}, TOOLTIPS_CONSTANTS.AWARD_SHELL: { 'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, inventoryCount=0, vehicleCount=0: shell. ShellBlockToolTipData(contexts.AwardContext()).buildToolTip(intCD), 'complex': None }, TOOLTIPS_CONSTANTS.HANGAR_SHELL: { 'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, historicalBattleID=-1: shell.ShellBlockToolTipData( contexts.HangarContext()).buildToolTip( intCD, historicalBattleID=historicalBattleID), 'complex': None }, TOOLTIPS_CONSTANTS.INVENTORY_SHELL: { 'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, sellPrice=0, sellCurrency=0, inventoryCount=0, vehicleCount=0: shell.ShellBlockToolTipData(contexts.InventoryContext( )).buildToolTip(intCD), 'complex': None }, TOOLTIPS_CONSTANTS.TECH_MAIN_SHELL: {
def getTooltipBuilders(): return (InventoryModuleBuilder(TOOLTIPS_CONSTANTS.INVENTORY_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), ShopModuleBuilder(TOOLTIPS_CONSTANTS.SHOP_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), TechTreeModuleBuilder(TOOLTIPS_CONSTANTS.TECHTREE_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), ModuleDataBuilder(TOOLTIPS_CONSTANTS.TECH_MAIN_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.HANGAR_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.HangarContext()), advanced.HangarModuleAdvanced(contexts.HangarContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.COMPARE_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.VehCmpConfigurationContext()), advanced.HangarModuleAdvanced(contexts.VehCmpConfigurationContext())), DataBuilder(TOOLTIPS_CONSTANTS.VEH_COMPARE_TECHTREE_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.VehCmpModulesContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.PREVIEW_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.PreviewContext()), advanced.HangarModuleAdvanced(contexts.PreviewContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.AWARD_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.AwardContext()), advanced.HangarModuleAdvanced(contexts.AwardContext())), AdvancedShellBuilder(TOOLTIPS_CONSTANTS.SHOP_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.ShopContext()), advanced.HangarShellAdvanced(contexts.ShopContext())), ShellBuilder(TOOLTIPS_CONSTANTS.AWARD_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.AwardContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.HANGAR_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.HangarContext()), advanced.HangarShellAdvanced(contexts.HangarContext())), AdvancedShellBuilder(TOOLTIPS_CONSTANTS.COMPARE_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.VehCmpConfigurationContext(), basicDataAllowed=False), advanced.HangarShellAdvanced(contexts.VehCmpConfigurationContext())), AdvancedShellBuilder(TOOLTIPS_CONSTANTS.INVENTORY_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.InventoryContext()), advanced.HangarShellAdvanced(contexts.TechMainContext())), AdvancedShellBuilder(TOOLTIPS_CONSTANTS.TECH_MAIN_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.TechMainContext()), advanced.HangarShellAdvanced(contexts.TechMainContext())))
'method': module.ModuleBlockTooltipData(contexts.PreviewContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.TECHTREE_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': module.ModuleBlockTooltipData(contexts.TechTreeContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.VEH_COMPARE_TECHTREE_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': module.VehCompareModuleBlockTooltipData(contexts.TechTreeContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.SHOP_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, inventoryCount = 0, vehicleCount = 0: module.ModuleBlockTooltipData(contexts.ShopContext()).buildToolTip(intCD), 'complex': None}, TOOLTIPS_CONSTANTS.AWARD_MODULE: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': module.ModuleBlockTooltipData(contexts.AwardContext()).buildToolTip, 'complex': None}, TOOLTIPS_CONSTANTS.SHOP_SHELL: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, inventoryCount = 0, vehicleCount = 0: shell.ShellBlockToolTipData(contexts.ShopContext()).buildToolTip(intCD), 'complex': None}, TOOLTIPS_CONSTANTS.AWARD_SHELL: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, inventoryCount = 0, vehicleCount = 0: shell.ShellBlockToolTipData(contexts.AwardContext()).buildToolTip(intCD), 'complex': None}, TOOLTIPS_CONSTANTS.HANGAR_SHELL: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, historicalBattleID = -1: shell.ShellBlockToolTipData(contexts.HangarContext()).buildToolTip(intCD, historicalBattleID=historicalBattleID), 'complex': None}, TOOLTIPS_CONSTANTS.INVENTORY_SHELL: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, sellPrice = 0, sellCurrency = 0, inventoryCount = 0, vehicleCount = 0: shell.ShellBlockToolTipData(contexts.InventoryContext()).buildToolTip(intCD), 'complex': None}, TOOLTIPS_CONSTANTS.TECH_MAIN_SHELL: {'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, buyPrice = None, inventoryCount = 0, vehicleCount = 0, slotIdx = 0, eqs = None: shell.ShellBlockToolTipData(contexts.TechMainContext()).buildToolTip(intCD, slotIdx, eqs), 'complex': None}, TOOLTIPS_CONSTANTS.EFFICIENCY_PARAM: {'tooltip': TOOLTIPS_CONSTANTS.FINAL_STSTS_UI, 'method': common.EfficiencyTooltipData(contexts.FinalStatisticContext()).buildToolTip,
