예제 #1
0
 def __makeEfficiencyHeaderTooltip(cls, key, value):
     if value > 0:
         header = TOOLTIPS.battleresults_efficiencyheader(key)
         body = BigWorld.wg_getIntegralFormat(value)
         return makeTooltip(header, body)
     else:
         return None
예제 #2
0
 def __makeEfficiencyHeaderTooltip(cls, key, value):
     if value > 0:
         header = TOOLTIPS.battleresults_efficiencyheader(key)
         body = cls.__formatter(value)
         return makeTooltip(header, body)
     else:
         return None
예제 #3
0
 def __makeEfficiencyHeaderTooltip(cls, key, value):
     """Makes a tooltip for header efficiency (sum for damage, spotted, etc).
     :param key: tooltip key, see BATTLERESULTS_EFFICIENCYHEADER_ENUM
     :param value: value to display
     :return: prepared tooltip with necessary tags, for <=0 - return None
     """
     if value > 0:
         header = TOOLTIPS.battleresults_efficiencyheader(key)
         body = BigWorld.wg_getIntegralFormat(value)
         return makeTooltip(header, body)
     else:
         return None