def open_url(screen, img): gl.ISURL = 1 num_imgs = len(gl.files) paint_screen(screen, gl.BLACK) set_caption("Extract from Web - imgv") normal_cursor() show_message(screen, "Enter a Web URL to extract images from", 20, 15, ("transparent")) gl.URL = ask(screen, "http://") if gl.URL != None: gl.files = [] wait_cursor() show_message(screen, "Loading. Please wait..", 39, 42, ("transparent")) for ext in gl.IMG_TYPES: if gl.URL.endswith(ext): gl.files.append(str("".join(gl.URL))) return (load_img(gl.files[0], screen), 1) else: return (img, num_imgs) gl.files = [] check_indexhtml() if gl.URL_ERROR: gl.files.append(gl.ERROR_IMG) return (load_img(gl.ERROR_IMG, screen), len(gl.files)) if len(gl.files) < 1: gl.files.append(gl.ERROR_IMG) gl.files = [x.replace(" ", "%20") for x in gl.files] # urls need %20 for spaces return (load_img(gl.files[0], screen), len(gl.files))
def color_msg(screen, msg): paint_screen(gl.BLACK) show_message(msg, (15, 20), 13, ("bold", "transparent")) show_message("Valid colors: BLACK, WHITE, PURPLE, BLUE, IMGV_LOGO_BLUE, SKY_BLUE, SILVER, GREEN, LIGHT_GREEN,", (15, 50), 13, ("transparent")) show_message("SADDLE_BROWN, RED, ORANGE, YELLOW, DARK_SLATE_BLUE, DARK_SLATE_GRAY, MID_GRAY.", (15, 70), 13, ("transparent")) show_message("You can also specify coma separated RGB color values in the format: n,n,n (where n is a number from 0 to 255)", (15, 100), 13, ("transparent")) return ask(screen, "Color")
def do_change_drive(screen, num_imgs, file): paint_screen(screen, gl.BLACK) my_string = ask(screen, "Enter a Drive Letter") if my_string != None: gl.ADDED_DIR_NUMS = 0 gl.DRIVE = my_string[0] (num_imgs, file) = show_dirs(screen, num_imgs, file) return (num_imgs, file)
def do_donot_contain(screen): paint_screen(screen, gl.BLACK) show_message(screen, "Enter the string that you do not want image names to contain.", (10, 25), 12, ("bold")) show_message(screen, 'Example: Type blue to view only images that do not contain the string' ' "blue" (i.e., my_blue_car.jpg)', (10, 55), 12) show_message(screen, '(To input multiple strings separate them with commas)', (10, 75), 11) notcontain_str = ask(screen, "Do not contain") if notcontain_str != None: gl.FILTER_COMMAND["notcontain"] = notcontain_str command_get_filter_info(screen)
def do_contain(screen): paint_screen(screen, gl.BLACK) show_message(screen, "Enter the string you want all image names to contain.", (10, 25), 12, ("bold")) show_message(screen, 'Example: Type red to view all images that contain the string' ' "red" (i.e., my_red_car.jpg)', (10, 55), 12) show_message(screen, '(To input multiple strings separate them with commas)', (10, 75), 11) contain_str = ask(screen, "Contain") if contain_str != None: gl.FILTER_COMMAND["contain"] = contain_str command_get_filter_info(screen)
def do_donot_startwith(screen): paint_screen(screen, gl.BLACK) show_message(screen, "Enter the string that you do not want image names to start with.", (10, 25), 12, ("bold")) show_message(screen, 'Example: Type blue to view all images that do not start with the string' ' "blue"', (10, 55), 12) show_message(screen, '(To input multiple strings separate them with commas)', (10, 75), 11) notstartwith_str = ask(screen, "Do not start with") if notstartwith_str != None: gl.FILTER_COMMAND["notstartwith"] = notstartwith_str command_get_filter_info(screen)
def do_startwith(screen): paint_screen(screen, gl.BLACK) show_message(screen, "Enter the string you want all image names to start with.", (10, 25), 12, ("bold")) show_message(screen, 'Example: Type red to view only images that start with the string' ' "red" (i.e., red_car.jpg)', (10, 55), 12) show_message(screen, '(To input multiple strings separate them with commas)', (10, 75), 11) startwith_str = ask(screen, "Start with") if startwith_str != None: gl.FILTER_COMMAND["startwith"] = startwith_str command_get_filter_info(screen)
