def mousePressEvent(self, event): if event.button() != Qt.LeftButton: return if self.myMode == self.InsertItem: self.addDiagramItem(event.scenePos()) if self.virtualRect is not None: self.removeItem(self.virtualRect) self.virtualRect = None elif self.myMode == self.InsertLine: # self.line = QGraphicsLineItem(QLineF( event.scenePos(), # event.scenePos())) self.line = CosineLine(QLineF(event.scenePos(), event.scenePos())) self.addItem(self.line) elif self.myMode == self.MoveItem: mousePos = event.scenePos() item = self.itemAt(mousePos.x(), mousePos.y(), QTransform()) if isinstance(item, DiagramItemOutput) or \ isinstance(item, DiagramItemRow): self.myMode = self.InsertLine self.line = CosineLine( QLineF(event.scenePos(), event.scenePos())) self.addItem(self.line) elif item is None: self.myMode = self.SelectItem self.selectPoint = event.scenePos() self.selectRect = SelectionRect( QRectF(self.selectPoint, QSizeF(1, 1))) self.addItem(self.selectRect) super(DiagramScene, self).mousePressEvent(event)
def mousePressEvent(self, event): if event.button() != Qt.LeftButton: return mousePos = event.scenePos() item = self.itemAt(mousePos.x(), mousePos.y(), QTransform()) if item is None: self.myMode = self.SelectItem self.selectPoint = event.scenePos() self.selectRect = SelectionRect( QRectF(self.selectPoint, QSizeF(1, 1))) self.addItem(self.selectRect) super(self.__class__, self).mousePressEvent(event)
class DiagramScene(QDMGraphicsScene): InsertItem, InsertLine, MoveItem, SelectItem = list(range(4)) # itemInserted = pyqtSignal(DiagramItem) itemSelected = pyqtSignal(QGraphicsItem) cuteSignal = pyqtSignal(str) resetModeSignal = pyqtSignal() editSignal = pyqtSignal() def __init__(self, cKey): super(DiagramScene, self).__init__() self.controllerKey = cKey self.showDynamicMenu = True self.myMode = self.MoveItem self.myItemColor = Qt.white self.myLineColor = Qt.black self.line = None self.virtualRect = None self.selectRect = None self.errorRect = None self.selectPoint = None self.myFont = QFont() self.undoStack = QUndoStack(self) # 用户hash node id -> node的映射 # 方便根据node id来查找到node self.cache = {} self.uuididxmap = {} self.isGlobal = None self.isRun = False self.breakPoints = [] # [uuid] def setUuidIdxMap(self, uuididx): self.uuididxmap = uuididx def createContextMenu(self): """创建右键菜单栏""" self.menu = QMenu() menuTreeData = ControllerManager().menuTree.tree self.genDynamicMenu(menuTreeData, self.menu) for submenu in self.menu.children()[1:]: if submenu.isEmpty(): self.menu.removeAction(submenu.menuAction()) def genDynamicMenu(self, data, parentMenu): for category in list(data.keys()): if type(data[category]) == OrderedDict: subMenu = parentMenu.addMenu(category) self.genDynamicMenu(data[category], subMenu) else: action_id = category action_name = data[category][0] action = parentMenu.addAction(action_name) action.triggered.connect( partial(self.chooseInsertItem, [action_name, action_id])) def contextMenuEvent(self, event): transform = QTransform(1, 0, 0, 0, 1, 0, 0, 0, 1) if self.itemAt(event.scenePos(), transform): QGraphicsScene.contextMenuEvent(self, event) else: if not self.showDynamicMenu: return self.menu.exec_(event.screenPos()) super().contextMenuEvent(event) def chooseInsertItem(self, name): controller = ControllerManager().getController(self.controllerKey) controller.selectedItemType = ItemType(*name) self.setMode(DiagramScene.InsertItem) def cuteMessage(self, message): print('in cute') def