예제 #1
0
파일: middleware.py 프로젝트: eevee/izchak
def make_app(global_conf, full_stack=True, static_files=True, **app_conf):
    """Create a Pylons WSGI application and return it

    ``global_conf``
        The inherited configuration for this application. Normally from
        the [DEFAULT] section of the Paste ini file.

    ``full_stack``
        Whether this application provides a full WSGI stack (by default,
        meaning it handles its own exceptions and errors). Disable
        full_stack when this application is "managed" by another WSGI
        middleware.

    ``static_files``
        Whether this application serves its own static files; disable
        when another web server is responsible for serving them.

    ``app_conf``
        The application's local configuration. Normally specified in
        the [app:<name>] section of the Paste ini file (where <name>
        defaults to main).

    """
    # Configure the Pylons environment
    load_environment(global_conf, app_conf)

    # The Pylons WSGI app
    app = PylonsApp()

    # Routing/Session/Cache Middleware
    app = RoutesMiddleware(app, config['routes.map'])
    app = SessionMiddleware(app, config)
    app = CacheMiddleware(app, config)

    # CUSTOM MIDDLEWARE HERE (filtered by error handling middlewares)

    if asbool(full_stack):
        # Handle Python exceptions
        app = ErrorHandler(app, global_conf, **config['pylons.errorware'])

        # Display error documents for 401, 403, 404 status codes (and
        # 500 when debug is disabled)
        if asbool(config['debug']):
            app = StatusCodeRedirect(app)
        else:
            app = StatusCodeRedirect(app, [400, 401, 403, 404, 500])

    # Establish the Registry for this application
    app = RegistryManager(app)

    if asbool(static_files):
        # Serve static files
        static_app = StaticURLParser(config['pylons.paths']['static_files'])
        app = Cascade([static_app, app])

    return app
예제 #2
0
파일: websetup.py 프로젝트: eevee/izchak
def setup_app(command, conf, vars):
    """Place any commands to setup izchak here"""
    load_environment(conf.global_conf, conf.local_conf)

    # Create the tables if they don't already exist
    elixir.metadata.create_all()

    ### Load static data
    model.Gender(name='Male')
    model.Gender(name='Female')

    model.Race(name='Human')
    model.Race(name='Dwarf')
    model.Race(name='Elf')
    model.Race(name='Gnome')
    model.Race(name='Orc')

    model.Role(name='Archeologist')
    model.Role(name='Barbarian')
    model.Role(name='Caveman')
    model.Role(name='Healer')
    model.Role(name='Knight')
    model.Role(name='Monk')
    model.Role(name='Priest')
    model.Role(name='Ranger')
    model.Role(name='Rogue')
    model.Role(name='Samurai')
    model.Role(name='Tourist')
    model.Role(name='Valkyrie')
    model.Role(name='Wizard')

    model.Alignment(name='Lawful')
    model.Alignment(name='Neutral')
    model.Alignment(name='Chaotic')

    # Dungeon branches, taken from dat/dungeon.def and parsexlog.pl
    model.DungeonBranch(dnum=0, short_name='dungeon',
                                name='the Dungeons of Doom')
    model.DungeonBranch(dnum=1, short_name='Gehennom',
                                name='Gehennom')
    model.DungeonBranch(dnum=2, short_name='Mines',
                                name='the Gnomish Mines')
    model.DungeonBranch(dnum=3, short_name='Quest',
                                name='the Quest')
    model.DungeonBranch(dnum=4, short_name='Sokoban',
                                name='Sokoban')
    model.DungeonBranch(dnum=5, short_name='Ludios',
                                name='Fort Ludios')
    model.DungeonBranch(dnum=6, short_name='Vlad',
                                name="Vlad's Tower")
    model.DungeonBranch(dnum=7, short_name='Planes',
                                name='the Elemental Planes')

    model.EndType(identifier='death')
    model.EndType(identifier='quit')
    model.EndType(identifier='escape')
    model.EndType(identifier='ascension')
    model.EndType(identifier='trickery')
    model.EndType(identifier='panic')

    # Conducts taken from src/topten.c
    model.Conduct(flag_value=0x00001, identifier='foodless',
                  description='Never ate food')
    model.Conduct(flag_value=0x00002, identifier='vegan',
                  description='Never ate animal products')
    model.Conduct(flag_value=0x00004, identifier='vegetarian',
                  description='Never ate meat')
    model.Conduct(flag_value=0x00008, identifier='atheist',
                  description='Ignored the gods')
    model.Conduct(flag_value=0x00010, identifier='weaponless',
                  description='Never hit with a wielded weapon')
    model.Conduct(flag_value=0x00020, identifier='pacifist',
                  description='Never killed a monster')
    model.Conduct(flag_value=0x00040, identifier='illiterate',
                  description='Never read anything')
    model.Conduct(flag_value=0x00080, identifier='polypileless',
                  description='Never polymorphed an object')
    model.Conduct(flag_value=0x00100, identifier='polyselfless',
                  description='Never polymorphed')
    model.Conduct(flag_value=0x00200, identifier='wishless',
                  description='Never made a wish')
    model.Conduct(flag_value=0x00400, identifier='artiwishless',
                  description='Never wished for an artifact')
    model.Conduct(flag_value=0x00800, identifier='genocideless',
                  description='Never caused genocide')

    model.Conduct(flag_value=0x01000, identifier='celibate',
                  description="Never lay in a foocubus's arms")
    model.Conduct(flag_value=0x02000, identifier='hellless',
                  description='Never entered Hell in human form')
    model.Conduct(flag_value=0x04000, identifier='conflictless',
                  description='Never caused conflict')
    model.Conduct(flag_value=0x08000, identifier='sober',
                  description='Never imbibed alcohol')
    model.Conduct(flag_value=0x10000, identifier='elberethless',
                  description='Never used the divine word')
    model.Conduct(flag_value=0x20000, identifier='armorless',
                  description='Never wore armor')
    model.Conduct(flag_value=0x40000, identifier='zen',
                  description='Never had sight')

    # "Achievements" from xlogfile, taken from src/topten.c
    model.Milestone(flag_value=1 << 0, order=3, identifier='bell',
                    description='Completed the Quest')
    model.Milestone(flag_value=1 << 1, order=5, identifier='gehennom',
                    description='Entered Gehennom')
    model.Milestone(flag_value=1 << 2, order=6, identifier='candelabrum',
                    description='Defeated Vlad')
    model.Milestone(flag_value=1 << 3, order=7, identifier='book',
                    description='Defeated the Wizard of Yendor')
    model.Milestone(flag_value=1 << 4, order=8, identifier='invocation',
                    description='Performed the Invocation')
    model.Milestone(flag_value=1 << 5, order=9, identifier='amulet',
                    description='Obtained the Amulet')
    model.Milestone(flag_value=1 << 6, order=10, identifier='planes',
                    description='Entered the Planes')
    model.Milestone(flag_value=1 << 7, order=11, identifier='astral',
                    description='Reached the Astral Plane')
    model.Milestone(flag_value=1 << 8, order=12, identifier='ascended',
                    description='Ascended to Demigod(dess)hood')
    model.Milestone(flag_value=1 << 9, order=1, identifier='mines',
                    description='Completed the Mines')
    model.Milestone(flag_value=1 << 10, order=2, identifier='sokoban',
                    description='Completed Sokoban')
    model.Milestone(flag_value=1 << 11, order=4, identifier='medusa',
                    description='Slew Medusa')

    # Existing data is loaded by bin/update-db.py

    elixir.session.commit()