def do_donot_endwith(screen): paint_screen(screen, gl.BLACK) show_message(screen, "Enter the string that you do not want image names to end with.", (10, 25), 12, ("bold")) show_message(screen, 'Example 1: Type .jpg to view all images that do not end with the string' ' ".jpg" (i.e., car.jpg)', (10, 55), 12) show_message(screen, 'Example 2: To only load images that are not GIFs, input: .gif', (10, 75), 12) show_message(screen, '(To input multiple strings separate them with commas)', (10, 95), 11) notendwith_str = ask(screen, "Do not end with") if notendwith_str != None: gl.FILTER_COMMAND["notendwith"] = notendwith_str command_get_filter_info(screen)
def do_endwith(screen): paint_screen(screen, gl.BLACK) show_message(screen, "Enter the string you want all image names to end with.", (10, 25), 12, ("bold")) show_message(screen, 'Example 1: Type .jpg to view all images that end with the string' ' ".jpg" (i.e., dog.jpg)', (10, 55), 12) show_message(screen, 'Example 2: To load only jpegs and bitmaps, input: .jpg, .jpeg, .bmp', (10, 75), 12) show_message(screen, '(To input multiple strings separate them with commas)', (10, 95), 11) endwith_str = ask(screen, "End with") if endwith_str != None: gl.FILTER_COMMAND["endwith"] = endwith_str command_get_filter_info(screen)
def do_custom(screen, new_img, file, num_imgs, rect): paint_screen(screen, gl.BLACK) show_message(screen, "Enter a custom window size/resolution. (Example: 455x500)", "top", 12, ("bold")) res = ask(screen, "New size") if res == None: return rect try: res = res.lower().split('x') res = int(res[0]), int(res[1]) rect = command_custom_res(screen, new_img, file, num_imgs, rect, res) except: return rect return rect
def Input(): inflate_width_key = pygame.K_q deflate_width_key = pygame.K_a inflate_height_key = pygame.K_w deflate_height_key = pygame.K_s make_player_entry = pygame.K_p make_player_exit = pygame.K_e global player_entry global player_exit for event in pygame.event.get(): if event.type == pygame.QUIT: global running running = False return if event.type == pygame.MOUSEBUTTONDOWN: if event.button == 1: Select_Box() elif event.button == 3: Place_Box() if event.type == pygame.KEYDOWN: if event.key == inflate_width_key: Change_Box_Size(True, "Width") elif event.key == deflate_width_key: Change_Box_Size(False, "Width") if event.key == inflate_height_key: Change_Box_Size(True, "Height") elif event.key == deflate_height_key: Change_Box_Size(False, "Height") elif event.key == make_player_entry: mouse_pos = pygame.mouse.get_pos() player_entry = pygame.Rect(my_round(mouse_pos[0]), my_round(mouse_pos[1]), 10, 10) elif event.key == make_player_exit: mouse_pos = pygame.mouse.get_pos() player_exit = pygame.Rect(my_round(mouse_pos[0]), my_round(mouse_pos[1]), 10, 10) if event.key == pygame.K_f: file_name = ask(screen, "Desired file name?") Serialise(file_name)
def hide(screen): paint_screen(screen, gl.BLACK) set_icon(pygame.image.load(gl.DATA_DIR + "imgv-icon-blank.png")) normal_cursor() while 1: event = pygame.event.poll() pygame.time.wait(150) check_quit(event) if event.type == KEYDOWN and event.key not in (K_LALT, K_RALT, K_LCTRL, K_RCTRL, K_TAB): if gl.CORRECT_PASSWORD.lower() not in ("none", None): pw = ask(screen, "Password") if pw == gl.CORRECT_PASSWORD: break else: show_message(screen, "Incorrect Password", (150), 24, ("bold", "transparent")) show_message(screen, "Press any key to try again", (175), 12, ("bold", "transparent")) f = open(gl.DATA_DIR + "security.log", "a") f.write("Password failure: %s\n" % ctime()) f.close() continue else: break set_icon(pygame.image.load(gl.DATA_DIR + "imgv-icon.png"))