setLineColor(self, color): self.myLineColor = color if self.isItemChange(Arrow): item = self.selectedItems()[0] item.setColor(self.myLineColor) self.update() def setItemColor(self, color): self.myItemColor = color if self.isItemChange(DiagramItem): item = self.selectedItems()[0] item.setBrush(self.myItemColor) def setItemTitle(self, title): for item in self.selectedItems(): if isinstance(item, DiagramItem): item.setTitle(title) break def setMode(self, mode): self.myMode = mode def mousePressEvent(self, event): if event.button() != Qt.LeftButton: return if self.myMode == self.InsertItem: self.addDiagramItem(event.scenePos()) if self.virtualRect is not None: self.removeItem(self.virtualRect) self.virtualRect = None elif self.myMode == self.InsertLine: # self.line = QGraphicsLineItem(QLineF( event.scenePos(), # event.scenePos())) self.line = CosineLine(QLineF(event.scenePos(), event.scenePos())) self.addItem(self.line) elif self.myMode == self.MoveItem: mousePos = event.scenePos() item = self.itemAt(mousePos.x(), mousePos.y(), QTransform()) if isinstance(item, DiagramItemOutput) or \ isinstance(item, DiagramItemRow): self.myMode = self.InsertLine self.line = CosineLine( QLineF(event.scenePos(), event.scenePos())) self.addItem(self.line) elif item is None: self.myMode = self.SelectItem self.selectPoint = event.scenePos() self.selectRect = SelectionRect( QRectF(self.selectPoint, QSizeF(1, 1))) self.addItem(self.selectRect) super(DiagramScene, self).mousePressEvent(event) def mouseMoveEvent(self, event): if self.myMode == self.InsertLine and self.line: newLine = QLineF(self.line.line().p1(), event.scenePos()) self.line.setLine(newLine) elif self.myMode == self.MoveItem: super(DiagramScene, self).mouseMoveEvent(event) elif self.myMode == self.InsertItem: if self.virtualRect is None: self.virtualRect = VirtualRect() self.addItem(self.virtualRect) self.virtualRect.setPos(event.scenePos()) else: self.virtualRect.setPos(event.scenePos()) elif self.myMode == self.SelectItem: v = event.scenePos() - self.selectPoint rect = QRectF(self.selectPoint, QSizeF(v.x(), v.y())) newRect = rect.normalized() self.selectRect.setRect(newRect) def mouseReleaseEvent(self, event): if self.myMode == self.InsertLine and self.line: startItems = self.items(self.line.line().p1()) if len(startItems) and startItems[0] == self.line: startItems.pop(0) endItems = self.items(self.line.line().p2()) if len(endItems) and endItems[0] == self.line: endItems.pop(0) self.removeItem(self.line) if len(startItems) and len( endItems) and startItems[0] != endItems[0]: # isinstance(startItems[0],DiagramItemRow) and \ # isinstance(endItems[0],DiagramItemRow) and \ # 此处由于连线的原因, # startItem 是Output # endItem 是 Input # 建立连接时,应该调换过来 self.makeConnection(startItems[0], endItems[0]) self.resetMode() elif self.myMode == self.MoveItem: mousePos = event.scenePos() item = self.itemAt(mousePos.x(), mousePos.y(), QTransform()) elif self.myMode == self.SelectItem: if self.selectRect is not None: gitems = self.items(self.selectRect.rect(), Qt.IntersectsItemShape) hasSelects = False for gitem in gitems: if isinstance(gitem, DiagramItem) or \ isinstance(gitem, CosineConnection) or \ isinstance(gitem, FreeCommentItem): gitem.setSelected(True) hasSelects = True if not hasSelects: # 点选连线附近,可以选中连线 mousePos = event.scenePos() topLeftPoint = QPointF(mousePos.x(), mousePos.y()) + QPointF(-5, -5) tinyRect = QRectF(topLeftPoint, QSizeF(10, 10)) titems = self.items(tinyRect, Qt.IntersectsItemShape) for titem in titems: if isinstance(titem, CosineConnection): titem.setSelected(True) self.removeItem(self.selectRect) self.resetMode() self.selectRect = None self.selectPoint = None self.line = None super(DiagramScene, self).mouseReleaseEvent(event) def resetMode(self): self.setMode(self.MoveItem) self.resetModeSignal.emit() def addDiagramItem(self, scenePos): controller = ControllerManager().getController(self.controllerKey) data = {'type': '%s' % controller.selectedItemType.typeId} data.update({'pos': {'x': scenePos.x(), 'y': scenePos.y()}}) command = CommandAdd(self, data) self.undoStack.push(command) # 跟踪计数 ControllerManager().tracker.trackAdd( controller.selectedItemType.typeId) self.resetMode() def findAnyInputTypeSet(self, item): """ 找到 """ anyItemInputTypes = [] for chItem in item.childItems(): if isinstance(chItem, DiagramItemInput) and \ chItem.itemContent.contentType == 'Any': for arrow in chItem.arrows: anyItemInputTypes.append(arrow.connectionType) return anyItemInputTypes if len(anyItemInputTypes) != 0 else None def makeConnection(self, startItem, endItem): """ 带Undo/Redo功能的建立连接 """ restrictValueTypes = None if startItem.itemContent.contentType == 'Any': # 搜索大节点的所有输入值,找到Any类型的输入的附带值类型集合 restrictValueTypes = self.findAnyInputTypeSet( startItem.parentItem()) # print 'restrictValueTypes', restrictValueTypes if not mechanism.canConnect(startItem, endItem, restrictValueTypes): return controller = ControllerManager().getController(self.controllerKey) if endItem.itemContent.contentType == 'Event': # Event,可以有任意多的入边 edgeData = { 'start': startItem.parentItem().uuid, 'end': endItem.parentItem().uuid, 'startItemTypeId': startItem.itemType.typeId, 'endItemTypeId': endItem.itemType.typeId } command = CommandLink(self, [deepcopy(edgeData)], description='add a link') self.undoStack.push(command) self.editSignal.emit() else: # 别的类型,只能有一条入边 # 且后续如果有别的边想要连入,必须删除之前连入的边 if len(endItem.arrows) == 0: # 没有连入的边 edgeData = { 'start': startItem.parentItem().uuid, 'end': endItem.parentItem().uuid, 'startItemTypeId': startItem.itemType.typeId, 'endItemTypeId': endItem.itemType.typeId } command = CommandLink(self, [deepcopy(edgeData)], description='add a link') self.undoStack.push(command) self.editSignal.emit() else: # 有连入的边,删除原来的边 oldArrow = endItem.arrows[0] edgeData = { 'start': oldArrow.startItem().parentItem().uuid, 'end': oldArrow.endItem().parentItem().uuid, 'startItemTypeId': oldArrow.startItem().itemType.typeId, 'endItemTypeId': oldArrow.endItem().itemType.typeId } delCommand = CommandUnLink(self, [edgeData], description='remove an arrow') self.undoStack.push(delCommand) # 再添加新边 arrow = CosineConnection(startItem, endItem) if startItem.itemContent.contentType != 'Any': arrow.setConnectionType(startItem.itemContent.contentType) arrow.setColor(startItem.itemContentColor) else: arrow.setConnectionType(endItem.itemContent.contentType) arrow.setColor(endItem.itemContentColor) # endItem.itemContent.contentValue = None edgeData = { 'start': arrow.startItem().parentItem().uuid, 'end': arrow.endItem().parentItem().uuid, 'startItemTypeId': arrow.startItem().itemType.typeId, 'endItemTypeId': arrow.endItem().itemType.typeId } command = CommandLink(self, [deepcopy(edgeData)], description='add a link') self.undoStack.push(command) self.editSignal.emit() def simpleMakeConnection(self, startItem, endItem): """ 不带Undo/Redo功能的建立连接,做必要的检查 """ if not mechanism.canConnect(startItem, endItem): return