def paint(self, g): # due to bug, cannot call super() JPanel.paint(self, g) if self.inGame: self.drawObjects(g) else: self.gameOver(g)
def paint(self, g): # due to bug, cannot call super() JPanel.paint(self, g) if self.inGame: self.drawObjects(g) else: self.gameOver(g)
def paint(self, g): JPanel.paint(self, g) self.drawer(g)
def paint(self, g): JPanel.paint(self, g) self.drawer(g)