def command_file_master(screen, file_names, msg, down, button_op, disable_right_click, again): set_caption("Image Browser - imgv") screen_pause = place = marker = 0 menu_items = [] edit_rect = back_rect = forward_rect = sort_rect = junk_rect() (esc_rect, font) = close_button(screen) create_rect = imgv_button(screen, " Create New List ", 0, 18, "midtop") if len(file_names) < 1: my_string = ask(screen, "Create playlist first (Enter a name)") if my_string == None or my_string == []: return ([], [], [], []) # don't create a list if my_string != []: # create list if (len(my_string) > 0) and my_string != "\n": return (file_names, None, None, my_string) pygame.event.set_blocked(MOUSEMOTION) while 1: event = pygame.event.poll() pygame.time.wait(1) if screen_pause == 1: while 1: event = pygame.event.poll() pygame.time.wait(1) cursor = pygame.mouse.get_pos() hover_fx(screen, menu_items, cursor) hover_cursor(cursor, [esc_rect, edit_rect, sort_rect, back_rect, forward_rect, create_rect] + [x[0] for x in menu_items]) if button_op: hover_button(create_rect, cursor, screen, " Create New List ", 0, 18, "midtop") if (place + 1) < len(file_names): hover_button(forward_rect, cursor, screen, " Next ", 10, 18, "topright") if (((place + 1) - gl.MAX_SCREEN_FILES) > 1): hover_button(back_rect, cursor, screen, " Previous ", 10, 18, "topleft") if not gl.SORT_HIT: hover_button(sort_rect, cursor, screen, " Sort ", 13, 42, "midtop") check_quit(event) if hit_key(event, K_ESCAPE): return (None, None, None, None) if left_click(event): if esc_rect.collidepoint(cursor): return (None, None, None, None) if left_click(event): for item in menu_items: if item[0].collidepoint(cursor): if pygame.mouse.get_pressed()[0] and (pygame.key.get_pressed()[K_LCTRL] or\ pygame.key.get_pressed()[K_RCTRL]): return (file_names, item[1], "deleteit", None) if again == "do again": return (file_names, item[1], "do again", None) return (file_names, item[1], menu_items, None) if right_click(event): if not disable_right_click: for item in menu_items: if item[0].collidepoint(cursor): if not os.path.isfile(gl.DATA_DIR + item[1]): if edit_rect != junk_rect(): paint_screen(gl.BLACK) edit_rect = show_message( "%s doesn't exist in %s" % (item[1], gl.DATA_DIR), "top", 9, ("bold", "transparent")) else: return (None, item[1], "rclicked", None) if hit_key(event, K_SPACE) or right_click(event): if not place >= len(file_names): screen_pause = 0 marker = 0 menu_items = [] break if left_click(event): if forward_rect.collidepoint(cursor): if not place >= len(file_names): screen_pause = 0 marker = 0 menu_items = [] break if hit_key(event, K_BACKSPACE) or middle_click(event): if ((place - marker) > 0): paint_screen(gl.BLACK) screen_pause = 0 place = place - (gl.MAX_SCREEN_FILES + marker) marker = 0 menu_items = [] break if left_click(event): if back_rect.collidepoint(cursor): if ((place - marker) > 0): paint_screen(gl.BLACK) screen_pause = 0 place = place - (gl.MAX_SCREEN_FILES + marker) marker = 0 menu_items = [] break if left_click(event): if sort_rect.collidepoint(cursor): gl.SORT_HIT = 1 file_names = basename_sort(file_names) (file_names, menu_items, screen_pause, place, marker, forward_rect, back_rect, sort_rect) = file_master(screen, file_names, place, marker, menu_items, msg, down, button_op) screen_pause = place = marker = 0 menu_items = [] break if left_click(event): if create_rect.collidepoint(cursor): my_string = ask(screen, "Enter name of list") if my_string != None: if (len(my_string) > 0) and my_string != "\n": return (file_names, None, menu_items, my_string) (file_names, menu_items, screen_pause, place, marker, forward_rect, back_rect, sort_rect) =\ file_master(screen, file_names, place, marker, menu_items, msg, down, button_op) pygame.time.delay(5)
