def test_deckSetSetup(self): self.availableDecks = deck.loadActiveDecks(deck.getAvailableDecks(self.app.CSVPath), self.app.CSVPath) print "Deck Set set up did not throw exception."
app.config.from_envvar('JUDGINGYOU_SETTINGS', silent=True) import judgingyou.deck as deck import judgingyou.game as game #import views # TODO: look into making these global variables CSVPath = app.config['CSVPATH'] alpha1Decks = app.config['ALPHA1DECKS'] # test decks CSVPath = '../../judgingyou-decks/judgingyou-decks/testDecks/' alpha1Decks = ['NCABD','CABD','NCAE','CAE','ADPROMPT','ADANSWER'] """ TODO: bootstrap-- code will move by Alpha 2 """ availableDecks = deck.loadActiveDecks(deck.getAvailableDecks(CSVPath), CSVPath) activeDecks = deck.filterDecks(availableDecks,'active','') filteredDecks = deck.filterDecks(availableDecks,'included',alpha1Decks) # TODO: game admin is irrelevant before alpha 2, since no game admin functions exist thisGame = game.Game('gameAdmin') thisGameDeckSet = thisGame.makeGameDeckSet(alpha1Decks,activeDecks) hand = thisGame.startRound() @app.route('/', methods=['GET','POST']) def testingNavigation(): return render_template('testingNav.html') @app.route('/dumpdecks', methods=['GET','POST']) def dumpDecks():