ec54b2c9ed",
                        ),
                        Binary(
                            name="spirv-as",
                            tags=["Mac", "x64", "Release"],
                            path="graphicsfuzz/bin/Mac/spirv-as",
                            version="a2ef7be242bcacaa9127a3ce011602ec54b2c9ed",
                        ),
                        #
                        # spirv-val
                        Binary(
                            name="spirv-val",
                            tags=["Linux", "x64", "Release"],
                            path="graphicsfuzz/bin/Linux/spirv-val",
                            version="a2ef7be242bcacaa9127a3ce011602ec54b2c9ed",
                        ),
                        Binary(
                            name="spirv-val",
                            tags=["Windows", "x64", "Release"],
                            path="graphicsfuzz/bin/Windows/spirv-val.exe",
                            version="a2ef7be242bcacaa9127a3ce011602ec54b2c9ed",
                        ),
                        Binary(
                            name="spirv-val",
                            tags=["Mac", "x64", "Release"],
                            path="graphicsfuzz/bin/Mac/spirv-val",
                            version="a2ef7be242bcacaa9127a3ce011602ec54b2c9ed",
                        ),
                    ],
                ))),
        )
    ]
예제 #7
0
    "Mac_x64_Release",
]
PLATFORM_SUFFIXES_RELWITHDEBINFO = [
    "Linux_x64_RelWithDebInfo",
    "Windows_x64_RelWithDebInfo",
    "Mac_x64_RelWithDebInfo",
]

DEFAULT_SPIRV_TOOLS_VERSION = "983b5b4fccea17cab053de24d51403efb4829158"

DEFAULT_AMBER_VERSION = "298b24a4379658949bcc5256f9b54678613208c1"

DEFAULT_BINARIES = [
    Binary(
        name="glslangValidator",
        tags=["Debug"],
        version="1afa2b8cc57b92c6b769eb44a6854510b6921a0b",
    ),
    Binary(name="spirv-opt",
           tags=["Debug"],
           version=DEFAULT_SPIRV_TOOLS_VERSION),
    Binary(name="spirv-dis",
           tags=["Debug"],
           version=DEFAULT_SPIRV_TOOLS_VERSION),
    Binary(name="spirv-as",
           tags=["Debug"],
           version=DEFAULT_SPIRV_TOOLS_VERSION),
    Binary(name="spirv-val",
           tags=["Debug"],
           version=DEFAULT_SPIRV_TOOLS_VERSION),
    Binary(name="spirv-fuzz",
예제 #8
0
def fuzz_and_reduce_bug(
    active_device: str,
    seed: int,
    check_result: Callable[[], None],
    settings: Optional[Settings] = None,
    ignored_signatures: Optional[List[str]] = None,
) -> None:
    """
    Fuzz, find a bug, reduce it.

    Linux only.
    """
    # Test only works on Linux.
    if util.get_platform() != "Linux":
        return

    here = util.norm_path(Path(__file__).absolute()).parent
    temp_dir: Path = here.parent / "temp"

    assert temp_dir.is_dir()

    os.chdir(temp_dir)

    # Create ROOT file in temp/ if needed.
    fuzz.try_get_root_file()

    work_dir = temp_dir / fuzz.get_random_name()[:8]
    util.mkdir_p_new(work_dir)
    os.chdir(work_dir)

    log(f"Changed to {str(work_dir)}")

    if settings is None:
        settings = Settings()
        settings.CopyFrom(settings_util.DEFAULT_SETTINGS)

    settings.device_list.CopyFrom(
        DeviceList(
            active_device_names=[active_device],
            devices=[
                Device(
                    name="amdllpc",
                    shader_compiler=DeviceShaderCompiler(
                        binary="amdllpc",
                        args=[
                            "-gfxip=9.0.0", "-verify-ir", "-auto-layout-desc"
                        ],
                    ),
                    binaries=[
                        Binary(
                            name="amdllpc",
                            tags=["Release"],
                            version="c21d76dceaf26361f9b6b3838a955ec3301506b5",
                        ),
                    ],
                ),
                Device(
                    name="swift_shader",
                    swift_shader=DeviceSwiftShader(),
                    binaries=[
                        Binary(
                            name="swift_shader_icd",
                            tags=["Release"],
                            version="6d69aae0e1ab49190ea46cd1c999fd3d02e016b9",
                        ),
                    ],
                    ignored_crash_signatures=ignored_signatures,
                ),
            ],
        ))

