def _anon(): builder = Builder() builder.add('ClientResponse', [(1, 'attributes', [mtypes.Attribute])]) builder.add('ClientRequest', [(1, 'attributes', [mtypes.Attribute]), (2, 'host', mtypes.BnetProcessId), (3, 'bnet_account_id', mtypes.EntityId), (4, 'game_account_id', mtypes.EntityId)]) builder.build(globals(), __name__)
def _anon(): builder = Builder() builder.add('AssetsVersionResponse', [(1, 'version', 'int32')]) builder.add('UpdateLogin', [(1, 'reply_required', 'bool')]) builder.add('UpdateLoginComplete', []) builder.add('SetProgress', [(1, 'value', 'int64[]')]) builder.add('SetProgressResponse', [(1, 'result', 'enum'), (2, 'progress', 'int64')]) builder.build(globals(), __name__)
def _anon(): builder = Builder() builder.add('GameSessionLocation', [(1, 'ip_address', 'string'), (2, 'country', 'uint32'), (3, 'city', 'string')]) builder.add('GameSessionInfo', [(3, 'start_time', 'uint32'), (4, 'location', 'GameSessionLocation'), (5, 'has_benefactor', 'bool'), (6, 'is_using_igr', 'bool'), (7, 'parental_control_active', 'bool')]) builder.add('GetGameSessionInfoResponse', [(2, 'session_info', 'GameSessionInfo')]) builder.add('GetGameSessionInfoRequest', [(1, 'entity_id', mtypes.EntityId)]) builder.build(globals(), __name__)