def getTooltipBuilders(): return ( InventoryModuleBuilder(TOOLTIPS_CONSTANTS.INVENTORY_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), ShopModuleBuilder(TOOLTIPS_CONSTANTS.DEFAULT_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), TechTreeModuleBuilder(TOOLTIPS_CONSTANTS.TECHTREE_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), ModuleDataBuilder(TOOLTIPS_CONSTANTS.TECH_MAIN_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.HANGAR_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.HangarContext()), advanced.HangarModuleAdvanced(contexts.HangarContext()), condition=_advancedBlockCondition(contexts.HangarContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.HANGAR_CARD_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.HangarCardContext()), advanced.HangarModuleAdvanced(contexts.HangarCardContext()), condition=_advancedBlockCondition(contexts.HangarCardContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.HANGAR_SLOT_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.HangarSlotContext()), advanced.HangarModuleAdvanced(contexts.HangarSlotContext()), condition=_advancedBlockCondition(contexts.HangarSlotContext())), DataBuilder( TOOLTIPS_CONSTANTS.HANGAR_SLOT_SPEC, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.AmmunitionSlotSpecTooltipData( contexts.ToolTipContext(TOOLTIP_COMPONENT.HANGAR))), AdvancedComplexBuilder( TOOLTIPS_CONSTANTS.OPT_DEVICE_EMPTY_SLOT, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.OptDeviceEmptyBlockTooltipData( contexts.EmptyOptDeviceSlotContext(TOOLTIP_COMPONENT.HANGAR))), AdvancedComplexBuilder( TOOLTIPS_CONSTANTS.AMMUNITION_EMPTY_SLOT, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.AmmunitionEmptyBlockTooltipData( contexts.ToolTipContext(TOOLTIP_COMPONENT.HANGAR))), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.NATION_CHANGE_HANGAR_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData( contexts.NationChangeHangarContext()), advanced.HangarModuleAdvanced( contexts.NationChangeHangarContext()), condition=_advancedBlockCondition( contexts.NationChangeHangarContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.COMPARE_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData( contexts.VehCmpConfigurationContext()), advanced.HangarModuleAdvanced( contexts.VehCmpConfigurationContext()), condition=_advancedBlockCondition( contexts.VehCmpConfigurationContext())), AdvancedDataBuilder(TOOLTIPS_CONSTANTS.COMPARE_SLOT_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData( contexts.VehCmpConfigurationSlotContext()), advanced.HangarModuleAdvanced( contexts.VehCmpConfigurationSlotContext()), condition=_advancedBlockCondition( contexts.VehCmpConfigurationSlotContext())), DataBuilder( TOOLTIPS_CONSTANTS.VEH_COMPARE_TECHTREE_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.VehCmpModulesContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.PREVIEW_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.PreviewContext()), advanced.HangarModuleAdvanced(contexts.PreviewContext()), condition=_advancedBlockCondition(contexts.PreviewContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.AWARD_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.AwardContext()), advanced.HangarModuleAdvanced(contexts.AwardContext()), condition=_advancedBlockCondition(contexts.AwardContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.SHOP_MODULE, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, module.ModuleBlockTooltipData(contexts.ShopContext()), advanced.HangarModuleAdvanced(contexts.ShopContext()), condition=_advancedBlockCondition(contexts.ShopContext())), ShellBuilder(TOOLTIPS_CONSTANTS.SHOP_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.ShopContext())), AdvancedShellBuilder( TOOLTIPS_CONSTANTS.DEFAULT_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.DefaultContext()), advanced.HangarShellAdvanced(contexts.DefaultContext()), condition=_shellAdvancedBlockCondition(contexts.DefaultContext())), ShellBuilder(TOOLTIPS_CONSTANTS.AWARD_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.AwardContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.HANGAR_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.HangarContext()), advanced.HangarShellAdvanced(contexts.HangarContext()), condition=_shellAdvancedBlockCondition(contexts.HangarContext())), AdvancedDataBuilder( TOOLTIPS_CONSTANTS.NATION_CHANGE_HANGAR_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.NationChangeHangarContext()), advanced.HangarShellAdvanced(contexts.NationChangeHangarContext()), condition=_nationChangeShellAdvancedBlockCondition( contexts.NationChangeHangarContext())), AdvancedShellBuilder(TOOLTIPS_CONSTANTS.COMPARE_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData( contexts.VehCmpConfigurationContext()), advanced.HangarShellAdvanced( contexts.VehCmpConfigurationContext()), condition=_shellAdvancedBlockCondition( contexts.VehCmpConfigurationContext())), AdvancedShellBuilder( TOOLTIPS_CONSTANTS.INVENTORY_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.InventoryContext()), advanced.HangarShellAdvanced(contexts.TechMainContext()), condition=_shellAdvancedBlockCondition( contexts.TechMainContext())), AdvancedShellBuilder( TOOLTIPS_CONSTANTS.TECH_MAIN_SHELL, TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, shell.ShellBlockToolTipData(contexts.TechMainContext()), advanced.HangarShellAdvanced(contexts.TechMainContext()), condition=_shellAdvancedBlockCondition( contexts.TechMainContext())))
}, TOOLTIPS_CONSTANTS.AWARD_SHELL: { 'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, inventoryCount=0, vehicleCount=0: shell. ShellBlockToolTipData(contexts.AwardContext()).buildToolTip(intCD), 'complex': None }, TOOLTIPS_CONSTANTS.HANGAR_SHELL: { 'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, historicalBattleID=-1: shell.ShellBlockToolTipData( contexts.HangarContext()).buildToolTip( intCD, historicalBattleID=historicalBattleID), 'complex': None }, TOOLTIPS_CONSTANTS.COMPARE_SHELL: { 'tooltip': TOOLTIPS_CONSTANTS.BLOCKS_DEFAULT_UI, 'method': lambda intCD, historicalBattleID=-1: shell.ShellBlockToolTipData( contexts.VehCmpConfigurationContext(), basicDataAllowed=False). buildToolTip(intCD, historicalBattleID=historicalBattleID), 'complex': None }, TOOLTIPS_CONSTANTS.INVENTORY_SHELL: {