def preferences(screen): paint_screen(gl.BLACK) set_caption("imgv preferences") font_size = 12 font = pygame.font.Font(gl.FONT_NAME, font_size) (esc_rect, font) = close_button(screen) pref_items = print_preferences(screen) (transparent_text_crect, transparent_text_ucrect, main_statusbar_crect, main_statusbar_ucrect, four_statusbars_crect, four_statusbars_ucrect, exif_statusbar_crect, exif_statusbar_ucrect, thumb_statusbars_crect, thumb_statusbars_ucrect, image_border_crect, image_border_ucrect, fit_image_rect, dirnum_colors_crect, dirnum_colors_ucrect, screen_bgcolor_rect, lock_zoom_crect, lock_zoom_ucrect, wrap_crect, wrap_ucrect, wrap_slideshow_crect, wrap_slideshow_ucrect, start_fullscreen_crect, start_fullscreen_ucrect, thumb_border_crect, thumb_border_ucrect, show_movies_crect, show_movies_ucrect, font_color_rect, font_bgcolor_rect, img_border_color_rect, thumb_border_color_rect, thumb_bgcolor_rect, four_divcolor_rect, button_bgcolor_rect, button_hover_color_rect, button_textcolor_rect, button_texthovercolor_rect, close_button_color_rect, gamma_rect, winsize_rect, thumbsize_rect, transeffect_rect, startdir_rect, external_editor_rect, fit_slideshow_rect, passwd_rect) = pref_options(screen) while 1: event = pygame.event.poll() pygame.time.wait(1) check_quit(event) cursor = pygame.mouse.get_pos() prefs_hover_fx(screen, pref_items, cursor, font) hover_cursor(cursor, [esc_rect, transparent_text_crect, transparent_text_ucrect, main_statusbar_crect, main_statusbar_ucrect, four_statusbars_crect, four_statusbars_ucrect, exif_statusbar_crect, exif_statusbar_ucrect, thumb_statusbars_crect, thumb_statusbars_ucrect, image_border_crect, image_border_ucrect, fit_image_rect, dirnum_colors_crect, dirnum_colors_ucrect, screen_bgcolor_rect, lock_zoom_crect, lock_zoom_ucrect, wrap_crect, wrap_ucrect, wrap_slideshow_crect, wrap_slideshow_ucrect, start_fullscreen_crect, start_fullscreen_ucrect, thumb_border_crect, thumb_border_ucrect, show_movies_crect, show_movies_ucrect, font_color_rect, font_bgcolor_rect, img_border_color_rect, thumb_border_color_rect, thumb_bgcolor_rect, four_divcolor_rect, button_bgcolor_rect, button_hover_color_rect, button_textcolor_rect, button_texthovercolor_rect, close_button_color_rect, gamma_rect, winsize_rect, thumbsize_rect, transeffect_rect, startdir_rect, external_editor_rect, fit_slideshow_rect, passwd_rect]) if gl.NOT_HOVERED: show_message("%s%s" % (" " * 100, " " * 100), "bottom", 12, ("transparent")) prefs_blank_fx(screen, -1) if hit_key(event, K_ESCAPE): gl.ESCAPED = 1 paint_screen(gl.BLACK) return if left_click(event): if esc_rect.collidepoint(cursor): gl.ESCAPED = 1 paint_screen(gl.BLACK) return if transparent_text_ucrect.collidepoint(cursor): gl.TOGGLE_TRANSPARENT ^= 1 write_cfg("TRANSPARENT_TEXT") if main_statusbar_ucrect.collidepoint(cursor): gl.TOGGLE_STATUS_BAR ^= 1 write_cfg("MAIN_STATUS_BAR") if four_statusbars_ucrect.collidepoint(cursor): gl.FOUR_STATUS_BARS ^= 1 write_cfg("FOUR_AT_A_TIME_STATUS_BARS") if exif_statusbar_ucrect.collidepoint(cursor): gl.ON_FLY_EXIF_STATUS_BAR ^= 1 write_cfg("ON_THE_FLY_EXIF_STATUS_BAR") if thumb_statusbars_ucrect.collidepoint(cursor): gl.THUMB_STATUS_BARS ^= 1 write_cfg("THUMBNAIL_STATUS_BARS") if image_border_ucrect.collidepoint(cursor): gl.IMG_BORDER ^= 1 write_cfg("IMAGE_BORDER") if