def _test_engine(self, mp4_filename, game_lang=None): from ikalog.utils import Localization if game_lang: Localization.set_game_languages(game_lang) from ikalog.inputs import CVFile from ikalog.engine import IkaEngine from ikalog.outputs.preview import Screen from ikalog.outputs.debug import DebugLog self.errors = [] source = CVFile() source.start_video_file(mp4_filename) source.need_resize = True outputPlugins = [ self, Screen(0, size=(640, 360)), # DebugLog(dir='./debug/', screenshot=True), ] self.engine = IkaEngine() self.engine.set_capture(source) self.engine.set_plugins(outputPlugins) self.engine.pause(False) print('Engine started') try: self.engine.run() except EOFError: pass print('Engine stopped') # 期待されたイベントが全て発生しているか確認 for event_name in list(self.event_tickets.keys()): if self.event_tickets[event_name] is None: continue assert self.event_tickets[ event_name] == 0, 'Missed event %s? %s tickets remained.' % ( event_name, self.event_tickets[event_name]) assert len(self.errors) == 0, '\n'.join(self.errors) # unreference the engine engine = self.engine self.engine = None return engine
def _test_engine(self, mp4_filename,game_lang=None): from ikalog.utils import Localization if game_lang: Localization.set_game_languages(game_lang) from ikalog.inputs import CVFile from ikalog.engine import IkaEngine from ikalog.outputs.preview import Screen from ikalog.outputs.debug import DebugLog self.errors = [] source = CVFile() source.start_video_file(mp4_filename) source.need_resize = True outputPlugins = [ self, Screen(0, size=(640, 360)), # DebugLog(dir='./debug/', screenshot=True), ] self.engine = IkaEngine() self.engine.set_capture(source) self.engine.set_plugins(outputPlugins) self.engine.pause(False) print('Engine started') try: self.engine.run() except EOFError: pass print('Engine stopped') # 期待されたイベントが全て発生しているか確認 for event_name in list(self.event_tickets.keys()): if self.event_tickets[event_name] is None: continue assert self.event_tickets[event_name] == 0, 'Missed event %s? %s tickets remained.' % ( event_name, self.event_tickets[event_name]) assert len(self.errors) == 0, '\n'.join(self.errors) # unreference the engine engine = self.engine self.engine = None return engine