예제 #1
0
    def __init__(self,
                 size,
                 position=(0, 0, 0, 1),
                 cs=(0, 1, 0, 1),
                 style=DEFAULT_STYLE,
                 axes_unit=None):

        super().__init__()

        # state
        self.cs = cs
        self.size = size
        self.position = position

        if axes_unit is not None:
            self.axes_unit = axes_unit

        #self.axes_unit = (0.1, 0.1)
        self._style = Style(
            {
                'border': parse_4f1_1c4,
                'background-color': parse_1c4,
                'grid-color': parse_1c4,
                'grid-sub-color': parse_1c4,
                'plot-background-color': parse_1c4,
                'plot-padding': parse_4f1,
                'min-size': parse_2f1,
                'plot-scaling': float,
            }, style)

        self.background_color = self._style['background-color']
        self.plot_background_color = self._style['plot-background-color']
        self.plot_padding = self._style['plot-padding']
        self.ubo = None

        self.on_plot = Event()

        self._plot_margin = vec4((0, 0, 0, 0))
        self.grid = None
        self.layer = None

        self._graphs = []
        self._graphs_initialized = False

        self._init()
        self.a = False
        self.last_fr = False
        self.on_plot.once(self.init_graphs)

        self.cmc = [
            [1, 0, 0, 1],
            [1, 1, 0, 1],
            [1, 0, 1, 1],
            [0, 1, 0, 1],
            [0, 0, 1, 1],
            [1, 1, 1, 1],
        ]
예제 #2
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    def __init__(self):
        self.gl_buffer_base_register = {}
        self._next_free_gl_buffer_base_index = 0

        self.on_ready = Event()
        self.on_cycle = Event()
        self.on_resize = Event()
        self.on_close = Event()

        self.active_keys = set()
예제 #3
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def _transform_observables(context, mutator, transformation, *observable):
    # the dispatcher arguments will be the observable values.
    dspargs = [None] * len(observable)

    # an context having a on_change attribute implies that
    # it is itself mutable (otherwise one could not append event listeners).
    # => mutator must be callable
    if hasattr(context, 'on_change'):
        if not hasattr(mutator, '__call__'):
            raise ValueError('mutator')
        on_change = context.on_change
        __dispatch = mutator
    else:
        # a context without on_change attribute can either be mutable
        # or immutable. Here it is mutable if a mutator exists.
        on_change = Event()
        if hasattr(mutator, '__call__'):

            def __dispatch(val):
                mutator(val)

                # context is mutable, so pass context itself as
                # the first event argument.
                on_change(context)
        else:
            # it just does not make sense to use a context here, since it will be overwritten
            # directly when the initial valaue is transformed.
            if context is not None:
                raise ValueError(
                    'context must be None since it is implicitly given by transformation if mutator is None.'
                )

            def __dispatch(val):
                # the context is immutable so pass the value
                # from the transformation as the event argument.
                on_change(val)

    # dispatch if the i-th observable has changes
    def _callback(i, context):
        dspargs[i] = context
        __dispatch(transformation(*dspargs))

    # initialize dispatching args and assign
    # event handlers to observables.
    for i, s in enumerate(observable):
        dspargs[i] = bind(s, partial(_callback, i))

    # transform the initial value and dispatch
    val = transformation(*dspargs)
    __dispatch(val)

    # object is mutable and is an observable
    if hasattr(context, 'on_change'):
        return context
    else:
        if hasattr(mutator, '__call__'):
            return (context, on_change)  # mutable, no observable
        else:
            return (val, on_change)  # immutable, no observable
예제 #4
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 def __init__(self):
     self.on_ready = Event()
     self.on_init = Event()
     self.on_cycle = Event()
     self.on_close = Event()
예제 #5
0
 def __init__(self):
     self.on_tick = Event()
     self._ = ObservablesAccessor(self)
예제 #6
0
파일: __init__.py 프로젝트: keksnicoh/gpupy
 def __init__(self):
     super().__init__()
     self.on_pre_render = Event()
     self.on_post_render = Event()
예제 #7
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class Plotter2d(Widget):

    UBO_DTYPE = np.dtype([('mat_cs', np.float32, (4, 4)),
                          ('cs', np.float32, 4), ('cs_size', np.float32, 2)])

    # widget configuration
    size = attributes.VectorAttribute(2)
    position = attributes.VectorAttribute(4, (0, 0, 0, 1))

    # configuration space determines [minx, maxx, miny, maxy]
    cs = attributes.VectorAttribute(4, (0, 1, 0, 1))

    # axes configuration
    # size of one unit (sx, sy) in configuration space
    axes_unit = attributes.VectorAttribute(2, (0.25, 0.25))

    # division of one axes_unit into sub units
    minor_axes_n = attributes.VectorAttribute(2, (5, 5))

    # the plot plane is implemented via framebuffer. this factor
    # allows to adjust the resolution of the framebuffer viewport.
    plot_resolution_factor = attributes.CastedAttribute(float, 1)

    background_color = attributes.VectorAttribute(4, (0, 0, 0, 1))
    plot_background_color = attributes.VectorAttribute(4, (0, 0, 0, 1))
    plot_padding = attributes.VectorAttribute(4, (0, 0, 0, 0))

