예제 #1
0
 def born(self):
     HBGateway.born(self)
     self.requestActions("game")
     self.requestActions("weapon")
     self.requestActions("character")
     self.requestActions("world")
     self.requestActions("projectile")
예제 #2
0
 def born(self):
     HBGateway.born(self)
     self.requestActions("game")
     self.requestActions("weapon")
     self.requestActions("character")
     self.requestActions("world")
     self.requestActions("projectile")
예제 #3
0
 def start(self):
     HBGateway.start(self)
     if self._verbose: log.info("[*] Creating agents")
     self.addAgent(LogAgent(self, debug=self._debug))
     self.addAgent(Game(self, debug=self._debug))
     self.addAgent(World(self, debug=self._debug))
     self.addAgent(Character(self, 100, 1, debug=self._debug))
     self.addAgent(Character(self, -150, 2, debug=self._debug))
     self.addAgent(Weapon(self, debug=self._debug))
     self.addAgent(Projectile(self, debug=self._debug))
     self.sendBroadcastMessage(Message("start", ()), "game")
예제 #4
0
 def start(self):
     HBGateway.start(self)
     if self._verbose: log.info("[*] Creating agents")
     self.addAgent(LogAgent(self, debug=self._debug))
     self.addAgent(Game(self, debug=self._debug))
     self.addAgent(World(self, debug=self._debug))
     self.addAgent(Character(self, 100, 1, debug=self._debug))
     self.addAgent(Character(self, -150, 2, debug=self._debug))
     self.addAgent(Weapon(self, debug=self._debug))
     self.addAgent(Projectile(self, debug=self._debug))
     self.sendBroadcastMessage(Message("start", ()), "game")
예제 #5
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 def __init__(self, protocol, presentation, manager, arg):
     HBGateway.__init__(self, protocol, presentation, manager, arg)
예제 #6
0
 def __init__(self, protocol, presentation, manager, arg):
     HBGateway.__init__(self, protocol, presentation, manager, arg)