lock_zoom_ucrect.collidepoint(cursor): gl.PERSISTENT_ZOOM_VAL ^= 1 write_cfg("PERSISTENT_ZOOM") if wrap_ucrect.collidepoint(cursor): gl.WRAP ^= 1 write_cfg("WRAP") if wrap_slideshow_ucrect.collidepoint(cursor): gl.WRAP_SLIDESHOW ^= 1 write_cfg("WRAP_SLIDESHOW") if start_fullscreen_ucrect.collidepoint(cursor): gl.START_FULLSCREEN ^= 1 write_cfg("FULLSCREEN") if thumb_border_ucrect.collidepoint(cursor): gl.THUMB_BORDER_VAL ^= 1 write_cfg("THUMB_BORDER") if show_movies_ucrect.collidepoint(cursor): gl.MOVIES_VAL ^= 1 show_message("(You must restart imgv for this change to take effect)", (375, 204), 10, ("bold", "transparent")) write_cfg("MOVIES") if fit_image_rect.collidepoint(cursor): paint_screen(gl.BLACK) show_message("Enter an option letter and press enter", (15, 20), 13, ("bold", "transparent")) show_message("A = Fit nothing.", (15, 60), 13, ("bold", "transparent")) show_message("B = Fit only large images to the window.", (15, 80), 13, ("bold", "transparent")) show_message("C = Fit all images to the window. (both in normal mode and Four-at-a-Time mode)", (15, 100), 13, ("bold", "transparent")) show_message("D = Fit the window to images.", (15, 120), 13, ("bold", "transparent")) answer = ask(screen, "Option") if answer != None and answer in ('a','A', 'b','B', 'c','C', 'd','D'): dmap = {'a':0, 'b':1, 'c':2, 'd':3} gl.FIT_IMAGE_VAL = dmap[answer.lower()] write_cfg("FIT_IMAGE", str(gl.FIT_IMAGE_VAL)) clean_prefs(screen) if fit_slideshow_rect.collidepoint(cursor): paint_screen(gl.BLACK) show_message("Enter an option letter and press enter", (15, 20), 13, ("bold", "transparent")) show_message("A = Fit nothing.", (15, 60), 13, ("bold", "transparent")) show_message("B = Fit only large images to the window.", (15, 80), 13, ("bold", "transparent")) show_message("C = Fit all images to the window. (both in normal mode and Four-at-a-Time mode)", (15, 100), 13, ("bold", "transparent")) show_message("D = Fit the window to images.", (15, 120), 13, ("bold", "transparent")) answer = ask(screen, "Option") if answer != None and answer in ('a','A', 'b','B', 'c','C', 'd','D'): dmap = {'a':0, 'b':1, 'c':2, 'd':3} gl.FIT_IMAGE_SLIDESHOW_VAL = dmap[answer.lower()] write_cfg("FIT_IMAGE_SLIDESHOW", str(gl.FIT_IMAGE_SLIDESHOW_VAL)) clean_prefs(screen) if gamma_rect.collidepoint(cursor): new_gamma = do_gamma(screen) if new_gamma != None: try: set_gamma(float(new_gamma)) except: print 'invalid gamma value: %s' % new_gamma clean_prefs(screen) if dirnum_colors_ucrect.collidepoint(cursor): gl.DIRNUM_COLORS ^= 1 write_cfg("COLOR_DIRECTORY_NUMBERS") if screen_bgcolor_rect.collidepoint(cursor): answer = color_msg(screen, "Set this to the color you want the background in imgv to be. (Default is BLACK)") (gl.IMGV_COLOR, cfg_str) = color_change(answer, gl.IMGV_COLOR) color_clean(screen, "IMGV_COLOR", cfg_str) if font_color_rect.collidepoint(cursor): answer = color_msg(screen, "Set this to the font color you want. (Default is WHITE)") (gl.MSG_COLOR, cfg_str) = color_change(answer, gl.MSG_COLOR) gl.MENU_COLOR = gl.MSG_COLOR color_clean(screen, "FONT_COLOR", cfg_str) if font_bgcolor_rect.collidepoint(cursor): answer = color_msg(screen, "Font background color you want. (Default is BLACK)") (gl.FONT_BG, cfg_str) = color_change(answer, gl.FONT_BG) gl.MENU_COLOR = gl.MSG_COLOR color_clean(screen, "FONT_BGCOLOR", cfg_str) if img_border_color_rect.collidepoint(cursor): answer = color_msg(screen, "Set this to the color you want the image border to be when it's activated. (Default is LIGHT_GREEN)") (gl.IMG_BORDER_COLOR, cfg_str) = color_change(answer, gl.IMG_BORDER_COLOR) color_clean(screen, "IMAGE_BORDER_COLOR", cfg_str) if