def run_demo(self): config = parse_config(os.path.join(gibson2.assets_path, 'example_configs/turtlebot_demo.yaml')) s = Simulator(mode='gui', image_width=700, image_height=700) scene = BuildingScene('Rs_interactive', is_interactive=True) s.import_scene(scene) turtlebot = Turtlebot(config) s.import_robot(turtlebot) for i in range(10000): turtlebot.apply_action([0.1,0.5]) s.step() s.disconnect()
def benchmark(render_to_tensor=False, resolution=512): config = parse_config('../configs/turtlebot_demo.yaml') s = Simulator(mode='headless', image_width=resolution, image_height=resolution, render_to_tensor=render_to_tensor) scene = BuildingScene('Rs', build_graph=True, pybullet_load_texture=True) s.import_scene(scene) turtlebot = Turtlebot(config) s.import_robot(turtlebot) n_frame = 500 start = time.time() for i in range(n_frame): turtlebot.apply_action([0.1,0.1]) s.step() rgb = s.renderer.render_robot_cameras(modes=('rgb')) physics_render_elapsed = time.time() - start print("physics simulation + rendering rgb, resolution {}, render_to_tensor {}: {} fps".format(resolution, render_to_tensor, n_frame/physics_render_elapsed)) start = time.time() for i in range(n_frame): rgb = s.renderer.render_robot_cameras(modes=('rgb')) render_elapsed = time.time() - start print("Rendering rgb, resolution {}, render_to_tensor {}: {} fps".format(resolution, render_to_tensor, n_frame/render_elapsed)) start = time.time() for i in range(n_frame): rgb = s.renderer.render_robot_cameras(modes=('3d')) render_elapsed = time.time() - start print("Rendering 3d, resolution {}, render_to_tensor {}: {} fps".format(resolution, render_to_tensor, n_frame / render_elapsed)) start = time.time() for i in range(n_frame): rgb = s.renderer.render_robot_cameras(modes=('normal')) render_elapsed = time.time() - start print("Rendering normal, resolution {}, render_to_tensor {}: {} fps".format(resolution, render_to_tensor, n_frame / render_elapsed)) s.disconnect()
def main(): config = parse_config('../configs/turtlebot_demo.yaml') s = Simulator(mode='gui', image_width=512, image_height=512) scene = BuildingScene('Rs', build_graph=True, pybullet_load_texture=True) s.import_scene(scene) turtlebot = Turtlebot(config) s.import_robot(turtlebot) for _ in range(10): obj = YCBObject('003_cracker_box') s.import_object(obj) obj.set_position_orientation(np.random.uniform(low=0, high=2, size=3), [0, 0, 0, 1]) for i in range(10000): with Profiler('Simulator step'): turtlebot.apply_action([0.1, 0.1]) s.step() rgb = s.renderer.render_robot_cameras(modes=('rgb')) s.disconnect()
import yaml from gibson2.core.physics.robot_locomotors import Turtlebot from gibson2.core.simulator import Simulator from gibson2.core.physics.scene import BuildingScene, StadiumScene from gibson2.utils.utils import parse_config import pytest import pybullet as p import numpy as np from gibson2.core.render.profiler import Profiler config = parse_config('../configs/turtlebot_p2p_nav.yaml') s = Simulator(mode='gui', resolution=512, render_to_tensor=False) scene = BuildingScene('Bolton') s.import_scene(scene) turtlebot = Turtlebot(config) s.import_robot(turtlebot) p.resetBasePositionAndOrientation(scene.ground_plane_mjcf[0], posObj=[0, 0, -10], ornObj=[0, 0, 0, 1]) for i in range(2000): with Profiler('simulator step'): turtlebot.apply_action([0.1, 0.1]) s.step() rgb = s.renderer.render_robot_cameras(modes=('rgb')) s.disconnect()