controller = ControllerManager().getController(self.controllerKey) if endItem.itemContent.contentType == 'Event': # Event,可以有任意多的入边 self.directConnection(startItem, endItem) else: # 别的类型,只能有一条入边 # 且后续如果有别的边想要连入,必须删除之前连入的边 if len(endItem.arrows) == 0: # 没有连入的边 self.directConnection(startItem, endItem) else: # 有连入的边,删除原来的边 oldArrow = endItem.arrows[0] delCommand = CommandUnLink(controller, oldArrow, description='remove an arrow') self.undoStack.push(delCommand) # 在添加新边 self.directConnection(startItem, endItem) self.editSignal.emit() def directConnection(self, startItem, endItem): """ 直接建立连接,不做任何检查 """ controller = ControllerManager().getController(self.controllerKey) arrow = CosineConnection(startItem, endItem) # print 'start type', startItem.itemContent.contentType if startItem.itemContent.contentType != 'Any': arrow.setConnectionType(startItem.itemContent.contentType) arrow.setColor(startItem.itemContentColor) else: arrow.setConnectionType(endItem.itemContent.contentType) arrow.setColor(endItem.itemContentColor) # controller.addEdge(startItem.parentItem(), # endItem.parentItem(), # startItem.itemType, # endItem.itemType, # startItem.itemContent.contentType) controller.addEdge(startItem.parentItem(), endItem.parentItem(), startItem.itemType, endItem.itemType, arrow.connectionType) startItem.addArrow(arrow) endItem.addArrow(arrow) arrow.setZValue(-1000.0) self.addItem(arrow) arrow.updatePosition() # 连线后不再具有值 endItem.itemContent.contentValue = None startItem.update() endItem.update() self.editSignal.emit() def simpleDisconnection(self, arrow): """ 简单地删除连接,不包含Undo/Redo功能 """ controller = ControllerManager().getController(self.controllerKey) controller.removeEdge(arrow.startItem().parentItem(), arrow.endItem().parentItem(), arrow.startItem().itemType.typeId, arrow.endItem().itemType.typeId) arrow.startItem().removeArrow(arrow) arrow.endItem().removeArrow(arrow) # 恢复默认值 arrow.endItem().itemContent.contentValue = arrow.endItem( ).itemContent.defaultValue arrow.startItem().update() arrow.endItem().update() self.removeItem(arrow) self.editSignal.emit() def isItemChange(self, type): for item in self.selectedItems(): if isinstance(item, type): return True return False def deleteSelectedItems(self): """ 删除所选择的items,先删除边,后删除节点, """ edgesData = [] controller = ControllerManager().getController(self.controllerKey) for item in self.selectedItems(): if isinstance(item, ConnectionBase): if item.startItem().parentItem().isSelected() or item.endItem( ).parentItem().isSelected(): continue edgeData = { 'start': item.startItem().parentItem().uuid, 'end': item.endItem().parentItem().uuid, 'startItemTypeId': item.startItem().itemType.typeId, 'endItemTypeId': item.endItem().itemType.typeId } edgesData.append(edgeData) if len(edgesData) != 0: command = CommandUnLink(self, edgesData, description='remove an/several arrows') self.undoStack.push(command) itemDatasWithEdge = [] for item in self.selectedItems(): if isinstance(item, DiagramItem): itemData = self.itemToDataWithEdge(item) itemDatasWithEdge.append(itemData) elif isinstance(item, FreeCommentItem): controller.removeFreeComment(item) self.removeItem(item) if len(itemDatasWithEdge) != 0: command = CommandDelete(self, itemDatasWithEdge, description='delete an or serveral items') self.undoStack.push(command) def selectedItemsCenter(self): poses = [] for item in self.selectedItems(): poses.append(item.pos()) if len(poses) == 0: return None