def __init__(self):
     Animal.__init__(self, "Chicken")
     IFlying.__init__(self)
     IWalking.__init__(self)
     ITerrestrial.__init__(self)
     Identifiable.__init__(self)
     self.__prey = {"Grass", "Corn", "Bugs"}
 def __init__(self):
     Animal.__init__(self, "Gold Dust Day Gecko")
     IWalking.__init__(self)
     Identifiable.__init__(self)
     ITerrestrial.__init__(self)
     self.prey = ["Crickets", "Roaches", "Mealworms", "Waxworms"]
     self.min_release_age = 2
 def __init__(self):
     Animal.__init__(self, "Nene Goose")
     IFlying.__init__(self)
     IWalking.__init__(self)
     ITerrestrial.__init__(self)
     Identifiable.__init__(self)
     self.__prey = {"Grass", "Weedy Plants", "Berries"}
예제 #4
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 def __init__(self):
     Animal.__init__(self, "Duck")
     IFlying.__init__(self)
     IWalking.__init__(self)
     ITerrestrial.__init__(self)
     Identifiable.__init__(self)
     self.__prey = { "Moss", "Bread", "Bugs" }
 def __init__(self):
     Animal.__init__(self, "Gold Dust Day Gecko")
     IWalking.__init__(self)
     ITerrestrial.__init__(self)
     IEnviroChar.__init__(self)
     self.__prey = {"insects"}
     self.hospitable_altitude.append("Low")
     self.hospitable_rainfall.append("Rainy")
     self.hospitable_sunlight.append("Shady")
    def __init__(self):
        ITerrestrial.__init__(self)
        Plant.__init__(self)

        self.species = "Mountain Apple Tree"
        self.tolerate_sun = False
        self.high_elevation = True
        self.seeds_produced = 17
        self.insecticide_resistance = "High"
    def __init__(self):
        ITerrestrial.__init__(self)
        Plant.__init__(self)

        self.species = "Rainbow Eucalyptus Tree"
        self.tolerate_shade = True
        self.tolerate_sun = False
        self.rainfall = "Rainy"
        self.seeds_produced = 8
        self.insecticide_resistance = "Low"
 def __init__(self):
     Animal.__init__(self, "Nene Goose")
     IFlying.__init__(self)
     IWalking.__init__(self)
     ISwimming.__init__(self)
     ITerrestrial.__init__(self)
     IEnviroChar.__init__(self)
     self.__prey = { "Vegetation" }
     self.hospitable_rainfall.append("Little")
     self.hospitable_sunlight.append("Full")
 def __init__(self):
     Animal.__init__(self, "Ope'ape'a")
     IFlying.__init__(self)
     ITerrestrial.__init__(self)
     IEnviroChar.__init__(self)
     self.__prey = {"Insects and Vegetation"}
     self.hospitable_sunlight.append("Partial")
     self.hospitable_sunlight.append("Shady")
     self.hospitable_altitude.append("Low")
     self.hospitable_altitude.append("High Elevation")
     self.hospitable_rainfall.append("Rainy")
 def __init__(self, age, name):
     Animal.__init__(self)
     ITerrestrial.__init__(self)
     IWalking.__init__(self)
     self.instances.append(self)
     self.name = name
     self.species = "Gold Dust Day Gecko"
     self.min_release_age = 2
     self.age = age
     self.prey = ["flies", "ants"]
     self.tolerate_shade = True
 def __init__(self, age, name):
     Animal.__init__(self)
     ITerrestrial.__init__(self)
     ISwimming.__init__(self)
     IWalking.__init__(self)
     self.instances.append(self)
     self.name = name
     self.species = "Nene Goose"
     self.min_release_age = 7
     self.age = age
     self.prey = ["grass", "plant", "leaves"]
     self.tolerate_sun = True
예제 #12
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 def __init__(self):
   ITerrestrial.__init__(self)
   Plant.__init__(self)
   
   self.species = "Silversword"
   self.tolerate_sun = True
   self.seeds_produced = 22
   self.insecticide_resistance = "High"
   self.rainfall = "Little"
   
   # Was in the original code but doesn't appear to be used
   # self.peak_season = season
예제 #13
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 def __init__(self, age, name):
     Animal.__init__(self)
     ITerrestrial.__init__(self)
     IFlying.__init__(self)
     self.instances.append(self)
     self.name = name
     self.species = "Pueo"
     self.min_release_age = 8
     self.age = age
     self.prey = ["mouse", "rat"]
     self.tolerate_shade = True
     self.tolerate_sun = True
 def __init__(self, age, name):
     Animal.__init__(self)
     ITerrestrial.__init__(self)
     IFlying.__init__(self)
     self.instances.append(self)
     self.name = name
     self.species = "Opeapea"
     self.min_release_age = 5
     self.age = age
     self.prey = ["ants", "flies", "grass", "plants", "leaves"]
     self.high_elevation = True
     self.tolerate_shade = True
    def __init__(self):
        ITerrestrial.__init__(self)
        IFreshwater.__init__(self)
        Plant.__init__(self)

        self.species = "Blue Jade Vine"

        #Technically, the "Sunlight" entry on the readme says "Partial",
        # but it also says it lives in grasslands,
        # which are labeled as having "No Shade"
        self.tolerate_sun = True

        # This being set to false by IFreshwater
        # is not true for this plant if it lives in a swamp
        self.tolerate_stagnant = True

        self.seeds_produced = 0
        self.insecticide_resistance = "Medium"
        self.rainfall = "Little"
 def __init__(self):
     Animal.__init__(self, "Pueo")  # Inherit props from Animal parent class
     IFlying.__init__(self)  # Inherit interface props
     Identifiable.__init__(self)
     ITerrestrial.__init__(self)
     self.__prey = ["Mouse", "Gerbil", "Hamster", "Rat"]
 def __init__(self):
     Animal.__init__(self, "Gold Dust Day Gecko")
     ITerrestrial.__init__(self)
     IWalking.__init__(self)
     Identifiable.__init__(self)
     self.__prey = {"crickets", "cockroaches", "meal worms", "ants"}
예제 #18
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 def __init__(self):
     Animal.__init__(self, "Hawaiian Happy-Face Spider")
     IWalking.__init__(self)
     Identifiable.__init__(self)
     ITerrestrial.__init__(self)
     self.__prey = { "Flies", "Crunchberries", "Wasp" }
예제 #19
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 def __init__(self):
     Animal.__init__(self, "Ostrich")
     IWalking.__init__(self)
     Identifiable.__init__(self)
     ITerrestrial.__init__(self)
     self.__prey = {"Grass", "Hay"}
 def __init__(self):
     Animal.__init__(self, "Gold Dust Day Gecko")
     IWalking.__init__(self)
     Identifiable.__init__(self)
     ITerrestrial.__init__(self)
     self.__prey = { "Spider", "Worm", "Crunchberries", "Beetle" }
 def __init__(self):
     Animal.__init__(self, "Pueo")
     ITerrestrial.__init__(self)
     Identifiable.__init__(self)
     self.__prey = {"Mice", "Rabbits", "Squirrels"}
 def __init__(self):
     Animal.__init__(self, "Happy Face Spider")
     IWalking.__init__(self)
     ITerrestrial.__init__(self)
     IStagnant.__init__(self)
     self.__prey = {"insects"}