def playTurn(self, board, diceQueue, turnCount, returnList): board.displayBoard() diceResults = self.humanRoll(diceQueue, board.humanBoard) coverMenu = self.generateCoverMenu(board.humanBoard, diceResults) uncoverMenu = self.generateUncoverMenu(board.computerBoard, diceResults) if returnList[2] != 0: self.removeHandicap(returnList, uncoverMenu) if not self.canMove(coverMenu, uncoverMenu): Interface.printMsg("There are no more moves.") return False self.displayMenu(coverMenu, uncoverMenu) choice = Interface.validateRange("Please choose an option: ", 1, (len(coverMenu)+len(uncoverMenu)+1)) choice -= 1 while(choice == (len(coverMenu)+len(uncoverMenu))): self.logicString = "" self.getHelp(board.humanBoard, board.computerBoard, coverMenu, uncoverMenu, turnCount) self.displayMenu(coverMenu, uncoverMenu) choice = Interface.validateRange("Please choose an option: ", 1, (len(coverMenu)+len(uncoverMenu)+1)) choice -= 1 if choice < len(coverMenu): willCover = True else: willCover = False self.executeChoice(board.humanBoard, board.computerBoard, coverMenu, uncoverMenu, choice, willCover) if self.checkForWin(board.humanBoard, board.computerBoard, turnCount): return True else: return self.playTurn(board, diceQueue, turnCount, returnList)
def getNumSquares(self): squares = Interface.validateRange( "How many squares would you like to use? (9, 10, or 11): ", 9, 11) return squares