avgx, avgy = 0.0, 0.0 for p in poses: avgx += p.x() avgy += p.y() avgx /= len(poses) avgy /= len(poses) return QPointF(avgx, avgy) def selectedNodesCenter(self): # This function is to replace selectedItemsCenter in copy and past items # because selectedItemsCenter has two disadvantages: # 1.contains edges, which makes the center out of the cluster of nodes # 2.actually the result is not center, but the weight center xRange = [] yRange = [] for item in self.selectedItems(): if isinstance(item, DiagramItem): pos = item.pos() xRange.append(pos.x()) yRange.append(pos.y()) if xRange: avgX = (min(xRange) + max(xRange)) / 2.0 avgY = (min(yRange) + max(yRange)) / 2.0 else: avgX = 0.0 avgY = 0.0 return QPointF(avgX, avgY) def selectedItemsBoundingRect(self): hasFlag = False xmin, xmax = 0.0, 0.0 ymin, ymax = 0.0, 0.0 for item in self.selectedItems(): if isinstance(item, CosineConnection): continue hasFlag = True polygon = item.polygon() for i in [polygon[0], polygon[2]]: p = i + item.pos() if p.x() < xmin: xmin = p.x() if p.x() > xmax: xmax = p.x() if p.y() < ymin: ymin = p.y() if p.y() > ymax: ymax = p.y() if not hasFlag: return None return QRectF(QPointF(xmin, ymin), QSizeF(xmax - xmin, ymax - ymin)) def getSelectedNodes(self): nodes = [] for item in self.selectedItems(): if isinstance(item, DiagramItem): nodes.append(item) return nodes def cmp_(self, x, y): if x.depth < y.depth: return -1 elif x.depth == y.depth: return 0 else: return 1 def _sortSelectedDiagramItemByDepth(self): selected = [] for item in self.selectedItems(): if isinstance(item, DiagramItem): selected.append(item) selected = sorted(selected, key=cmp_to_key(self.cmp_)) # selected = sorted(selected, self.cmp_(x, y)) return selected def copyItem(self): """ 拷贝项目 1. 求得当前选中的所有项目的外接矩形的中心 center。 2. 将选中的每个项目依次转化成带边数据itemDataWithEdge, 转化数据时,利用center和item本身的位置计算出相对位置。 """ selected = [] center = self.selectedNodesCenter() for item in self._sortSelectedDiagramItemByDepth(): selected.append(self.itemToDataWithEdge(item, center)) if len(selected) == 0: return for item in self.selectedItems(): item.setSelected(False) itemDatasWithEdge = deepcopy(selected) GraphisClipboard().setGraphicsItems(itemDatasWithEdge) def cutItem(self): selected = [] center = self.selectedItemsCenter() for item in self._sortSelectedDiagramItemByDepth(): selected.append(self.itemToDataWithEdge(item, center)) if len(selected) == 0: return GraphisClipboard().setGraphicsItems(selected) self.deleteSelectedItems() def pasteItem(self, mousePos=None): """ 粘贴项目 从剪贴板中拿到带边的节点数据,替换原有id后,交给CommandAdd处理, """ if not GraphisClipboard().hasGraphicsItems(): return itemDatasWithEdge = GraphisClipboard().graphicsItems() controller = ControllerManager().getController(self.controllerKey) # 生成和替换id old2NewIds = {} for itemData in itemDatasWithEdge: oldId = itemData['node']['id'] newId = controller.genUUID() old2NewIds[oldId] = newId self.replaceWithIdMap(itemDatasWithEdge, old2NewIds) command = CommandAdd(self, itemDatasWithEdge, description='add one/serveral items', mousePosition=mousePos) self.undoStack.push(command) def findSubItem(self, item, subItemTypeId): for subItem in item.childItems(): if isinstance(subItem, DiagramItemInput) or isinstance( subItem, DiagramItemOutput): if subItem.itemType.typeId == subItemTypeId: return subItem return None def replaceWithIdMap(self, itemDatasWithEdge, old2NewIds): for oldId, newId in list(old2NewIds.items()): # 替换入边中的 id for itemData in