thumb_border_color_rect.collidepoint(cursor): answer = color_msg(screen, "Set this to the color you want the image divider to be in Four-at-a-Time mode. (Default is WHITE)") (gl.THUMB_BORDER_COLOR, cfg_str) = color_change(answer, gl.THUMB_BORDER_COLOR) color_clean(screen, "THUMB_BORDER_COLOR", cfg_str) if thumb_bgcolor_rect.collidepoint(cursor): answer = color_msg(screen, "Set this to the color you want the background of individual thumbnails to be. (Default is BLACK)") (gl.THUMB_BG_COLOR_VAL, cfg_str) = color_change(answer, gl.THUMB_BG_COLOR_VAL) color_clean(screen, "THUMB_BG_COLOR", cfg_str) if four_divcolor_rect.collidepoint(cursor): answer = color_msg(screen, "Set this to the color you want the image divider to be in Four-at-a-Time mode. (Default is WHITE)") (gl.FOUR_DIV_COLOR, cfg_str) = color_change(answer, gl.FOUR_DIV_COLOR) color_clean(screen, "FOUR_AT_A_TIME_DIVIDER_COLOR", cfg_str) if button_bgcolor_rect.collidepoint(cursor): answer = color_msg(screen, "Background color of buttons. (Default is IMGV_LOGO_BLUE)") (gl.BUTTON_BGCOLOR, cfg_str) = color_change(answer, gl.BUTTON_BGCOLOR) color_clean(screen, "BUTTON_BGCOLOR", cfg_str) if button_hover_color_rect.collidepoint(cursor): answer = color_msg(screen, "Color of buttons when your mouse cursor hovers over them. (Default is SKY_BLUE)") (gl.BUTTON_HOVERCOLOR, cfg_str) = color_change(answer, gl.BUTTON_HOVERCOLOR) color_clean(screen, "BUTTON_HOVERCOLOR", cfg_str) if button_textcolor_rect.collidepoint(cursor): answer = color_msg(screen, "Color of text on buttons. (Default is BLACK)") (gl.BUTTON_TEXTCOLOR, cfg_str) = color_change(answer, gl.BUTTON_TEXTCOLOR) color_clean(screen, "BUTTON_TEXTCOLOR", cfg_str) if button_texthovercolor_rect.collidepoint(cursor): answer = color_msg(screen, "Color of text on buttons when mouse cursor hovers over them. (Default is BLACK)") (gl.BUTTON_TEXTHOVERCOLOR, cfg_str) = color_change(answer, gl.BUTTON_TEXTHOVERCOLOR) color_clean(screen, "BUTTON_TEXTHOVERCOLOR", cfg_str) if close_button_color_rect.collidepoint(cursor): answer = color_msg(screen, "Color of the close/cancel buttons, the 'X' in the top/right corner of the screen. (Default is SADDLE_BROWN)") (gl.CLOSE_BUTTONCOLOR, cfg_str) = color_change(answer, gl.CLOSE_BUTTONCOLOR) color_clean(screen, "CLOSE_BUTTONCOLOR", cfg_str) if winsize_rect.collidepoint(cursor): paint_screen(gl.BLACK) show_message("Default Window Size or resolution of imgv (in the format: width x height. Default is: 800x600)", (15, 80), 13, ("bold", "transparent")) answer = ask(screen, "New window size") if answer != None: x = None if answer.find('x') != -1: x = 'x' elif answer.find('X') != -1: x = 'X' if x != None: gl.IMGV_RESOLUTION = int(answer.split(x)[0]), int(answer.split(x)[1]) write_cfg("IMGV_WINDOW_SIZE", answer) clean_prefs(screen) if thumbsize_rect.collidepoint(cursor): paint_screen(gl.BLACK) show_message("The size you set will be used as the size of the thumbnail border/box, not the images themselves.", (15, 60), 13, ("bold", "transparent")) show_message("Values are in the format: width x height. Example: 100x100", (15, 100), 13, ("transparent")) show_message("To have imgv choose the best thumb size for a given default screen size use the default value of: AUTO", (15, 120), 13, ("transparent")) answer = ask(screen, "New thumbnail size") if answer != None: gl.THUMB_VAL = answer write_cfg("THUMB_SIZE", answer) clean_prefs(screen) if transeffect_rect.collidepoint(cursor): paint_screen(gl.BLACK) show_message("Valid values: NONE (default), MELT, FADE_IN", (15, 60), 13, ("bold", "transparent")) show_message("You can also apply multiple