def parse_image_as_background(node, state): """Parses the embedded content of image node with a faint:background attribute and sets it as the background. """ image_str = node.get(ns_xlink('href')) image_type, data = parse_embedded_image_data(image_str) assert image_type == 'png' state.props.set_background(ifaint.bitmap_from_png_string(data))
def parse_pattern_node(node, props, state): """Parses a pattern element""" node_id = node.getAttribute('id') for child in node.childNodes: if child.nodeName == 'image': encoding, data = parse_embedded_image_data( child.getAttribute("xlink:href")) if encoding == "png": return node_id, ifaint.Pattern( ifaint.bitmap_from_png_string(data)) props.add_warning('Failed parsing pattern with id=%s' % node_id) return None
def parse_pattern_node(node, state): """Parses a pattern element""" # Fixme: Review, from old node_id = node.get('id') for child in node.childNodes: if child.tag == ns_svg('image'): encoding, data = parse_embedded_image_data( child.get(ns_xlink('href'))) if encoding == "png": return node_id, ifaint.Pattern( ifaint.bitmap_from_png_string(data)) state.add_warning('Failed parsing pattern with id=%s' % node_id) return None
def parse_pattern_node(node, state, id_to_etree_node): """Parses a pattern element""" state = state.updated(node) node_id = node.get('id') if node_id is None: # Ignore patterns without identifiers return None for child in node: if child.tag == ns_svg('image'): encoding, data = parse_embedded_image_data( child.get(ns_xlink('href'))) if encoding == "png": return node_id, ifaint.Pattern( ifaint.bitmap_from_png_string(data)) state.add_warning('Failed parsing pattern with id=%s' % node_id) return None