    # common precomputed properties
    cs_size = attributes.ComputedAttribute(
        cs, descriptor=attributes.VectorAttribute(2), transformation=cs_size)

    def __init__(self,
                 size,
                 position=(0, 0, 0, 1),
                 cs=(0, 1, 0, 1),
                 style=DEFAULT_STYLE,
                 axes_unit=None):

        super().__init__()

        # state
        self.cs = cs
        self.size = size
        self.position = position

        if axes_unit is not None:
            self.axes_unit = axes_unit

        #self.axes_unit = (0.1, 0.1)
        self._style = Style(
            {
                'border': parse_4f1_1c4,
                'background-color': parse_1c4,
                'grid-color': parse_1c4,
                'grid-sub-color': parse_1c4,
                'plot-background-color': parse_1c4,
                'plot-padding': parse_4f1,
                'min-size': parse_2f1,
                'plot-scaling': float,
            }, style)

        self.background_color = self._style['background-color']
        self.plot_background_color = self._style['plot-background-color']
        self.plot_padding = self._style['plot-padding']
        self.ubo = None

        self.on_plot = Event()

        self._plot_margin = vec4((0, 0, 0, 0))
        self.grid = None
        self.layer = None

        self._graphs = []
        self._graphs_initialized = False

        self._init()
        self.a = False
        self.last_fr = False
        self.on_plot.once(self.init_graphs)

        self.cmc = [
            [1, 0, 0, 1],
            [1, 1, 0, 1],
            [1, 0, 1, 1],
            [0, 1, 0, 1],
            [0, 0, 1, 1],
            [1, 1, 1, 1],
        ]

    # -- graph api

    def init_graphs(self):
        for graph in self._graphs:
            graph.init()
        self._graphs_initialized = True

    def append(self, graph):
        self._graphs.append(graph)
        if self._graphs_initialized:
            graph.init()
            graph.resolution = self.plotframe.resulution
            graph.viewport = self.plotframe.resulution

    def __iadd__(self, graph):
        self.append(graph)
        return self

    # -- init

    def _init(self):
        self._initlayer()
        self._initplotcam()
        self._init_grid()
        self._init_ubo()

    # -- plot ubo

    def _init_ubo(self):
        """ initializes plotting ubo """
        self.ubo = BufferObject.to_device(np.zeros(1,
                                                   dtype=Plotter2d.UBO_DTYPE),
                                          target=GL_UNIFORM_BUFFER)
        buffer_base = GPUPY_GL.CONTEXT.buffer_base('gpupy.plot.plotter2d')
        self.ubo.bind_buffer_base(buffer_base)
        self.update_ubo()

    @cs.on_change
    def update_ubo(self, *e):
        self.ubo.host['mat_cs'] = mat_cs(self.cs, self.layer.content_size)
        self.ubo.host['cs'] = self.cs.values
        self.ubo.host['cs_size'] = cs_size(self.cs)
        self.ubo.sync_gpu()

    # -- grid

    def _init_grid(self):
        """ initializes grid component """
        major_grid = observables.transform_observables(
            transformation=grid, observables=(self.axes_unit, self.cs))

        self.grid = CartesianGrid(
            size=self.layer.content_size,
            position=self.layer.content_position,
            cs=self.cs,
            major_grid=major_grid,
            major_grid_color=self._style['grid-color'],
            minor_grid_color=self._style['grid-sub-color'],
            background_color=self.plot_background_color,
            resolution=self.layer.content_size,
            minor_grid_n=self.minor_axes_n)  #.dev()

    # -- camera

    def _initplotcam(self):
        """
        creates a plot camera which is connected to
        the configuration space
        """
        pos = observables.transform_observables(
            lambda s: (s[0] * 0.5, s[1] * 0.5, 1), vecn((0, 0, 0)),
            (self.layer.content_size, ))
        self.plotcam = Camera2D(self.layer.content_size, pos)

    # -- container

    def _initlayer(self):
        """ initializes main plotcontainer.
            the plotcontainer manages border, margin padding
            and contains the main plot framebuffer """

        layer = Container(size=self.size,
                          position=self.position,
                          margin=self._plot_margin,
                          padding=self.plot_padding,
                          border=self._style['border'][0],
                          border_color=self._style['border'][1])

        self.plotframe = FrameWidget(position=layer.content_position,
                                     size=layer.content_size,
                                     resulution=layer.content_size,
                                     clear_color=(0, 0, 0, 0))
        self.layer = layer
        self.layer.content_size.on_change.append(self.update_ubo)

    def tick(self):
        self.on_tick()

        # -- tick the components
        self.plotcam.enable()
        self.layer.tick()
        self.grid.tick()
        self.plotframe.tick()

        # -- graph rendering
        self.plotframe.use()
        self.plotcam.enable()
        self.on_plot()
        self.ubo.bind_buffer_base(
            GPUPY_GL.CONTEXT.buffer_base('gpupy.plot.plotter2d'))
        for graph in self._graphs:
            graph.tick()
            graph.render()
        self.plotframe.unuse()

    def draw(self):
        self.grid.render()
        self.layer.render()
        self.plotframe.render()
예제 #8
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 def __init__(self, *args, **kwargs):
     super().__init__(*args, **kwargs)
     self.on_change = Event()
예제 #9
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 def __create__(self, val):
     return val, Event()
예제 #10
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 def __create__(self, val):
     return (self._cast(val) if val is not None else None), Event()