effects by separating them with |'s such as: MELT|FADE_IN", (15, 90), 13, ("transparent")) answer = ask(screen, "Transitional effect") if answer != None: gl.TRANS_FX = answer write_cfg("TRANSITIONAL_EFFECT", answer) clean_prefs(screen) if startdir_rect.collidepoint(cursor): paint_screen(gl.BLACK) show_message("Set this to an already existing directory that you want imgv to initially load images from.", (15, 60), 13, ("bold", "transparent")) if platform == 'win32': show_message("For example: C:\photos\\", (15, 80), 13, ("transparent")) else: show_message("For example: /home/photos/", (15, 80), 13, ("transparent")) show_message("Set to / (default) to have imgv load images from the root directory.", (15, 110), 13, ("transparent")) show_message("You an also specify a single image name.", (15, 150), 13, ("transparent")) show_message("For example: C:\pics\dog.jpg", (15, 170), 13, ("transparent")) answer = ask(screen, "Start directory") if answer != None: gl.START_DIRECTORY_VAL = answer write_cfg("START_DIRECTORY", answer) clean_prefs(screen) if external_editor_rect.collidepoint(cursor): paint_screen(gl.BLACK) show_message("Path to an external image editing application (You must put quotes around the value)", (15, 60), 13, ("bold", "transparent")) show_message("For example, if you want to use Adobe Photoshop with imgv you might put:", (15, 80), 13, ("transparent")) show_message("\"C:\\Program Files\\Adobe\\Photoshop CS2\\Photoshop.exe\"", (15, 100), 13, ("transparent")) show_message("Set to \"None\" (default) if you don't need this feature.", (15, 130), 13, ("transparent")) answer = ask(screen, "External editor") if answer != None: gl.EXTERNAL_EDITOR = answer write_cfg("EXTERNAL_EDITOR", answer) clean_prefs(screen) if passwd_rect.collidepoint(cursor): paint_screen(gl.BLACK) show_message("Set this to the password you want to be used in the 'Hide Image' feature.", (15, 60), 13, ("bold", "transparent")) show_message("It's case sensitive and don't use quotes.", (15, 90), 13, ("transparent")) show_message("Set to None (default) if you don't want to be prompted for a password.", (15, 110), 13, ("transparent")) answer = ask(screen, "New password") if answer != None: gl.CORRECT_PASSWORD = answer write_cfg("PASSWORD", answer) clean_prefs(screen) (transparent_text_crect, transparent_text_ucrect, main_statusbar_crect, main_statusbar_ucrect, four_statusbars_crect, four_statusbars_ucrect, exif_statusbar_crect, exif_statusbar_ucrect, thumb_statusbars_crect, thumb_statusbars_ucrect, image_border_crect, image_border_ucrect, fit_image_rect, dirnum_colors_crect, dirnum_colors_ucrect, screen_bgcolor_rect, lock_zoom_crect, lock_zoom_ucrect, wrap_crect, wrap_ucrect, wrap_slideshow_crect, wrap_slideshow_ucrect, start_fullscreen_crect, start_fullscreen_ucrect, thumb_border_crect, thumb_border_ucrect, show_movies_crect, show_movies_ucrect, font_color_rect, font_bgcolor_rect, img_border_color_rect, thumb_border_color_rect, thumb_bgcolor_rect, four_divcolor_rect, button_bgcolor_rect, button_hover_color_rect, button_textcolor_rect, button_texthovercolor_rect, close_button_color_rect, gamma_rect, winsize_rect, thumbsize_rect, transeffect_rect, startdir_rect, external_editor_rect, fit_slideshow_rect, passwd_rect) = pref_options(screen) gl.NOT_HOVERED = 1
def do_gamma(screen): paint_screen(gl.BLACK) show_message("Set the RGB gamma values on the display hardware while imgv is running.", 20, 13, ("bold")) show_message("Valid values are 0.3 to 4.4. 1.0 is the default. Higher than 1.0 = brighter. Lower than 1.0 = darker.", 40, 12) gl.CURRENT_GAMMA = new_gamma = ask(screen, "New gamma value") return new_gamma