itemDatasWithEdge: inEdgesData = itemData['inEdgeData'] outEdgeData = itemData['outEdgeData'] for edgeData in inEdgesData: if edgeData['start'] == oldId: edgeData['start'] = newId if edgeData['end'] == oldId: edgeData['end'] = newId for edgeData in outEdgeData: if edgeData['start'] == oldId: edgeData['start'] = newId if edgeData['end'] == oldId: edgeData['end'] = newId if itemData['node']['id'] == oldId: itemData['node']['id'] = newId def itemToData(self, item, center): controller = ControllerManager().getController(self.controllerKey) itemData = controller.nodeToData(item, center) return itemData def itemToDataWithEdge(self, item, center=None): controller = ControllerManager().getController(self.controllerKey) itemDataWithEdge = controller.nodeToDataWithEdge(item, center) return itemDataWithEdge def widerSelectedItems(self): boundingRect = self.selectedItemsBoundingRect() for item in self.selectedItems(): if isinstance(item, DiagramItem): item.wider() if boundingRect is not None: self.update(boundingRect) def thinnerSelectedItems(self): boundingRect = self.selectedItemsBoundingRect() for item in self.selectedItems(): if isinstance(item, DiagramItem): item.thinner() if boundingRect is not None: self.update(boundingRect) def commentSelectedItems(self): for item in self.selectedItems(): if isinstance(item, DiagramItem): item.commentMe() def freeComment(self): view = self.views()[0] sz = view.size() width, height = sz.width(), sz.height() topLeft = view.mapToScene(0, 0) topLeftF = QPointF(topLeft.x(), topLeft.y()) fCommentPos = topLeftF + QPointF(width / 3, height / 3) freec = FreeCommentItem('自由注释') self.addItem(freec) freec.setPos(fCommentPos) controller = ControllerManager().getController(self.controllerKey) controller.addFreeComment(freec) def foldSelectedItems(self): boundingRect = self.selectedItemsBoundingRect() for item in self.selectedItems(): if isinstance(item, DiagramItem): item.fold() if boundingRect is not None: self.update(boundingRect) def unfoldSelectedItems(self): boundingRect = self.selectedItemsBoundingRect() for item in self.selectedItems(): if isinstance(item, DiagramItem): item.unfold() if boundingRect is not None: self.update(boundingRect) def locateError(self, iD, subItemId): """ 定位导表错误的位置,并用红色矩形框将错误项框出 """ # 找到父节点 if self.errorRect is None: self.errorRect = ErrorRect(QRectF(0, 0, 10, 10)) self.addItem(self.errorRect) assert iD in self.cache, '%s not in item cache' % iD targetItem = self.cache[iD] for subItem in targetItem.childItems(): if isinstance( subItem, DiagramItemInput) and subItem.itemType.typeId == subItemId: pos = subItem.scenePos() self.views()[0].centerOn(pos) self.errorRect.setRect(subItem.boundingRect()) self.errorRect.setPos(pos) return def clearError(self): self.removeItem(self.errorRect) self.errorRect = None def locateFind(self, node): pos = node.scenePos() self.views()[0].centerOn(pos) node.setHighLight(1) def locateFindNode(self, prevNodeList, nextNodeList): for prevNode in prevNodeList: prevNode.setHighLight(2) for nextNode in nextNodeList: nextNode.setHighLight(2) def locateFindEdge(self, prevEdgeList, nextEdgeList): for edge in prevEdgeList: edge.setHighLight() for edge in nextEdgeList: edge.setHighLight() def clearFind(self, targetNode, prevNodeList, nextNodeList, prevEdgeList, nextEdgeList): if targetNode is None: return targetNode.removeHighLight() for prevNode in prevNodeList: prevNode.removeHighLight() for nextNode in nextNodeList: nextNode.removeHighLight() for prevEdge in prevEdgeList: prevEdge.removeHighLight() for nextEdge in nextEdgeList: nextEdge.removeHighLight() def addToCache(self, item): if item.uuid not in self.cache: self.cache[item.uuid] = item else: print(item.uuid, 'already existes in scene') def removeFromCache(self, item): if item.uuid in self.cache: del self.cache[item.uuid] else: print('error', item.uuid, 'do not exist in scene')
