def __prepareVMData(self): if self.__dynPrice: currency, price = first( ((c, v) for c, v in self.__dynPrice.iteritems())) userCurrency = _getUserDynCurrency(currency) mayObtain = _mayObtainForDynCurrency(currency, price) else: money = Money(**self.__ordPrice) currency = money.getCurrency() price = money.get(currency, 0) userCurrency = _getUserMoney(currency) mayObtain = currency == Currency.GOLD or mayObtainForMoney( money) or mayObtainWithMoneyExchange(money) status = StyleBuyingStatus.BPNOTPASSED if not self.__battlePass.isCompleted( ) else (StyleBuyingStatus.AVAILABLE if mayObtain else StyleBuyingStatus.NOTENOUGHMONEY) return (currency, int(price), userCurrency, self.__level or 0, status)
def getPersonalVehicleDiscountPrice(self, typeCompDescr): """ Return price with max discount for selected vehicle """ defaultPrice = self.defaults.getItemPrice(typeCompDescr) currency = defaultPrice.getCurrency() personalVehicleDiscountPrice = None for discountID, discount in self.personalVehicleDiscounts.iteritems(): if discount.getTargetValue() == typeCompDescr: discountPrice = getPriceTupleWithDiscount( defaultPrice, discount.resource) if discountPrice is not None: tempPrice = Money(*discountPrice) if personalVehicleDiscountPrice is None or tempPrice.get( currency) <= personalVehicleDiscountPrice.get( currency): personalVehicleDiscountPrice = tempPrice return personalVehicleDiscountPrice
def _getTrainingButtonsForTankman(costsActual, costsDefault, currentMoney, vehicle=None, tankman=None): ingameShopEnabled = isIngameShopEnabled() trainingButtonsData = [] defaults = vehicle is None or tankman is None roleLevel = 0 sameVehicle = True sameVehicleType = True if not defaults: roleLevel = tankman.roleLevel sameVehicle = vehicle.intCD == tankman.vehicleNativeDescr.type.compactDescr sameVehicleType = sameVehicle if sameVehicle else vehicle.type == tankman.vehicleNativeType for costActual, costDefault in zip(costsActual, costsDefault): moneyDefault = Money(credits=costDefault[Currency.CREDITS] or None, gold=costDefault[Currency.GOLD] or None) moneyActual = Money(credits=costActual[Currency.CREDITS] or None, gold=costActual[Currency.GOLD] or None) trainingLevel = defaultTrainingLevel = costActual['roleLevel'] buttonState = moneyActual <= currentMoney or moneyActual.get( Currency.GOLD) is not None and ingameShopEnabled if not defaults: baseRoleLoss = costActual['baseRoleLoss'] classChangeRoleLoss = costActual['classChangeRoleLoss'] if sameVehicle: trainingLossMultiplier = 0.0 elif sameVehicleType: trainingLossMultiplier = baseRoleLoss else: trainingLossMultiplier = baseRoleLoss + classChangeRoleLoss trainingLevel = roleLevel - roleLevel * trainingLossMultiplier if trainingLevel < defaultTrainingLevel or sameVehicle: trainingLevel = defaultTrainingLevel buttonState = buttonState and ( trainingLevel > roleLevel if sameVehicle else trainingLevel >= defaultTrainingLevel) trainingButtonsData.append( _ButtonData(moneyDefault, moneyActual, trainingLevel, buttonState, sameVehicle)) return trainingButtonsData
