def __init__(self, entity): super(EpicBattleTrainingLimits, self).__init__(entity, (VehicleIsValid(),), (TeamNoPlayersInBattle(PREBATTLE_TYPE.EPIC_TRAINING), TeamIsValid(), ObserverInTeamIsValid()))
def __init__(self, entity): super(BattleSessionLimits, self).__init__(entity, (VehicleIsValid(), ), (VehiclesLevelLimit(), TeamIsValid()))
def __init__(self, entity): super(LegacyLimits, self).__init__(entity, (VehicleIsValid(), ), (TeamIsValid(), ))
def __init__(self, entity): super(CompanyLimits, self).__init__(entity, (VehicleIsValid(), ), (VehiclesLevelLimit(), TeamIsValid()))