class TemplateScene(QDMGraphicsScene): MoveItem, SelectItem = list(range(2)) itemSelected = pyqtSignal(QGraphicsItem) editSignal = pyqtSignal() def __init__(self): super(self.__class__, self).__init__() self.showDynamicMenu = True self.virtualRect = None self.selectRect = None self.selectPoint = None self.myMode = self.MoveItem self.autoGenAndLayoutMetaItems() def autoGenAndLayoutMetaItems(self): nodesDefData = loadJsonData('meta/nodes.json') if os.path.exists('meta/template.json'): self.templateData = loadJsonData('meta/template.json') else: self.templateData = {} leftMark = QPointF(-2000, -2050) topLeft = QPointF(-2000, -2050) lastCategory = None lastMaxHeight = 0 for nodeDef in nodesDefData: category = nodeDef['category'] if category != lastCategory: leftMark = leftMark + QPointF(0, lastMaxHeight + 50) topLeft = leftMark lastCategory = category lastMaxHeight = 0 item = self.addDiagramItem(nodeDef) itemRect = item.boundingRect() w, h = itemRect.width(), itemRect.height() item.setPos(topLeft + QPointF(w / 2, h / 2)) if h > lastMaxHeight: lastMaxHeight = h topLeft = topLeft + QPoint(w + 30, 0) def saveTemplate(self): dumpJsonData('meta/template.json', self.templateData) def mousePressEvent(self, event): if event.button() != Qt.LeftButton: return mousePos = event.scenePos() item = self.itemAt(mousePos.x(), mousePos.y(), QTransform()) if item is None: self.myMode = self.SelectItem self.selectPoint = event.scenePos() self.selectRect = SelectionRect( QRectF(self.selectPoint, QSizeF(1, 1))) self.addItem(self.selectRect) super(self.__class__, self).mousePressEvent(event) def mouseMoveEvent(self, event): if self.myMode == self.MoveItem: super(self.__class__, self).mouseMoveEvent(event) elif self.myMode == self.SelectItem: v = event.scenePos() - self.selectPoint rect = QRectF(self.selectPoint, QSizeF(v.x(), v.y())) newRect = rect.normalized() self.selectRect.setRect(newRect) def mouseReleaseEvent(self, event): if self.myMode == self.MoveItem: mousePos = event.scenePos() item = self.itemAt(mousePos.x(), mousePos.y(), QTransform()) elif self.myMode == self.SelectItem: if self.selectRect is not None: gitems = self.items(self.selectRect.rect(), Qt.IntersectsItemShape) hasSelects = False for gitem in gitems: if isinstance(gitem, DiagramItem) or \ isinstance(gitem, FreeCommentItem): gitem.setSelected(True) hasSelects = True self.removeItem(self.selectRect) self.resetMode() self.selectRect = None self.selectPoint = None self.line = None super(self.__class__, self).mouseReleaseEvent(event) def resetMode(self): self.myMode = self.MoveItem def addDiagramItem(self, data): item = DiagramItem(data=data, mode='template') self.addItem(item) return item def updateItemTextNote(self, typeId, note): assert type(note) == list print('update note for ', typeId, note) self.templateData[typeId] = note self.editSignal.emit() def getNoteText(self, typeId): note = self.templateData.get(typeId, None) return note[0] if note is not None else '' def getNote(self, typeId): return self.templateData.get(typeId, None)