    spirv_tools_version = "983b5b4fccea17cab053de24d51403efb4829158"

    settings.latest_binary_versions.extend([
        Binary(
            name="glslangValidator",
            tags=["Release"],
            version="1afa2b8cc57b92c6b769eb44a6854510b6921a0b",
        ),
        Binary(name="spirv-opt", tags=["Release"],
               version=spirv_tools_version),
        Binary(name="spirv-dis", tags=["Release"],
               version=spirv_tools_version),
        Binary(name="spirv-as", tags=["Release"], version=spirv_tools_version),
        Binary(name="spirv-val", tags=["Release"],
               version=spirv_tools_version),
        Binary(name="spirv-fuzz",
               tags=["Release"],
               version=spirv_tools_version),
        Binary(name="spirv-reduce",
               tags=["Release"],
               version=spirv_tools_version),
        Binary(
            name="graphicsfuzz-tool",
            tags=[],
            version="7b143bcb3ad38b64ddc17d132886636b229b6684",
        ),
    ])
    # Add default binaries; the ones above have priority.
    settings.latest_binary_versions.extend(binaries_util.DEFAULT_BINARIES)

    settings.extra_graphics_fuzz_generate_args.append("--small")
    settings.extra_graphics_fuzz_generate_args.append("--single-pass")

    settings.extra_graphics_fuzz_reduce_args.append("--max-steps")
    settings.extra_graphics_fuzz_reduce_args.append("2")

    settings_util.write(settings, settings_util.DEFAULT_SETTINGS_FILE_PATH)

    # Add shaders.
    binary_manager = binaries_util.get_default_binary_manager(settings)
    graphicsfuzz_tool = binary_manager.get_binary_path_by_name(
        "graphicsfuzz-tool")
    sample_shaders_path: Path = graphicsfuzz_tool.path.parent.parent.parent / "shaders" / "samples" / "310es"
    util.copy_dir(sample_shaders_path, Path() / fuzz.REFERENCES_DIR)
    util.copy_dir(sample_shaders_path, Path() / fuzz.DONORS_DIR)

    fuzz.main_helper(
        settings_path=settings_util.DEFAULT_SETTINGS_FILE_PATH,
        iteration_seed_override=seed,
        override_sigint=False,
        use_amber_vulkan_loader=True,
    )

    check_result()

    os.chdir(here)
    shutil.rmtree(work_dir)
예제 #9
0
    "Linux_x64_Release",
    "Windows_x64_Release",
    "Mac_x64_Release",
]
PLATFORM_SUFFIXES_RELWITHDEBINFO = [
    "Linux_x64_RelWithDebInfo",
    "Windows_x64_RelWithDebInfo",
    "Mac_x64_RelWithDebInfo",
]

DEFAULT_SPIRV_TOOLS_VERSION = "f1e5cd73f658abcc23ee96d78f2dc27c4b7028c1"

DEFAULT_BINARIES = [
    Binary(
        name="glslangValidator",
        tags=["Debug"],
        version="18d6b6b63e9adc2aa2cce1ce85d1c348f9475118",
    ),
    Binary(name="spirv-opt",
           tags=["Debug"],
           version=DEFAULT_SPIRV_TOOLS_VERSION),
    Binary(name="spirv-dis",
           tags=["Debug"],
           version=DEFAULT_SPIRV_TOOLS_VERSION),
    Binary(name="spirv-as",
           tags=["Debug"],
           version=DEFAULT_SPIRV_TOOLS_VERSION),
    Binary(name="spirv-val",
           tags=["Debug"],
           version=DEFAULT_SPIRV_TOOLS_VERSION),
    Binary(name="spirv-fuzz",