def construct(self): xp = self.configuration.xp dailyXP = self.configuration.dailyXP buyPrice = self.configuration.buyPrice sellPrice = self.configuration.sellPrice unlockPrice = self.configuration.unlockPrice techTreeNode = self.configuration.node minRentPrice = self.configuration.minRentPrice rentals = self.configuration.rentals paddings = formatters.packPadding(left=-4) neededValue = 0 actionPrc = 0 if buyPrice and sellPrice: LOG_ERROR('You are not allowed to use buyPrice and sellPrice at the same time') return else: block = [] isUnlocked = self.vehicle.isUnlocked isInInventory = self.vehicle.isInInventory isNextToUnlock = False parentCD = None if techTreeNode is not None: isNextToUnlock = bool(int(techTreeNode.state) & NODE_STATE.NEXT_2_UNLOCK) parentCD = techTreeNode.unlockProps.parentID if xp: xpValue = self.vehicle.xp if xpValue: xPText = text_styles.expText(_int(xpValue)) icon = ICON_TEXT_FRAMES.FREE_XP if self.vehicle.isPremium else ICON_TEXT_FRAMES.XP block.append(formatters.packTextParameterWithIconBlockData(name=text_styles.main(TOOLTIPS.VEHICLE_XP), value=xPText, icon=icon, valueWidth=self._valueWidth, padding=paddings)) if dailyXP: attrs = g_itemsCache.items.stats.attributes if attrs & constants.ACCOUNT_ATTR.DAILY_MULTIPLIED_XP and self.vehicle.dailyXPFactor > 0: dailyXPText = text_styles.main(text_styles.expText('x' + _int(self.vehicle.dailyXPFactor))) block.append(formatters.packTextParameterWithIconBlockData(name=text_styles.main(TOOLTIPS.VEHICLE_DAILYXPFACTOR), value=dailyXPText, icon=ICON_TEXT_FRAMES.DOUBLE_XP_FACTOR, valueWidth=self._valueWidth, padding=paddings)) if unlockPrice: isAvailable, cost, need = getUnlockPrice(self.vehicle.intCD, parentCD) if cost > 0: neededValue = None if isAvailable and not isUnlocked and need > 0 and techTreeNode is not None: neededValue = need block.append(makePriceBlock(cost, CURRENCY_SETTINGS.UNLOCK_PRICE, neededValue, valueWidth=self._valueWidth)) if buyPrice and not (self.vehicle.isDisabledForBuy or self.vehicle.isPremiumIGR or self.vehicle.isTelecom): price = self.vehicle.buyPrice money = g_itemsCache.items.stats.money actionPrc = self.vehicle.actionPrc defaultPrice = self.vehicle.defaultPrice currency = price.getCurrency() buyPriceText = price.get(currency) oldPrice = defaultPrice.get(currency) neededValue = price.get(currency) - money.get(currency) neededValue = neededValue if neededValue > 0 else None if isInInventory or not isInInventory and not isUnlocked and not isNextToUnlock: neededValue = None block.append(makePriceBlock(buyPriceText, CURRENCY_SETTINGS.getBuySetting(currency), neededValue, oldPrice, actionPrc, valueWidth=self._valueWidth)) if sellPrice and not self.vehicle.isTelecom: sellPrice = self.vehicle.sellPrice if sellPrice.isSet(Currency.GOLD): sellPriceText = text_styles.gold(_int(sellPrice.gold)) sellPriceIcon = ICON_TEXT_FRAMES.GOLD else: sellPriceText = text_styles.credits(_int(sellPrice.credits)) sellPriceIcon = ICON_TEXT_FRAMES.CREDITS block.append(formatters.packTextParameterWithIconBlockData(name=text_styles.main(TOOLTIPS.VEHICLE_SELL_PRICE), value=sellPriceText, icon=sellPriceIcon, valueWidth=self._valueWidth, padding=paddings)) if minRentPrice and not self.vehicle.isPremiumIGR: minRentPricePackage = self.vehicle.getRentPackage() if minRentPricePackage: minRentPriceValue = Money(*minRentPricePackage['rentPrice']) minDefaultRentPriceValue = Money(*minRentPricePackage['defaultRentPrice']) actionPrc = self.vehicle.getRentPackageActionPrc(minRentPricePackage['days']) money = g_itemsCache.items.stats.money currency = minRentPriceValue.getCurrency() price = minRentPriceValue.get(currency) oldPrice = minDefaultRentPriceValue.get(currency) neededValue = minRentPriceValue.get(currency) - money.get(currency) neededValue = neededValue if neededValue > 0 else None block.append(makePriceBlock(price, CURRENCY_SETTINGS.getRentSetting(currency), neededValue, oldPrice, actionPrc, valueWidth=self._valueWidth)) if rentals and not self.vehicle.isPremiumIGR: rentFormatter = RentLeftFormatter(self.vehicle.rentInfo) rentLeftInfo = rentFormatter.getRentLeftStr('#tooltips:vehicle/rentLeft/%s', formatter=lambda key, countType, count, _ = None: {'left': count, 'descr': i18n.makeString(key % countType)}) if rentLeftInfo: block.append(formatters.packTextParameterWithIconBlockData(name=text_styles.main(rentLeftInfo['descr']), value=text_styles.main(rentLeftInfo['left']), icon=ICON_TEXT_FRAMES.RENTALS, valueWidth=self._valueWidth, padding=formatters.packPadding(left=-4, bottom=-16))) notEnoughMoney = neededValue > 0 hasAction = actionPrc > 0 return (block, notEnoughMoney or hasAction)
def construct(self): xp = self.configuration.xp dailyXP = self.configuration.dailyXP buyPrice = self.configuration.buyPrice sellPrice = self.configuration.sellPrice unlockPrice = self.configuration.unlockPrice techTreeNode = self.configuration.node minRentPrice = self.configuration.minRentPrice rentals = self.configuration.rentals futureRentals = self.configuration.futureRentals paddings = formatters.packPadding(left=-4) neededValue = 0 actionPrc = 0 if buyPrice and sellPrice: LOG_ERROR( 'You are not allowed to use buyPrice and sellPrice at the same time' ) return else: block = [] isUnlocked = self.vehicle.isUnlocked isInInventory = self.vehicle.isInInventory isNextToUnlock = False parentCD = None if techTreeNode is not None: isNextToUnlock = bool( int(techTreeNode.state) & NODE_STATE_FLAGS.NEXT_2_UNLOCK) parentCD = techTreeNode.unlockProps.parentID if xp: xpValue = self.vehicle.xp if xpValue: xPText = text_styles.expText(_int(xpValue)) icon = ICON_TEXT_FRAMES.FREE_XP if self.vehicle.isPremium else ICON_TEXT_FRAMES.XP block.append( formatters.packTextParameterWithIconBlockData( name=text_styles.main(TOOLTIPS.VEHICLE_XP), value=xPText, icon=icon, valueWidth=self._valueWidth, padding=paddings)) if dailyXP: attrs = g_itemsCache.items.stats.attributes if attrs & constants.ACCOUNT_ATTR.DAILY_MULTIPLIED_XP and self.vehicle.dailyXPFactor > 0: dailyXPText = text_styles.main( text_styles.expText('x' + _int(self.vehicle.dailyXPFactor))) block.append( formatters.packTextParameterWithIconBlockData( name=text_styles.main( TOOLTIPS.VEHICLE_DAILYXPFACTOR), value=dailyXPText, icon=ICON_TEXT_FRAMES.DOUBLE_XP_FACTOR, valueWidth=self._valueWidth, padding=paddings)) if unlockPrice: isAvailable, cost, need = getUnlockPrice( self.vehicle.intCD, parentCD) if cost > 0: neededValue = None if isAvailable and not isUnlocked and need > 0 and techTreeNode is not None: neededValue = need block.append( makePriceBlock(cost, CURRENCY_SETTINGS.UNLOCK_PRICE, neededValue, valueWidth=self._valueWidth)) if buyPrice: if self.vehicle.isRestorePossible(): price = self.vehicle.restorePrice defaultPrice = price currency = price.getCurrency() buyPriceText = price.get(currency) oldPrice = defaultPrice.get(currency) neededValue = _getNeedValue(price, currency) if isInInventory or not isInInventory and not isUnlocked and not isNextToUnlock: neededValue = None block.append( makePriceBlock(buyPriceText, CURRENCY_SETTINGS.RESTORE_PRICE, neededValue, oldPrice, actionPrc, valueWidth=self._valueWidth)) if self.vehicle.hasLimitedRestore(): timeKey, formattedTime = getTimeLeftInfo( self.vehicle.restoreInfo.getRestoreTimeLeft(), None) block.append( formatters.packTextParameterWithIconBlockData( name=text_styles.main( '#tooltips:vehicle/restoreLeft/%s' % timeKey), value=text_styles.main(formattedTime), icon=ICON_TEXT_FRAMES.ALERT if timeKey == 'hours' else ICON_TEXT_FRAMES.EMPTY, valueWidth=self._valueWidth, padding=formatters.packPadding(left=-4))) elif not (self.vehicle.isDisabledForBuy or self.vehicle.isPremiumIGR or self.vehicle.isTelecom): price = self.vehicle.buyPrice actionPrc = self.vehicle.actionPrc defaultPrice = self.vehicle.defaultPrice currency = price.getCurrency() buyPriceText = price.get(currency) oldPrice = defaultPrice.get(currency) neededValue = _getNeedValue(price, currency) if isInInventory or not isInInventory and not isUnlocked and not isNextToUnlock: neededValue = None block.append( makePriceBlock( buyPriceText, CURRENCY_SETTINGS.getBuySetting(currency), neededValue, oldPrice, 0, valueWidth=self._valueWidth)) if sellPrice and not self.vehicle.isTelecom: sellPrice = self.vehicle.sellPrice if sellPrice.isSet(Currency.GOLD): sellPriceText = text_styles.gold(_int(sellPrice.gold)) sellPriceIcon = ICON_TEXT_FRAMES.GOLD else: sellPriceText = text_styles.credits(_int( sellPrice.credits)) sellPriceIcon = ICON_TEXT_FRAMES.CREDITS block.append( formatters.packTextParameterWithIconBlockData( name=text_styles.main(TOOLTIPS.VEHICLE_SELL_PRICE), value=sellPriceText, icon=sellPriceIcon, valueWidth=self._valueWidth, padding=paddings)) if minRentPrice and not self.vehicle.isPremiumIGR: minRentPricePackage = self.vehicle.getRentPackage() if minRentPricePackage: minRentPriceValue = Money( *minRentPricePackage['rentPrice']) minDefaultRentPriceValue = Money( *minRentPricePackage['defaultRentPrice']) actionPrc = self.vehicle.getRentPackageActionPrc( minRentPricePackage['days']) currency = minRentPriceValue.getCurrency() price = minRentPriceValue.get(currency) oldPrice = minDefaultRentPriceValue.get(currency) neededValue = _getNeedValue(minRentPriceValue, currency) block.append( makePriceBlock( price, CURRENCY_SETTINGS.getRentSetting(currency), neededValue, oldPrice, actionPrc, valueWidth=self._valueWidth)) if not self.vehicle.isRented or self.vehicle.rentalIsOver: block.append( formatters.packTextParameterWithIconBlockData( name=text_styles.main( '#tooltips:vehicle/rentAvailable'), value='', icon=ICON_TEXT_FRAMES.RENTALS, valueWidth=self._valueWidth, padding=paddings)) if rentals and not self.vehicle.isPremiumIGR: if futureRentals: rentLeftKey = '#tooltips:vehicle/rentLeftFuture/%s' rentInfo = RentalInfoProvider(time=self._rentExpiryTime, isRented=True) else: rentLeftKey = '#tooltips:vehicle/rentLeft/%s' rentInfo = self.vehicle.rentInfo rentFormatter = RentLeftFormatter(rentInfo) rentLeftInfo = rentFormatter.getRentLeftStr( rentLeftKey, formatter=lambda key, countType, count, _=None: { 'left': count, 'descr': i18n.makeString(key % countType) }) if rentLeftInfo: block.append( formatters.packTextParameterWithIconBlockData( name=text_styles.main(rentLeftInfo['descr']), value=text_styles.main(rentLeftInfo['left']), icon=ICON_TEXT_FRAMES.RENTALS, valueWidth=self._valueWidth, padding=formatters.packPadding(left=-4, bottom=-16))) notEnoughMoney = neededValue > 0 hasAction = actionPrc > 0 return (block, notEnoughMoney or hasAction)
def construct(self): xp = self.configuration.xp dailyXP = self.configuration.dailyXP buyPrice = self.configuration.buyPrice sellPrice = self.configuration.sellPrice unlockPrice = self.configuration.unlockPrice techTreeNode = self.configuration.node minRentPrice = self.configuration.minRentPrice rentals = self.configuration.rentals futureRentals = self.configuration.futureRentals paddings = formatters.packPadding(left=-4) neededValue = 0 actionPrc = 0 if buyPrice and sellPrice: LOG_ERROR("You are not allowed to use buyPrice and sellPrice at the same time") return else: block = [] isUnlocked = self.vehicle.isUnlocked isInInventory = self.vehicle.isInInventory isNextToUnlock = False parentCD = None if techTreeNode is not None: isNextToUnlock = bool(int(techTreeNode.state) & NODE_STATE_FLAGS.NEXT_2_UNLOCK) parentCD = techTreeNode.unlockProps.parentID if xp: xpValue = self.vehicle.xp if xpValue: xPText = text_styles.expText(_int(xpValue)) icon = ICON_TEXT_FRAMES.FREE_XP if self.vehicle.isPremium else ICON_TEXT_FRAMES.XP block.append( formatters.packTextParameterWithIconBlockData( name=text_styles.main(TOOLTIPS.VEHICLE_XP), value=xPText, icon=icon, valueWidth=self._valueWidth, padding=paddings, ) ) if dailyXP: attrs = g_itemsCache.items.stats.attributes if attrs & constants.ACCOUNT_ATTR.DAILY_MULTIPLIED_XP and self.vehicle.dailyXPFactor > 0: dailyXPText = text_styles.main(text_styles.expText("x" + _int(self.vehicle.dailyXPFactor))) block.append( formatters.packTextParameterWithIconBlockData( name=text_styles.main(TOOLTIPS.VEHICLE_DAILYXPFACTOR), value=dailyXPText, icon=ICON_TEXT_FRAMES.DOUBLE_XP_FACTOR, valueWidth=self._valueWidth, padding=paddings, ) ) if unlockPrice: isAvailable, cost, need = getUnlockPrice(self.vehicle.intCD, parentCD) if cost > 0: neededValue = None if isAvailable and not isUnlocked and need > 0 and techTreeNode is not None: neededValue = need block.append( makePriceBlock(cost, CURRENCY_SETTINGS.UNLOCK_PRICE, neededValue, valueWidth=self._valueWidth) ) if buyPrice: if self.vehicle.isRestorePossible(): price = self.vehicle.restorePrice defaultPrice = price currency = price.getCurrency() buyPriceText = price.get(currency) oldPrice = defaultPrice.get(currency) neededValue = _getNeedValue(price, currency) if isInInventory or not isInInventory and not isUnlocked and not isNextToUnlock: neededValue = None block.append( makePriceBlock( buyPriceText, CURRENCY_SETTINGS.RESTORE_PRICE, neededValue, oldPrice, actionPrc, valueWidth=self._valueWidth, ) ) if self.vehicle.hasLimitedRestore(): timeKey, formattedTime = getTimeLeftInfo(self.vehicle.restoreInfo.getRestoreTimeLeft(), None) block.append( formatters.packTextParameterWithIconBlockData( name=text_styles.main("#tooltips:vehicle/restoreLeft/%s" % timeKey), value=text_styles.main(formattedTime), icon=ICON_TEXT_FRAMES.ALERT if timeKey == "hours" else ICON_TEXT_FRAMES.EMPTY, valueWidth=self._valueWidth, padding=formatters.packPadding(left=-4), ) ) elif not (self.vehicle.isDisabledForBuy or self.vehicle.isPremiumIGR or self.vehicle.isTelecom): price = self.vehicle.buyPrice actionPrc = self.vehicle.actionPrc defaultPrice = self.vehicle.defaultPrice currency = price.getCurrency() buyPriceText = price.get(currency) oldPrice = defaultPrice.get(currency) neededValue = _getNeedValue(price, currency) if isInInventory or not isInInventory and not isUnlocked and not isNextToUnlock: neededValue = None block.append( makePriceBlock( buyPriceText, CURRENCY_SETTINGS.getBuySetting(currency), neededValue, oldPrice, 0, valueWidth=self._valueWidth, ) ) if sellPrice and not self.vehicle.isTelecom: sellPrice = self.vehicle.sellPrice if sellPrice.isSet(Currency.GOLD): sellPriceText = text_styles.gold(_int(sellPrice.gold)) sellPriceIcon = ICON_TEXT_FRAMES.GOLD else: sellPriceText = text_styles.credits(_int(sellPrice.credits)) sellPriceIcon = ICON_TEXT_FRAMES.CREDITS block.append( formatters.packTextParameterWithIconBlockData( name=text_styles.main(TOOLTIPS.VEHICLE_SELL_PRICE), value=sellPriceText, icon=sellPriceIcon, valueWidth=self._valueWidth, padding=paddings, ) ) if minRentPrice and not self.vehicle.isPremiumIGR: minRentPricePackage = self.vehicle.getRentPackage() if minRentPricePackage: minRentPriceValue = Money(*minRentPricePackage["rentPrice"]) minDefaultRentPriceValue = Money(*minRentPricePackage["defaultRentPrice"]) actionPrc = self.vehicle.getRentPackageActionPrc(minRentPricePackage["days"]) currency = minRentPriceValue.getCurrency() price = minRentPriceValue.get(currency) oldPrice = minDefaultRentPriceValue.get(currency) neededValue = _getNeedValue(minRentPriceValue, currency) block.append( makePriceBlock( price, CURRENCY_SETTINGS.getRentSetting(currency), neededValue, oldPrice, actionPrc, valueWidth=self._valueWidth, ) ) if not self.vehicle.isRented or self.vehicle.rentalIsOver: block.append( formatters.packTextParameterWithIconBlockData( name=text_styles.main("#tooltips:vehicle/rentAvailable"), value="", icon=ICON_TEXT_FRAMES.RENTALS, valueWidth=self._valueWidth, padding=paddings, ) ) if rentals and not self.vehicle.isPremiumIGR: if futureRentals: rentLeftKey = "#tooltips:vehicle/rentLeftFuture/%s" rentInfo = RentalInfoProvider(time=self._rentExpiryTime, isRented=True) else: rentLeftKey = "#tooltips:vehicle/rentLeft/%s" rentInfo = self.vehicle.rentInfo rentFormatter = RentLeftFormatter(rentInfo) rentLeftInfo = rentFormatter.getRentLeftStr( rentLeftKey, formatter=lambda key, countType, count, _=None: { "left": count, "descr": i18n.makeString(key % countType), }, ) if rentLeftInfo: block.append( formatters.packTextParameterWithIconBlockData( name=text_styles.main(rentLeftInfo["descr"]), value=text_styles.main(rentLeftInfo["left"]), icon=ICON_TEXT_FRAMES.RENTALS, valueWidth=self._valueWidth, padding=formatters.packPadding(left=-4, bottom=-16), ) ) notEnoughMoney = neededValue > 0 hasAction = actionPrc > 0 return (block, notEnoughMoney or hasAction)